Player Matchup

Surtr
Surtr
ColbyWidner2001
Surtr
Level 48
God Stats
1W - 2L
1,321 SR
Queue Stats
18W - 15L
1,485 Elo+
Party 2
Odin
Odin
Loxings
Odin
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,534 Elo+
Party 2
Tiamat
Tiamat
errikenberriken
Tiamat
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 26L
1,448 Elo+
Party 2
Team Averages
Level 31
1,440 SR
1,489 Elo+

VS

Team Averages
Level 97
1,384 SR
1,406 Elo+
Chaac
Chaac
Ecchi-Kami
Chaac
Level 106
God Stats
2W - 3L
1,500 SR
Queue Stats
98W - 111L
1,366 Elo+
Party 1
Khepri
Khepri
Gambler_Legend
Khepri
Level 83
God Stats
11W - 10L
1,254 SR
Queue Stats
170W - 165L
1,418 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Stitxhh_
Tsukuyomi
Level 102
God Stats
4W - 4L
1,397 SR
Queue Stats
429W - 424L
1,435 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 3 / 0
7,329
733
5,179
11,180
8,425
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Odin
Loxings
Odin
11
0 / 1 / 3
6,232
623
2,385
9,293
8,706
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
0 / 4 / 3
6,392
639
2,849
9,385
4,575
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
12
3 / 2 / 5
7,776
778
10,394
8,582
11,161
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
0 / 0 / 7
7,616
762
2,244
2,692
1,815
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tsukuyomi
Stitxhh_
Tsukuyomi
12
5 / 1 / 3
7,952
795
12,910
9,923
4,611
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
23
3
Kills
8
8
Deaths
3
6
Assists
15
Player
Kills
Deaths
Assists
KDA
L
3
3
0
1
W
Chaac
3
2
5
2.75
W
0
0
7
3.5
L
Odin
Loxings
Odin
0
1
3
1.5
W
Tsukuyomi
Stitxhh_
Tsukuyomi
5
1
3
6.5
L
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,413
Damage
25,548
29,858
Taken
21,197
21,706
Mitigated
17,587
6,102
Healing
3,725
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,179
2,274
111
2,828
11,180
8,425
0
911
10,156
369
21,046
W
Chaac
10,394
1,718
0
1,395
8,582
11,161
0
1,430
6,983
0
27,124
W
2,244
227
0
1,262
2,692
1,815
105
568
2,010
17,300
0
L
Odin
Loxings
Odin
2,385
695
0
1,448
9,293
8,706
0
910
8,089
0
10,472
W
Tsukuyomi
Stitxhh_
Tsukuyomi
12,910
3,079
0
1,068
9,923
4,611
48
1,149
8,667
0
41,761
L
2,849
384
159
1,556
9,385
4,575
0
540
8,736
17,357
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,953
Gold Earned
23,344
82
Minions Killed
128
0
Camps Cleared
0
520,775
Distance Traveled
590,690
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
7,329
733
33
3
0
179,435
2
W
Chaac
7,776
778
49
5
0
171,859
0
W
Khepri
7,616
762
27
3
0
210,802
4
L
Odin
6,232
623
17
2
0
176,949
1
W
Tsukuyomi
7,952
795
52
5
0
208,029
0
L
Tiamat
6,392
639
32
3
0
164,391
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role