Player Matchup

Pele
Pele
BigSlime1879
Pele
Level 23
God Stats
3W - 1L
1,531 SR
Queue Stats
30W - 50L
1,467 Elo+
Party 1
Sylvanus
Sylvanus
Duval Goyim
Sylvanus
Level 123
God Stats
10W - 7L
1,383 SR
Queue Stats
62W - 60L
1,517 Elo+
Party 1
Charybdis
Charybdis
Geenosis_TrapGoD
Charybdis
Level 63
God Stats
4W - 7L
1,515 SR
Queue Stats
35W - 54L
1,376 Elo+
Party 2
Merlin
Merlin
MasterWaffles15
Merlin
Level 129
God Stats
1W - 3L
1,518 SR
Queue Stats
96W - 102L
1,504 Elo+
Party 1
Nike
Nike
disregardyoface3
Nike
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 16L
1,082 Elo+
Party 2
Team Averages
Level 71
1,489 SR
1,389 Elo+

VS

Team Averages
Level 77
1,529 SR
1,403 Elo+
Danzaburou
Danzaburou
A-CHl-LLES
Danzaburou
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 16L
1,482 Elo+
Solo
Cthulhu
Cthulhu
Emari2FED
Cthulhu
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 18L
1,351 Elo+
Solo
Bakasura
Bakasura
Greedy_Infidel
Bakasura
Level 89
God Stats
114W - 108L
1,519 SR
Queue Stats
434W - 447L
1,358 Elo+
Party 3
Osiris
Osiris
Sizelander14
Osiris
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 29L
1,345 Elo+
Party 3
Chronos
Chronos
killerwolf_1277
Chronos
Level 100
God Stats
3W - 2L
1,625 SR
Queue Stats
89W - 85L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
3
0 / 1 / 0
3,356
420
178
1,172
318
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
Duval Goyim
Sylvanus
5
0 / 0 / 0
3,884
486
613
1,868
698
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Charybdis
7
0 / 3 / 0
4,113
514
2,043
6,902
2,162
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

6
1 / 3 / 0
4,084
511
2,129
4,198
1,377
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

8
3 / 2 / 0
4,988
624
2,240
6,690
5,561
Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
A-CHl-LLES
Danzaburou
10
1 / 0 / 1
6,115
764
2,049
3,142
1,210
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cthulhu
Emari2FED
Cthulhu
8
2 / 0 / 1
5,623
703
2,108
5,256
3,307
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bakasura
10
2 / 0 / 2
5,766
721
882
5,095
1,803
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Osiris
8
0 / 3 / 1
4,726
591
2,877
6,815
5,037
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
4 / 1 / 1
6,418
802
4,374
3,738
1,268
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
15
4
Kills
9
9
Deaths
4
0
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
A-CHl-LLES
Danzaburou
1
0
1
1.5
L
0
1
0
0
L
Sylvanus
Duval Goyim
Sylvanus
0
0
0
0
W
Cthulhu
Emari2FED
Cthulhu
2
0
1
2.5
L
Charybdis
0
3
0
0
W
Bakasura
2
0
2
3
L
1
3
0
0.33
W
Osiris
0
3
1
0.17
L
3
2
0
1.5
W
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,203
Damage
12,290
20,830
Taken
24,046
10,116
Mitigated
12,625
3,212
Healing
4,602
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
A-CHl-LLES
Danzaburou
2,049
838
64
417
3,142
1,210
1,842
253
2,889
0
31,174
L
178
0
0
19
1,172
318
0
444
728
0
2,357
L
Sylvanus
Duval Goyim
Sylvanus
613
347
532
432
1,868
698
0
614
1,254
8,590
0
W
Cthulhu
Emari2FED
Cthulhu
2,108
349
899
733
5,256
3,307
204
360
4,896
17,819
0
L
Charybdis
2,043
1,015
0
1,591
6,902
2,162
0
1,904
4,998
0
19,806
W
Bakasura
882
791
0
1,307
5,095
1,803
705
451
4,644
0
26,201
L
2,129
167
0
500
4,198
1,377
0
2,890
1,308
18,198
0
W
Osiris
2,877
1,728
0
180
6,815
5,037
0
0
6,815
0
18,535
L
2,240
1,432
0
138
6,690
5,561
0
630
6,032
0
18,537
W
4,374
697
44
958
3,738
1,268
2,765
1,678
2,060
41,772
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,425
Gold Earned
28,648
107
Minions Killed
243
0
Camps Cleared
0
527,632
Distance Traveled
832,400
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
6,115
764
60
8
0
140,822
0
L
Pele
3,356
420
4
1
0
46,242
0
L
Sylvanus
3,884
486
18
2
0
75,101
0
W
Cthulhu
5,623
703
25
3
0
158,657
0
L
Charybdis
4,113
514
30
4
0
133,228
0
W
Bakasura
5,766
721
63
8
0
188,718
0
L
Merlin
4,084
511
30
4
0
124,530
0
W
Osiris
4,726
591
18
2
0
182,188
0
L
Nike
4,988
624
25
3
0
148,531
0
W
Chronos
6,418
802
77
10
0
162,015
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role