Player Matchup

Izanami
Izanami
AcWooders01
Izanami
Level 68
God Stats
9W - 7L
1,838 SR
Queue Stats
22W - 24L
1,577 Elo+
Party 1
Sun Wukong
Sun Wukong
Doddotron102
Sun Wukong
Level 146
God Stats
0W - 1L
1,806 SR
Queue Stats
42W - 36L
1,632 Elo+
Party 1
Vulcan
Vulcan
FIRE FIST310
Vulcan
Level 121
God Stats
1W - 1L
1,715 SR
Queue Stats
21W - 25L
1,552 Elo+
Party 1
Poseidon
Poseidon
Lukke-C-A
Poseidon
Level 36
God Stats
5W - 5L
1,297 SR
Queue Stats
252W - 281L
1,282 Elo+
Solo
Atlas
Atlas
YumaYunYun
Atlas
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 26L
1,580 Elo+
Party 1
Team Averages
Level 103
1,631 SR
1,525 Elo+

VS

Team Averages
Level 121
1,509 SR
1,485 Elo+
Tyr
Tyr
 
Tyr
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Guico72
Fenrir
Level 164
God Stats
6W - 3L
1,412 SR
Queue Stats
188W - 169L
1,508 Elo+
Solo
Chronos
Chronos
Jefer29s
Chronos
Level 146
God Stats
8W - 3L
1,793 SR
Queue Stats
106W - 93L
1,434 Elo+
Solo
Athena
Athena
SuR x LuNaTiK x
Athena
Level 111
God Stats
4W - 9L
1,154 SR
Queue Stats
482W - 490L
1,481 Elo+
Solo
Cernunnos
Cernunnos
christianminor
Cernunnos
Level 86
God Stats
1W - 0L
1,687 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AcWooders01
Izanami
13
5 / 2 / 3
8,614
574
11,959
10,279
4,003
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
Doddotron102
Sun Wukong
12
0 / 3 / 3
7,048
470
5,638
14,291
11,034
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Vulcan
11
1 / 5 / 4
6,899
460
12,257
8,907
3,160
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Poseidon
Lukke-C-A
Poseidon
13
1 / 6 / 0
7,596
506
1,993
10,259
2,960
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Atlas
9
3 / 3 / 6
7,135
476
9,859
16,751
14,041
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
14
1 / 1 / 4
8,390
559
7,993
10,085
10,150
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fenrir
Guico72
Fenrir
16
13 / 0 / 3
9,812
654
17,090
15,897
9,139
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chronos
Jefer29s
Chronos
13
2 / 0 / 5
7,513
501
7,609
12,239
4,932
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

11
2 / 6 / 4
7,333
489
5,153
18,297
15,555
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Cernunnos
christianminor
Cernunnos
12
1 / 3 / 3
6,732
449
5,483
11,122
4,089
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
38
10
Kills
19
19
Deaths
10
16
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
1
1
4
3
L
Izanami
AcWooders01
Izanami
5
2
3
3.25
L
Sun Wukong
Doddotron102
Sun Wukong
0
3
3
0.5
L
Vulcan
1
5
4
0.6
W
Fenrir
Guico72
Fenrir
13
0
3
14.5
W
Chronos
Jefer29s
Chronos
2
0
5
4.5
L
Poseidon
Lukke-C-A
Poseidon
1
6
0
0.17
W
2
6
4
0.67
L
Atlas
3
3
6
2
W
Cernunnos
christianminor
Cernunnos
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,706
Damage
43,328
60,487
Taken
67,640
35,198
Mitigated
43,865
15,464
Healing
23,618
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
7,993
997
0
3,529
10,085
10,150
421
2,285
7,800
1,070
61,882
L
Izanami
AcWooders01
Izanami
11,959
8,949
0
4,892
10,279
4,003
241
2,662
7,617
0
73,405
L
Sun Wukong
Doddotron102
Sun Wukong
5,638
1,394
0
4,584
14,291
11,034
0
1,837
12,454
0
46,911
L
Vulcan
12,257
6,049
0
1,064
8,907
3,160
438
3,296
5,611
53,054
0
W
Fenrir
Guico72
Fenrir
17,090
5,332
0
5,976
15,897
9,139
0
3,403
12,494
0
87,566
W
Chronos
Jefer29s
Chronos
7,609
1,787
0
6,112
12,239
4,932
66
7,098
5,141
53,743
0
L
Poseidon
Lukke-C-A
Poseidon
1,993
528
0
0
10,259
2,960
1,619
1,482
8,777
56,290
0
W
5,153
1,386
455
4,438
18,297
15,555
24
7,090
11,207
26,137
0
L
Atlas
9,859
4,310
558
4,366
16,751
14,041
0
5,064
11,687
22,821
0
W
Cernunnos
christianminor
Cernunnos
5,483
2,140
0
3,108
11,122
4,089
0
4,233
6,889
0
47,825

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,292
Gold Earned
39,780
389
Minions Killed
416
0
Camps Cleared
0
1,400,623
Distance Traveled
1,534,955
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
8,390
559
112
7
0
306,579
0
L
Izanami
8,614
574
123
8
0
245,192
0
L
Sun Wukong
7,048
470
94
6
0
280,297
0
L
Vulcan
6,899
460
66
4
0
322,144
1
W
Fenrir
9,812
654
106
7
0
337,150
0
W
Chronos
7,513
501
86
6
0
295,811
0
L
Poseidon
7,596
506
92
6
0
273,638
0
W
Athena
7,333
489
38
3
0
313,915
2
L
Atlas
7,135
476
14
1
0
279,352
0
W
Cernunnos
6,732
449
74
5
0
281,500
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role