Player Matchup

Cerberus
Cerberus
AFcounterSniper
Cerberus
Level 89
God Stats
4W - 3L
1,753 SR
Queue Stats
99W - 91L
1,496 Elo+
Party 3
Anhur
Anhur
Blackop7896621
Anhur
Level 67
God Stats
4W - 3L
1,908 SR
Queue Stats
94W - 90L
1,485 Elo+
Party 3
Surtr
Surtr
Dem0n Warrior33
Surtr
Level 96
God Stats
3W - 1L
1,794 SR
Queue Stats
66W - 65L
1,509 Elo+
Party 3
Ne Zha
Ne Zha
THEWILDSABOR
Ne Zha
Level 117
God Stats
2W - 0L
1,756 SR
Queue Stats
81W - 78L
1,486 Elo+
Party 1
Olorun
Olorun
TheWildDuck0523
Olorun
Level 69
God Stats
7W - 3L
1,718 SR
Queue Stats
45W - 44L
1,459 Elo+
Party 1
Team Averages
Level 88
1,786 SR
1,487 Elo+

VS

Team Averages
Level 121
1,625 SR
1,483 Elo+
Cupid
Cupid
 
Cupid
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
FurtherGalaxy
Anubis
Level 68
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 8L
1,476 Elo+
Solo
Nemesis
Nemesis
Obama_ateMy_KFC
Nemesis
Level 119
God Stats
1W - 2L
1,664 SR
Queue Stats
262W - 242L
1,507 Elo+
Solo
Sol
Sol
TheDreadRoberts
Sol
Level 144
God Stats
3W - 2L
1,700 SR
Queue Stats
35W - 35L
1,515 Elo+
Party 2
Khepri
Khepri
pollinski
Khepri
Level 148
God Stats
1W - 7L
1,760 SR
Queue Stats
219W - 221L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
5
0 / 0 / 1
3,199
640
771
2,691
1,700
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

5
1 / 0 / 0
3,534
707
1,031
1,036
289
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

7
3 / 0 / 0
4,287
857
2,464
4,141
1,428
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Ne Zha
6
1 / 0 / 1
3,594
719
1,251
3,083
878
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

6
0 / 0 / 1
3,759
752
1,327
1,709
503
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
2
0 / 1 / 0
2,586
517
246
1,065
220
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

5
0 / 3 / 0
3,294
659
1,587
3,995
1,315
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

5
0 / 2 / 0
3,219
644
1,345
4,445
941
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

6
0 / 0 / 0
3,140
628
923
3,027
694
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Khepri
pollinski
Khepri
4
0 / 0 / 0
3,094
619
719
1,588
608
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
0
5
Kills
0
0
Deaths
6
3
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
0
1
0
0
W
Cerberus
0
0
1
0.5
W
1
0
0
1
W
3
0
0
3
L
0
3
0
0
L
0
2
0
0
W
Ne Zha
1
0
1
1.5
L
0
0
0
0
W
0
0
1
0.5
L
Khepri
pollinski
Khepri
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,844
Damage
4,820
12,660
Taken
14,120
4,798
Mitigated
3,778
3,434
Healing
4,323
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
246
103
0
76
1,065
220
0
74
991
0
3,087
W
Cerberus
771
0
104
557
2,691
1,700
262
350
2,341
9,876
0
W
1,031
953
0
669
1,036
289
279
369
667
0
17,660
W
2,464
759
0
1,105
4,141
1,428
0
1,587
2,554
259
21,324
L
1,587
116
0
1,619
3,995
1,315
0
74
3,921
18,430
0
L
1,345
625
0
514
4,445
941
0
646
3,799
0
14,510
W
Ne Zha
1,251
536
0
589
3,083
878
0
432
2,651
0
14,695
L
923
0
0
1,642
3,027
694
0
943
2,084
16,008
0
W
1,327
289
0
410
1,709
503
168
491
1,218
21,469
0
L
Khepri
pollinski
Khepri
719
63
261
211
1,588
608
0
435
1,153
7,904
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,373
Gold Earned
15,333
153
Minions Killed
89
0
Camps Cleared
0
505,874
Distance Traveled
438,826
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
2,586
517
1
0
0
47,832
0
W
Cerberus
3,199
640
13
3
0
83,172
1
W
Anhur
3,534
707
39
8
0
82,245
0
W
Surtr
4,287
857
37
7
0
110,002
0
L
Anubis
3,294
659
31
6
0
80,783
0
L
Nemesis
3,219
644
23
5
0
111,154
0
W
Ne Zha
3,594
719
25
5
0
118,002
0
L
Sol
3,140
628
23
5
0
116,115
1
W
Olorun
3,759
752
39
8
0
112,453
0
L
Khepri
3,094
619
11
2
0
82,942
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role