Player Matchup

Zhong Kui
Zhong Kui
Mildcrayons
Zhong Kui
Level 117
God Stats
3W - 0L
1,732 SR
Queue Stats
14W - 17L
1,534 Elo+
Party 1
Thor
Thor
PyroPuppy012
Thor
Level 156
God Stats
8W - 1L
1,623 SR
Queue Stats
33W - 18L
1,538 Elo+
Party 1
Raijin
Raijin
rjmadison246
Raijin
Level 94
God Stats
2W - 0L
1,732 SR
Queue Stats
26W - 17L
1,592 Elo+
Party 1
Team Averages
Level 122
1,695 SR
1,555 Elo+

VS

Team Averages
Level 58
1,637 SR
1,574 Elo+
Bastet
Bastet
DemocratsSuck
Bastet
Level 59
God Stats
1W - 1L
1,551 SR
Queue Stats
5W - 8L
1,500 Elo+
Party 2
Ymir
Ymir
stalys324
Ymir
Level 68
God Stats
1W - 1L
1,861 SR
Queue Stats
17W - 12L
1,723 Elo+
Solo
Ra
Ra
virtucon27
Ra
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Mildcrayons
Zhong Kui
14
0 / 1 / 4
8,078
734
8,480
9,326
10,017
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
2 / 1 / 2
7,856
714
13,254
7,712
6,132
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Raijin
13
2 / 2 / 1
7,784
708
5,279
6,450
2,422
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 3
7,347
668
7,365
9,568
3,709
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ymir
12
2 / 2 / 0
7,229
657
4,405
13,890
12,622
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
1 / 1 / 0
7,468
679
3,347
7,026
2,536
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
7
4
Kills
4
4
Deaths
4
7
Assists
3
Player
Kills
Deaths
Assists
KDA
L
1
1
3
2.5
W
Zhong Kui
Mildcrayons
Zhong Kui
0
1
4
2
W
2
1
2
3
W
Raijin
2
2
1
1.25
L
Ymir
2
2
0
1
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,013
Damage
15,117
23,488
Taken
30,484
18,571
Mitigated
18,867
6,054
Healing
4,077
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,365
1,425
0
659
9,568
3,709
0
4,426
5,014
0
22,632
W
Zhong Kui
Mildcrayons
Zhong Kui
8,480
2,832
0
4,904
9,326
10,017
313
2,492
6,834
44,537
0
W
13,254
443
0
718
7,712
6,132
0
2,142
5,570
0
25,018
W
Raijin
5,279
310
0
432
6,450
2,422
92
3,188
3,262
29,115
0
L
Ymir
4,405
1,330
0
2,189
13,890
12,622
0
7,176
6,435
11,183
0
L
3,347
163
704
525
7,026
2,536
0
1,645
5,229
32,146
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,718
Gold Earned
22,044
178
Minions Killed
116
0
Camps Cleared
0
607,226
Distance Traveled
598,562
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
7,347
668
24
2
0
220,663
0
W
Zhong Kui
8,078
734
79
7
0
196,683
0
W
Thor
7,856
714
30
3
0
218,376
1
W
Raijin
7,784
708
69
6
0
192,167
2
L
Ymir
7,229
657
23
2
0
171,176
0
L
Ra
7,468
679
69
6
0
206,723
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role