Player Matchup

Nox
Nox
 
Nox
Level 14
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Set
Set
NoNameDied
Set
Level 13
God Stats
14W - 41L
1,152 SR
Queue Stats
169W - 255L
1,179 Elo+
Party 3
Sylvanus
Sylvanus
Syramic
Sylvanus
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
228W - 222L
1,507 Elo+
Party 4
King Arthur
King Arthur
WiserLake20420
King Arthur
Level 45
God Stats
1W - 3L
1,490 SR
Queue Stats
238W - 387L
1,336 Elo+
Party 3
Jing Wei
Jing Wei
jamesy10
Jing Wei
Level 116
God Stats
3W - 6L
1,589 SR
Queue Stats
337W - 357L
1,527 Elo+
Party 4
Team Averages
Level 43
1,446 SR
1,410 Elo+

VS

Team Averages
Level 65
1,492 SR
1,536 Elo+
Yemoja
Yemoja
AnAwkwardCamel
Yemoja
Level 42
God Stats
3W - 0L
1,500 SR
Queue Stats
14W - 7L
1,513 Elo+
Party 1
Cliodhna
Cliodhna
ProfMorrow212
Cliodhna
Level 37
God Stats
3W - 1L
1,470 SR
Queue Stats
76W - 58L
1,486 Elo+
Party 2
Yu Huang
Yu Huang
Supaphast
Yu Huang
Level 82
God Stats
4W - 4L
1,233 SR
Queue Stats
206W - 185L
1,525 Elo+
Party 2
Set
Set
VictoriaAutMorz
Set
Level 156
God Stats
9W - 5L
1,759 SR
Queue Stats
101W - 101L
1,629 Elo+
Party 1
Shiva
Shiva
notthebestsmurf
Shiva
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 4L
1,525 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
9
0 / 4 / 0
5,096
392
2,864
8,551
2,856
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
0 / 4 / 0
5,578
429
2,335
10,276
3,164
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sylvanus
Syramic
Sylvanus
8
0 / 4 / 0
5,586
430
2,946
12,144
6,297
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

King Arthur
WiserLake20420
King Arthur
8
0 / 5 / 0
4,951
381
4,071
14,759
8,478
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Jing Wei
jamesy10
Jing Wei
10
0 / 3 / 0
6,114
470
2,496
11,421
3,730
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 11
8,087
622
7,673
9,676
8,134
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Cliodhna
ProfMorrow212
Cliodhna
12
4 / 0 / 7
8,146
627
7,548
9,729
3,837
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Yu Huang
Supaphast
Yu Huang
13
1 / 0 / 5
7,928
610
6,283
3,805
1,533
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
7 / 0 / 2
9,132
702
12,174
9,029
4,682
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

14
6 / 0 / 0
9,089
699
8,007
9,254
6,732
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
45
0
Kills
20
20
Deaths
0
0
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
0
4
0
0
W
2
0
11
7.5
L
0
4
0
0
W
Cliodhna
ProfMorrow212
Cliodhna
4
0
7
7.5
W
Yu Huang
Supaphast
Yu Huang
1
0
5
3.5
L
Sylvanus
Syramic
Sylvanus
0
4
0
0
W
7
0
2
8
L
King Arthur
WiserLake20420
King Arthur
0
5
0
0
L
Jing Wei
jamesy10
Jing Wei
0
3
0
0
W
6
0
0
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,712
Damage
41,685
57,151
Taken
41,493
24,525
Mitigated
24,918
11,827
Healing
13,235
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
2,864
210
0
1,220
8,551
2,856
0
3,106
5,149
21,249
0
W
7,673
1,477
1,816
3,746
9,676
8,134
38
2,805
6,871
24,365
0
L
2,335
1,160
0
252
10,276
3,164
0
757
9,471
0
30,907
W
Cliodhna
ProfMorrow212
Cliodhna
7,548
1,369
0
1,329
9,729
3,837
444
1,003
8,726
0
52,122
W
Yu Huang
Supaphast
Yu Huang
6,283
365
164
970
3,805
1,533
104
1,017
2,788
56,754
0
L
Sylvanus
Syramic
Sylvanus
2,946
1,566
1,963
2,044
12,144
6,297
0
2,870
9,232
14,999
0
W
12,174
5,528
0
1,134
9,029
4,682
0
1,450
7,579
0
86,267
L
King Arthur
WiserLake20420
King Arthur
4,071
795
153
2,071
14,759
8,478
0
3,573
11,102
0
19,307
L
Jing Wei
jamesy10
Jing Wei
2,496
1,856
0
4,124
11,421
3,730
0
3,180
8,241
0
49,875
W
8,007
1,505
0
4,076
9,254
6,732
1,275
249
9,005
0
73,315

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,325
Gold Earned
42,382
229
Minions Killed
456
0
Camps Cleared
0
1,278,896
Distance Traveled
1,365,632
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
5,096
392
45
3
0
265,002
3
W
Yemoja
8,087
622
37
3
0
268,713
4
L
Set
5,578
429
48
4
0
252,652
0
W
Cliodhna
8,146
627
75
6
0
297,938
2
W
Yu Huang
7,928
610
95
7
0
253,527
1
L
Sylvanus
5,586
430
21
2
0
220,769
0
W
Set
9,132
702
143
11
0
289,384
1
L
King Arthur
4,951
381
30
2
0
285,518
0
L
Jing Wei
6,114
470
85
7
0
254,955
0
W
Shiva
9,089
699
106
8
0
256,070
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role