Player Matchup

Discordia
Discordia
 
Discordia
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
HallPass
Ymir
Level 57
God Stats
97W - 88L
1,537 SR
Queue Stats
302W - 308L
1,501 Elo+
Party 1
Jing Wei
Jing Wei
Shakas666
Jing Wei
Level 88
God Stats
12W - 5L
1,692 SR
Queue Stats
206W - 190L
1,456 Elo+
Solo
Cthulhu
Cthulhu
TheBintedTemplar
Cthulhu
Level 47
God Stats
4W - 7L
1,549 SR
Queue Stats
167W - 152L
1,502 Elo+
Party 1
Bastet
Bastet
demhoes
Bastet
Level 150
God Stats
1W - 1L
1,500 SR
Queue Stats
135W - 131L
1,451 Elo+
Party 1
Team Averages
Level 82
1,556 SR
1,482 Elo+

VS

Team Averages
Level 66
1,409 SR
1,586 Elo+
Thanatos
Thanatos
Marcusgabi
Thanatos
Level 66
God Stats
4W - 1L
1,500 SR
Queue Stats
16W - 8L
1,500 Elo+
Party 2
Yemoja
Yemoja
MathiosaQC1
Yemoja
Level 102
God Stats
0W - 1L
1,284 SR
Queue Stats
60W - 66L
1,682 Elo+
Party 2
Neith
Neith
SHADO4499
Neith
Level 3
God Stats
1W - 4L
1,500 SR
Queue Stats
7W - 9L
1,500 Elo+
Party 2
Chang'e
Chang'e
TwitchBobCalvery
Chang'e
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 14L
1,745 Elo+
Party 2
Tiamat
Tiamat
turtlexa
Tiamat
Level 47
God Stats
4W - 6L
1,260 SR
Queue Stats
497W - 491L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
14
1 / 0 / 11
8,321
1,189
6,308
2,778
973
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
14
5 / 0 / 11
9,408
1,344
5,202
5,319
5,534
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Jing Wei
Shakas666
Jing Wei
13
1 / 0 / 10
7,925
1,132
6,621
4,862
1,248
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
3 / 0 / 11
8,636
1,234
10,281
8,084
8,030
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bastet
demhoes
Bastet
14
6 / 0 / 9
9,238
1,320
16,173
5,437
2,290
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Team 1 Tickets

353

VS

Team 2 Tickets

240

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Marcusgabi
Thanatos
12
0 / 6 / 0
7,165
1,024
8,790
12,784
6,016
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yemoja
13
0 / 1 / 0
8,092
1,156
2,316
14,916
11,824
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Neith
SHADO4499
Neith
12
0 / 6 / 0
7,101
1,014
3,588
10,130
3,719
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
0 / 2 / 0
7,402
1,057
6,587
9,212
3,032
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tiamat
turtlexa
Tiamat
12
0 / 1 / 0
6,895
985
1,641
1,561
774
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
0
16
Kills
0
0
Deaths
16
52
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
1
0
11
6.5
W
Ymir
5
0
11
10.5
L
Thanatos
Marcusgabi
Thanatos
0
6
0
0
L
Yemoja
0
1
0
0
L
Neith
SHADO4499
Neith
0
6
0
0
W
Jing Wei
Shakas666
Jing Wei
1
0
10
6
W
3
0
11
8.5
L
0
2
0
0
W
Bastet
demhoes
Bastet
6
0
9
10.5
L
Tiamat
turtlexa
Tiamat
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,585
Damage
22,922
26,480
Taken
48,603
18,075
Mitigated
25,365
4,938
Healing
13,442
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
6,308
367
0
10
2,778
973
0
1,199
1,579
26,729
0
W
Ymir
5,202
1,477
0
958
5,319
5,534
0
2,306
3,013
11,576
0
L
Thanatos
Marcusgabi
Thanatos
8,790
2,841
0
3,467
12,784
6,016
0
5,906
6,613
0
14,601
L
Yemoja
2,316
398
3,632
2,932
14,916
11,824
0
4,856
9,923
18,285
0
L
Neith
SHADO4499
Neith
3,588
1,683
0
325
10,130
3,719
0
4,803
5,078
0
7,757
W
Jing Wei
Shakas666
Jing Wei
6,621
4,019
0
763
4,862
1,248
0
1,413
3,449
0
13,092
W
10,281
848
1,107
730
8,084
8,030
0
2,987
5,097
14,606
0
L
6,587
272
1,725
1,159
9,212
3,032
0
4,518
4,431
26,228
0
W
Bastet
demhoes
Bastet
16,173
5,550
0
1,370
5,437
2,290
0
2,639
2,798
0
31,757
L
Tiamat
turtlexa
Tiamat
1,641
174
37
165
1,561
774
0
759
767
6,140
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,528
Gold Earned
36,655
128
Minions Killed
133
8
Camps Cleared
3
776,285
Distance Traveled
603,857
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
8,321
1,189
52
7
1
150,038
0
W
Ymir
9,408
1,344
12
2
0
132,452
0
L
Thanatos
7,165
1,024
17
2
3
156,056
0
L
Yemoja
8,092
1,156
36
5
0
134,936
0
L
Neith
7,101
1,014
15
2
0
109,604
0
W
Jing Wei
7,925
1,132
21
3
0
140,371
0
W
Cthulhu
8,636
1,234
14
2
1
155,072
0
L
Chang'e
7,402
1,057
59
8
0
156,893
0
W
Bastet
9,238
1,320
29
4
6
198,352
0
L
Tiamat
6,895
985
6
1
0
46,368
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role