Player Matchup

Loki
Loki
Gold II
AwesomeSalsin
Loki
Gold II
Level 119
God Stats
4W - 4L
1,762 SR
Queue Stats
14W - 12L
1,911 MMR
Party 1
Bacchus
Bacchus
Gold II
kano12328
Bacchus
Gold II
Level 144
God Stats
0W - 2L
1,630 SR
Queue Stats
14W - 12L
1,911 MMR
Party 1
Thoth
Thoth
Platinum III
vivint
Thoth
Platinum III
Level 143
God Stats
1W - 1L
1,500 SR
Queue Stats
203W - 244L
1,922 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 135
1,631 SR
1,915 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 98
1,781 SR
2,268 MMR
Ganesha
Ganesha
Gold III
CornyKitty
Ganesha
Gold III
Level 154
God Stats
1W - 2L
1,500 SR
Queue Stats
37W - 43L
1,778 MMR
Solo
Scylla
Scylla
Diamond I
Peeqa
Scylla
Diamond I
Level 71
God Stats
20W - 4L
1,886 SR
Queue Stats
134W - 66L
2,337 MMR
Party 2
Shiva
Shiva
Masters
lilMMR
Shiva
Masters
Level 70
God Stats
15W - 5L
1,958 SR
Queue Stats
236W - 99L
2,689 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 0
8,263
590
7,867
11,334
5,153
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
kano12328
Bacchus
13
0 / 3 / 0
8,746
625
5,252
15,337
24,027
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate

Breastplate

+20
Physical Protection

Thoth
vivint
Thoth
14
0 / 5 / 0
8,396
600
7,642
9,636
4,541
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bans
AchillesKuzenboAo KuangNe Zha

VS

Bans
AresTiamatGuan YuHorus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
CornyKitty
Ganesha
15
0 / 1 / 11
9,248
661
5,344
12,955
13,418
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Scylla
Peeqa
Scylla
16
4 / 0 / 6
10,417
744
11,328
7,480
3,541
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Shiva
lilMMR
Shiva
17
8 / 0 / 4
11,537
824
15,285
12,452
15,556
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
33
0
Kills
12
12
Deaths
1
0
Assists
21
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
W
Ganesha
CornyKitty
Ganesha
0
1
11
5.5
W
Scylla
Peeqa
Scylla
4
0
6
7
L
Bacchus
kano12328
Bacchus
0
3
0
0
W
Shiva
lilMMR
Shiva
8
0
4
10
L
Thoth
vivint
Thoth
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,761
Damage
31,957
36,307
Taken
32,887
33,721
Mitigated
32,515
4,779
Healing
14,618
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,867
2,000
0
445
11,334
5,153
0
4,352
6,982
0
48,653
W
Ganesha
CornyKitty
Ganesha
5,344
625
0
3,349
12,955
13,418
463
4,674
8,281
31,382
0
W
Scylla
Peeqa
Scylla
11,328
1,398
202
3,005
7,480
3,541
1,734
3,464
4,016
61,077
0
L
Bacchus
kano12328
Bacchus
5,252
930
0
3,307
15,337
24,027
0
8,956
6,381
16,189
0
W
Shiva
lilMMR
Shiva
15,285
3,638
2,465
5,597
12,452
15,556
684
4,983
7,469
0
33,067
L
Thoth
vivint
Thoth
7,642
417
97
930
9,636
4,541
0
3,426
6,210
32,538
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,405
Gold Earned
31,202
158
Minions Killed
180
0
Camps Cleared
0
757,411
Distance Traveled
828,907
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
8,263
590
76
5
0
267,332
1
W
Ganesha
9,248
661
4
0
0
267,535
0
W
Scylla
10,417
744
125
9
0
270,203
3
L
Bacchus
8,746
625
14
1
0
277,019
0
W
Shiva
11,537
824
51
4
0
291,169
0
L
Thoth
8,396
600
68
5
0
213,060
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role