Player Matchup

Jormungandr
Jormungandr
HeavensEqualSWK
Jormungandr
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 12L
1,294 Elo+
Party 1
Danzaburou
Danzaburou
JimmyRQ
Danzaburou
Level 29
God Stats
2W - 1L
1,625 SR
Queue Stats
23W - 20L
1,388 Elo+
Solo
Sol
Sol
Void Emperor968
Sol
Level 16
God Stats
3W - 1L
1,686 SR
Queue Stats
5W - 15L
1,294 Elo+
Party 1
Chronos
Chronos
iMystik KYT
Chronos
Level 144
God Stats
2W - 1L
1,780 SR
Queue Stats
6W - 13L
1,294 Elo+
Party 1
Gilgamesh
Gilgamesh
julius_1525
Gilgamesh
Level 18
God Stats
4W - 2L
1,500 SR
Queue Stats
78W - 70L
1,164 Elo+
Solo
Team Averages
Level 50
1,618 SR
1,286 Elo+

VS

Team Averages
Level 40
1,477 SR
1,480 Elo+
Kukulkan
Kukulkan
Alpha_Sharingan_
Kukulkan
Level 27
God Stats
0W - 1L
1,386 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Ymir
Ymir
DevilishRinnegan
Ymir
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Vamana
Vamana
LaserJester
Vamana
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Chang'e
Chang'e
dryermau5
Chang'e
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
jahblanco999
Danzaburou
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 18L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
HeavensEqualSWK
Jormungandr
15
1 / 2 / 9
7,955
796
7,208
7,522
4,296
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
JimmyRQ
Danzaburou
14
4 / 1 / 7
7,864
786
7,555
8,161
4,103
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
5 / 3 / 10
8,132
813
12,647
9,158
3,840
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Chronos
iMystik KYT
Chronos
16
8 / 1 / 7
9,011
901
13,774
7,781
3,696
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gilgamesh
julius_1525
Gilgamesh
14
3 / 1 / 9
7,696
770
4,798
7,625
7,062
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 2
7,577
758
5,572
6,855
3,172
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

13
1 / 6 / 2
7,037
704
5,456
13,302
13,597
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Vamana
15
5 / 4 / 1
8,419
842
8,861
13,869
13,848
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Chang'e
dryermau5
Chang'e
13
0 / 3 / 4
6,734
673
3,932
7,870
3,491
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Danzaburou
jahblanco999
Danzaburou
12
1 / 4 / 1
6,426
643
4,944
11,069
5,138
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
18
21
Kills
8
8
Deaths
21
42
Assists
10
Player
Kills
Deaths
Assists
KDA
L
1
4
2
0.5
L
1
6
2
0.33
W
Jormungandr
HeavensEqualSWK
Jormungandr
1
2
9
2.75
W
Danzaburou
JimmyRQ
Danzaburou
4
1
7
7.5
L
Vamana
5
4
1
1.38
W
5
3
10
3.33
L
Chang'e
dryermau5
Chang'e
0
3
4
0.67
W
Chronos
iMystik KYT
Chronos
8
1
7
11.5
L
Danzaburou
jahblanco999
Danzaburou
1
4
1
0.38
W
Gilgamesh
julius_1525
Gilgamesh
3
1
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,982
Damage
28,765
40,247
Taken
52,965
22,997
Mitigated
39,246
10,393
Healing
8,624
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,572
634
0
0
6,855
3,172
422
5,238
1,516
18,432
0
L
5,456
1,542
0
595
13,302
13,597
0
8,048
5,036
13,949
0
W
Jormungandr
HeavensEqualSWK
Jormungandr
7,208
2,162
0
551
7,522
4,296
812
2,607
4,688
26,694
0
W
Danzaburou
JimmyRQ
Danzaburou
7,555
3,659
0
3,019
8,161
4,103
909
2,506
5,514
0
26,225
L
Vamana
8,861
3,934
0
1,555
13,869
13,848
124
9,238
4,495
0
28,862
W
12,647
5,987
0
3,674
9,158
3,840
889
4,026
5,027
23,956
0
L
Chang'e
dryermau5
Chang'e
3,932
527
2,034
2,247
7,870
3,491
0
4,583
3,181
15,396
0
W
Chronos
iMystik KYT
Chronos
13,774
4,925
0
1,881
7,781
3,696
41
2,612
4,955
38,906
0
L
Danzaburou
jahblanco999
Danzaburou
4,944
1,130
150
2,043
11,069
5,138
57
6,522
4,419
0
14,529
W
Gilgamesh
julius_1525
Gilgamesh
4,798
897
0
1,268
7,625
7,062
272
3,209
4,365
0
13,628

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,658
Gold Earned
36,193
208
Minions Killed
142
0
Camps Cleared
0
981,664
Distance Traveled
875,005
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
7,577
758
33
3
0
164,393
0
L
Ymir
7,037
704
20
2
0
181,981
0
W
Jormungandr
7,955
796
47
5
0
194,632
1
W
Danzaburou
7,864
786
55
6
0
184,578
0
L
Vamana
8,419
842
53
5
0
210,034
0
W
Sol
8,132
813
30
3
0
190,953
0
L
Chang'e
6,734
673
21
2
0
166,454
0
W
Chronos
9,011
901
56
6
0
202,422
0
L
Danzaburou
6,426
643
15
2
0
152,143
1
W
Gilgamesh
7,696
770
20
2
0
209,079
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role