Player Matchup

Anubis
Anubis
Alexf0508
Anubis
Level 104
God Stats
7W - 5L
1,493 SR
Queue Stats
146W - 143L
1,375 Elo+
Party 1
Cabrakan
Cabrakan
Anthonius19th
Cabrakan
Level 67
God Stats
11W - 5L
1,649 SR
Queue Stats
202W - 196L
1,496 Elo+
Party 3
Mercury
Mercury
Manthu
Mercury
Level 44
God Stats
1W - 3L
1,217 SR
Queue Stats
218W - 220L
1,445 Elo+
Party 1
Cthulhu
Cthulhu
MemeGod12369
Cthulhu
Level 3
God Stats
2W - 2L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Party 3
Hachiman
Hachiman
SteelyIndiana20
Hachiman
Level 111
God Stats
10W - 9L
1,255 SR
Queue Stats
206W - 210L
1,476 Elo+
Party 1
Team Averages
Level 66
1,423 SR
1,458 Elo+

VS

Team Averages
Level 45
1,527 SR
1,322 Elo+
Ares
Ares
ItDo_GoDown
Ares
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 13L
1,205 Elo+
Party 2
Thanatos
Thanatos
Thatsashort420
Thanatos
Level 14
God Stats
0W - 3L
1,500 SR
Queue Stats
8W - 18L
1,205 Elo+
Party 2
Cu Chulainn
Cu Chulainn
The_prophet430
Cu Chulainn
Level 49
God Stats
19W - 19L
1,637 SR
Queue Stats
154W - 155L
1,582 Elo+
Solo
Tiamat
Tiamat
hexanahell
Tiamat
Level 43
God Stats
1W - 9L
1,500 SR
Queue Stats
32W - 36L
1,414 Elo+
Solo
Poseidon
Poseidon
nostraterrax
Poseidon
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 24L
1,205 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Alexf0508
Anubis
20
11 / 2 / 19
14,315
1,301
25,968
17,104
11,790
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cabrakan
Anthonius19th
Cabrakan
20
11 / 1 / 23
14,005
1,273
21,115
15,489
14,496
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Mercury
Manthu
Mercury
20
20 / 6 / 14
16,280
1,480
39,950
17,313
8,567
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
MemeGod12369
Cthulhu
19
2 / 6 / 23
13,232
1,203
6,823
16,771
10,147
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Hachiman
19
8 / 2 / 19
13,373
1,216
26,831
15,299
6,948
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

193

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 14 / 11
11,879
1,080
9,023
31,236
25,595
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Thanatos
17
6 / 8 / 3
12,848
1,168
13,355
20,908
11,811
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cu Chulainn
The_prophet430
Cu Chulainn
19
2 / 6 / 10
12,801
1,164
19,728
26,572
36,523
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Tiamat
hexanahell
Tiamat
17
2 / 11 / 2
10,967
997
7,062
23,120
15,573
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Poseidon
nostraterrax
Poseidon
18
7 / 13 / 6
13,521
1,229
26,123
26,845
12,386
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

150
Kill Participation
49
52
Kills
17
17
Deaths
52
98
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Anubis
Alexf0508
Anubis
11
2
19
10.25
W
Cabrakan
Anthonius19th
Cabrakan
11
1
23
22.5
L
0
14
11
0.39
W
Mercury
Manthu
Mercury
20
6
14
4.5
W
Cthulhu
MemeGod12369
Cthulhu
2
6
23
2.25
W
Hachiman
8
2
19
8.75
L
Thanatos
6
8
3
0.94
L
Cu Chulainn
The_prophet430
Cu Chulainn
2
6
10
1.17
L
Tiamat
hexanahell
Tiamat
2
11
2
0.27
L
Poseidon
nostraterrax
Poseidon
7
13
6
0.77

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

120,687
Damage
75,291
81,976
Taken
128,681
51,948
Mitigated
101,888
23,669
Healing
18,190
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Alexf0508
Anubis
25,968
1,117
0
8,219
17,104
11,790
0
8,476
8,628
57,184
0
W
Cabrakan
Anthonius19th
Cabrakan
21,115
3,222
104
5,311
15,489
14,496
0
9,010
6,479
25,953
0
L
9,023
3,464
0
1,654
31,236
25,595
0
17,266
13,549
24,808
0
W
Mercury
Manthu
Mercury
39,950
33,703
0
3,162
17,313
8,567
0
5,088
12,225
0
56,715
W
Cthulhu
MemeGod12369
Cthulhu
6,823
559
179
1,105
16,771
10,147
0
14,811
1,960
14,389
0
W
Hachiman
26,831
20,152
0
5,589
15,299
6,948
0
5,323
9,976
0
56,594
L
Thanatos
13,355
7,050
237
7,523
20,908
11,811
0
2,160
18,748
0
25,732
L
Cu Chulainn
The_prophet430
Cu Chulainn
19,728
1,845
0
3,815
26,572
36,523
0
15,171
10,735
586
42,795
L
Tiamat
hexanahell
Tiamat
7,062
183
0
1,360
23,120
15,573
0
4,259
18,723
18,664
0
L
Poseidon
nostraterrax
Poseidon
26,123
6,048
78
3,523
26,845
12,386
0
13,503
13,020
64,376
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,205
Gold Earned
62,016
227
Minions Killed
202
10
Camps Cleared
3
1,049,562
Distance Traveled
1,010,352
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
14,315
1,301
84
8
0
197,075
0
W
Cabrakan
14,005
1,273
15
1
0
239,730
0
L
Ares
11,879
1,080
15
1
1
184,032
0
W
Mercury
16,280
1,480
38
3
7
255,526
0
W
Cthulhu
13,232
1,203
18
2
1
170,675
0
W
Hachiman
13,373
1,216
72
7
2
186,556
0
L
Thanatos
12,848
1,168
17
2
0
210,507
0
L
Cu Chulainn
12,801
1,164
48
4
0
223,994
0
L
Tiamat
10,967
997
34
3
1
198,145
0
L
Poseidon
13,521
1,229
88
8
1
193,674
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role