Player Matchup

Poseidon
Poseidon
JuiceManJordan
Poseidon
Level 51
God Stats
8W - 8L
1,499 SR
Queue Stats
50W - 56L
1,521 Elo+
Party 2
Charybdis
Charybdis
LuckoftheShadow
Charybdis
Level 38
God Stats
6W - 7L
1,461 SR
Queue Stats
32W - 29L
1,582 Elo+
Party 2
Fenrir
Fenrir
realWMRBOSS
Fenrir
Level 48
God Stats
1W - 1L
1,768 SR
Queue Stats
40W - 38L
1,627 Elo+
Party 2
Team Averages
Level 46
1,576 SR
1,576 Elo+

VS

Team Averages
Level 82
1,440 SR
1,499 Elo+
Aphrodite
Aphrodite
BATGODD
Aphrodite
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 33L
1,359 Elo+
Solo
Lancelot
Lancelot
Judeifer
Lancelot
Level 125
God Stats
4W - 5L
1,321 SR
Queue Stats
53W - 53L
1,575 Elo+
Party 1
Bacchus
Bacchus
orsouomo
Bacchus
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 28L
1,563 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
13
4 / 3 / 6
8,548
777
10,234
6,167
2,192
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charybdis
LuckoftheShadow
Charybdis
15
7 / 0 / 6
10,018
911
16,871
5,721
2,434
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fenrir
14
4 / 1 / 9
8,733
794
9,104
12,046
9,500
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
BATGODD
Aphrodite
12
2 / 7 / 2
7,767
706
4,964
12,458
5,652
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lancelot
Judeifer
Lancelot
12
1 / 4 / 2
7,338
667
8,187
14,847
9,931
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bacchus
orsouomo
Bacchus
11
1 / 4 / 0
7,133
648
4,738
14,183
20,140
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
8
15
Kills
4
4
Deaths
15
21
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
BATGODD
Aphrodite
2
7
2
0.43
L
Lancelot
Judeifer
Lancelot
1
4
2
0.5
W
Poseidon
4
3
6
2.33
W
Charybdis
LuckoftheShadow
Charybdis
7
0
6
10
L
Bacchus
orsouomo
Bacchus
1
4
0
0.25
W
Fenrir
4
1
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,209
Damage
17,889
23,934
Taken
41,488
14,126
Mitigated
35,723
2,716
Healing
11,140
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
BATGODD
Aphrodite
4,964
429
2,986
4,323
12,458
5,652
0
3,220
9,238
18,644
0
L
Lancelot
Judeifer
Lancelot
8,187
2,193
0
1,381
14,847
9,931
0
3,921
10,926
1,331
23,219
W
Poseidon
10,234
1,623
0
0
6,167
2,192
0
2,376
3,791
31,562
0
W
Charybdis
LuckoftheShadow
Charybdis
16,871
11,627
0
1,405
5,721
2,434
2,085
2,672
3,049
0
47,800
L
Bacchus
orsouomo
Bacchus
4,738
709
0
2,450
14,183
20,140
0
3,105
11,078
14,899
0
W
Fenrir
9,104
2,121
0
1,311
12,046
9,500
0
5,085
6,961
0
27,499

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,299
Gold Earned
22,238
173
Minions Killed
96
0
Camps Cleared
0
563,780
Distance Traveled
576,231
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
7,767
706
44
4
0
163,470
0
L
Lancelot
7,338
667
42
4
0
216,581
0
W
Poseidon
8,548
777
57
5
0
163,752
0
W
Charybdis
10,018
911
86
8
0
189,872
0
L
Bacchus
7,133
648
10
1
0
196,180
0
W
Fenrir
8,733
794
30
3
0
210,156
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role