Player Matchup

Izanami
Izanami
D-N-G-L-R
Izanami
Level 16
God Stats
1W - 2L
1,760 SR
Queue Stats
2W - 5L
1,181 Elo+
Party 1
Ymir
Ymir
JohnnyQuest980
Ymir
Level 8
God Stats
1W - 1L
1,707 SR
Queue Stats
1W - 1L
1,599 Elo+
Party 1
Baron Samedi
Baron Samedi
VenomEtId
Baron Samedi
Level 125
God Stats
5W - 7L
1,624 SR
Queue Stats
21W - 23L
1,139 Elo+
Party 1
Team Averages
Level 50
1,697 SR
1,306 Elo+

VS

Team Averages
Level 36
1,355 SR
1,326 Elo+
Medusa
Medusa
Ayciano-
Medusa
Level 22
God Stats
1W - 2L
1,166 SR
Queue Stats
16W - 24L
1,242 Elo+
Party 2
Cthulhu
Cthulhu
Herlincx31
Cthulhu
Level 64
God Stats
2W - 4L
1,303 SR
Queue Stats
79W - 95L
1,348 Elo+
Party 2
Amaterasu
Amaterasu
mrmax099
Amaterasu
Level 21
God Stats
9W - 3L
1,596 SR
Queue Stats
20W - 25L
1,387 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
D-N-G-L-R
Izanami
12
1 / 6 / 2
8,228
633
9,736
16,101
6,885
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 7 / 3
8,304
639
6,576
22,650
24,360
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Baron Samedi
VenomEtId
Baron Samedi
13
3 / 5 / 1
8,835
680
13,533
16,460
8,923
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Ayciano-
Medusa
16
10 / 0 / 7
10,765
828
21,100
14,006
7,125
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Cthulhu
Herlincx31
Cthulhu
15
5 / 4 / 13
10,569
813
14,763
19,571
21,077
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Amaterasu
mrmax099
Amaterasu
15
3 / 0 / 12
9,989
768
9,985
13,302
6,891
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
50
4
Kills
18
18
Deaths
4
6
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Medusa
Ayciano-
Medusa
10
0
7
13.5
L
Izanami
D-N-G-L-R
Izanami
1
6
2
0.33
W
Cthulhu
Herlincx31
Cthulhu
5
4
13
2.88
L
0
7
3
0.21
L
Baron Samedi
VenomEtId
Baron Samedi
3
5
1
0.7
W
Amaterasu
mrmax099
Amaterasu
3
0
12
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,845
Damage
45,848
55,211
Taken
46,879
40,168
Mitigated
35,093
11,951
Healing
21,579
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Ayciano-
Medusa
21,100
13,637
233
7,724
14,006
7,125
1,566
6,198
7,808
0
52,136
L
Izanami
D-N-G-L-R
Izanami
9,736
7,714
0
2,466
16,101
6,885
276
3,642
12,459
0
31,540
W
Cthulhu
Herlincx31
Cthulhu
14,763
1,220
3,665
6,192
19,571
21,077
381
8,154
11,417
35,460
1,355
L
6,576
1,136
1,870
1,286
22,650
24,360
141
4,822
17,828
14,191
0
L
Baron Samedi
VenomEtId
Baron Samedi
13,533
1,068
2,965
3,364
16,460
8,923
120
4,977
11,483
40,450
0
W
Amaterasu
mrmax099
Amaterasu
9,985
5,121
0
3,765
13,302
6,891
1,419
5,860
7,442
0
46,829

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,367
Gold Earned
31,323
112
Minions Killed
158
0
Camps Cleared
0
577,248
Distance Traveled
684,896
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,765
828
53
4
0
218,822
0
L
Izanami
8,228
633
49
4
0
191,975
0
W
Cthulhu
10,569
813
38
3
0
225,550
0
L
Ymir
8,304
639
22
2
0
196,100
0
L
Baron Samedi
8,835
680
41
3
0
189,173
0
W
Amaterasu
9,989
768
67
5
0
240,524
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role