Player Matchup

Gilgamesh
Gilgamesh
Fwedisdead1
Gilgamesh
Level 65
God Stats
17W - 8L
1,654 SR
Queue Stats
110W - 92L
1,522 Elo+
Party 1
Danzaburou
Danzaburou
ItzMoneyYo23
Danzaburou
Level 29
God Stats
7W - 7L
1,338 SR
Queue Stats
103W - 103L
1,362 Elo+
Party 1
Ra
Ra
llYintoll
Ra
Level 105
God Stats
8W - 15L
1,343 SR
Queue Stats
179W - 164L
1,437 Elo+
Party 1
Team Averages
Level 66
1,445 SR
1,440 Elo+

VS

Team Averages
Level 60
1,457 SR
1,458 Elo+
Persephone
Persephone
DragonBorn844
Persephone
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 9L
1,507 Elo+
Solo
Fafnir
Fafnir
l-X-Lion-l
Fafnir
Level 69
God Stats
0W - 3L
1,500 SR
Queue Stats
679W - 684L
1,444 Elo+
Party 2
Fenrir
Fenrir
l-X-Wolf-l
Fenrir
Level 44
God Stats
19W - 27L
1,370 SR
Queue Stats
275W - 278L
1,423 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Fwedisdead1
Gilgamesh
18
7 / 1 / 7
12,278
767
16,579
26,325
38,669
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Danzaburou
ItzMoneyYo23
Danzaburou
16
2 / 3 / 9
11,225
702
14,588
15,756
7,337
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
6 / 1 / 6
12,388
774
21,608
11,497
6,093
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
DragonBorn844
Persephone
15
1 / 7 / 3
10,793
675
14,758
15,836
7,619
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Fafnir
l-X-Lion-l
Fafnir
14
1 / 3 / 3
10,320
645
9,618
27,333
38,678
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
l-X-Wolf-l
Fenrir
17
2 / 4 / 2
11,898
744
11,098
21,655
30,992
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
12
15
Kills
4
5
Deaths
14
22
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Persephone
DragonBorn844
Persephone
1
7
3
0.36
W
Gilgamesh
Fwedisdead1
Gilgamesh
7
1
7
10.5
W
Danzaburou
ItzMoneyYo23
Danzaburou
2
3
9
2.17
L
Fafnir
l-X-Lion-l
Fafnir
1
3
3
0.83
L
Fenrir
l-X-Wolf-l
Fenrir
2
4
2
0.75
W
6
1
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,775
Damage
35,474
53,578
Taken
64,824
52,099
Mitigated
77,289
20,213
Healing
14,896
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
DragonBorn844
Persephone
14,758
1,469
0
1,054
15,836
7,619
0
3,059
12,202
47,380
0
W
Gilgamesh
Fwedisdead1
Gilgamesh
16,579
2,814
305
6,108
26,325
38,669
517
9,189
17,136
0
35,099
W
Danzaburou
ItzMoneyYo23
Danzaburou
14,588
9,483
0
5,003
15,756
7,337
1,438
7,503
8,253
0
35,051
L
Fafnir
l-X-Lion-l
Fafnir
9,618
4,597
2,280
7,600
27,333
38,678
0
11,211
15,532
26,342
763
L
Fenrir
l-X-Wolf-l
Fenrir
11,098
2,108
0
3,962
21,655
30,992
144
7,530
13,538
0
37,910
W
21,608
3,189
3,247
5,550
11,497
6,093
485
6,990
4,507
78,833
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,891
Gold Earned
33,011
195
Minions Killed
152
0
Camps Cleared
0
877,893
Distance Traveled
851,334
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
10,793
675
74
5
0
266,497
1
W
Gilgamesh
12,278
767
37
2
0
315,847
0
W
Danzaburou
11,225
702
37
2
0
282,052
1
L
Fafnir
10,320
645
24
2
0
268,413
0
L
Fenrir
11,898
744
54
3
0
316,424
0
W
Ra
12,388
774
121
8
0
279,994
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role