Player Matchup

Anubis
Anubis
Diamond V
 
Anubis
Diamond V
Level 197
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Shiva
Shiva
Diamond IV
BaconBathWater
Shiva
Diamond IV
Level 209
God Stats
1W - 1L
1,715 SR
Queue Stats
39W - 15L
2,350 MMR
Party 1
Cabrakan
Cabrakan
Diamond V
Sir Slime IV
Cabrakan
Diamond V
Level 158
God Stats
2W - 1L
1,829 SR
Queue Stats
43W - 22L
2,190 MMR
Party 1
Team Averages
Diamond V
Diamond V
Average Tier
Level 188
1,682 SR
2,013 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 98
1,738 SR
2,202 MMR
Xing Tian
Xing Tian
Gold III
CornyKitty
Xing Tian
Gold III
Level 154
God Stats
1W - 1L
1,457 SR
Queue Stats
37W - 43L
1,712 MMR
Solo
Scylla
Scylla
Diamond I
Peeqa
Scylla
Diamond I
Level 71
God Stats
20W - 4L
1,865 SR
Queue Stats
134W - 66L
2,271 MMR
Party 2
Guan Yu
Guan Yu
Masters
lilMMR
Guan Yu
Masters
Level 70
God Stats
10W - 4L
1,891 SR
Queue Stats
236W - 99L
2,622 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
14
1 / 6 / 0
9,072
698
10,008
11,709
7,216
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
0 / 2 / 1
7,873
606
10,512
12,804
15,017
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cabrakan
Sir Slime IV
Cabrakan
12
0 / 4 / 1
7,826
602
6,969
15,125
18,725
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bans
FenrirNe ZhaAtlasKuzenboAo Kuang

VS

Bans
TiamatGebPersephoneGaneshaBaba Yaga
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
CornyKitty
Xing Tian
14
2 / 0 / 10
9,122
702
5,269
13,837
14,061
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Scylla
Peeqa
Scylla
18
6 / 1 / 6
10,669
821
17,649
7,593
3,336
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Guan Yu
lilMMR
Guan Yu
16
4 / 0 / 8
10,490
807
10,543
14,451
16,357
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
36
1
Kills
12
12
Deaths
1
2
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
1
6
0
0.17
L
0
2
1
0.25
W
Xing Tian
CornyKitty
Xing Tian
2
0
10
7
W
Scylla
Peeqa
Scylla
6
1
6
9
L
Cabrakan
Sir Slime IV
Cabrakan
0
4
1
0.13
W
Guan Yu
lilMMR
Guan Yu
4
0
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,489
Damage
33,461
39,638
Taken
35,881
40,958
Mitigated
33,754
8,942
Healing
15,959
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
10,008
935
0
3,337
11,709
7,216
0
8,582
3,127
57,467
0
L
10,512
1,257
1,266
2,984
12,804
15,017
0
7,882
4,922
0
27,899
W
Xing Tian
CornyKitty
Xing Tian
5,269
684
0
2,468
13,837
14,061
770
6,176
7,312
18,110
0
W
Scylla
Peeqa
Scylla
17,649
2,348
0
1,110
7,593
3,336
1,857
3,704
3,630
79,065
0
L
Cabrakan
Sir Slime IV
Cabrakan
6,969
547
0
1,355
15,125
18,725
0
8,087
7,038
21,379
0
W
Guan Yu
lilMMR
Guan Yu
10,543
1,357
4,222
8,159
14,451
16,357
618
7,302
6,555
2,017
29,454

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,771
Gold Earned
30,281
172
Minions Killed
179
0
Camps Cleared
0
660,524
Distance Traveled
807,465
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
9,072
698
102
8
0
177,875
0
L
Shiva
7,873
606
41
3
0
257,148
0
W
Xing Tian
9,122
702
23
2
0
268,442
7
W
Scylla
10,669
821
130
10
0
258,633
1
L
Cabrakan
7,826
602
29
2
0
225,501
0
W
Guan Yu
10,490
807
26
2
0
280,390
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role