Player Matchup

Thoth
Thoth
AlphaAjax
Thoth
Level 85
God Stats
3W - 0L
1,758 SR
Queue Stats
47W - 38L
1,504 Elo+
Party 1
Artemis
Artemis
Megalodon
Artemis
Level 39
God Stats
2W - 0L
1,682 SR
Queue Stats
20W - 19L
1,464 Elo+
Party 1
Aphrodite
Aphrodite
Millwater
Aphrodite
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
44W - 38L
1,504 Elo+
Party 1
Bellona
Bellona
SamtheScuttlefi
Bellona
Level 117
God Stats
2W - 0L
1,732 SR
Queue Stats
41W - 29L
1,517 Elo+
Party 1
Cabrakan
Cabrakan
ThatBatmanGuy1
Cabrakan
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 34L
1,487 Elo+
Party 1
Team Averages
Level 82
1,634 SR
1,495 Elo+

VS

Team Averages
Level 119
1,652 SR
1,526 Elo+
Discordia
Discordia
FaSe Miza
Discordia
Level 154
God Stats
5W - 3L
1,714 SR
Queue Stats
341W - 344L
1,520 Elo+
Solo
Tiamat
Tiamat
LT Memories
Tiamat
Level 105
God Stats
3W - 1L
1,829 SR
Queue Stats
99W - 109L
1,545 Elo+
Party 2
Chaac
Chaac
MrOmake
Chaac
Level 100
God Stats
0W - 1L
1,715 SR
Queue Stats
22W - 18L
1,576 Elo+
Party 2
Hel
Hel
Pyronator1
Hel
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
136W - 140L
1,515 Elo+
Solo
Hades
Hades
The Sexy Gringo
Hades
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 84L
1,472 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
AlphaAjax
Thoth
19
4 / 2 / 17
10,432
869
19,397
9,785
4,471
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Artemis
Megalodon
Artemis
16
2 / 4 / 14
8,851
738
13,822
17,512
8,068
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Aphrodite
Millwater
Aphrodite
17
4 / 2 / 12
9,724
810
3,645
11,423
7,291
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

17
10 / 4 / 10
10,365
864
17,934
20,546
25,101
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Cabrakan
15
6 / 3 / 12
9,714
810
10,760
15,031
11,129
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
FaSe Miza
Discordia
16
0 / 4 / 6
8,291
691
16,769
11,151
4,614
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tiamat
14
2 / 6 / 4
8,104
675
8,291
13,713
8,950
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chaac
MrOmake
Chaac
14
2 / 5 / 8
8,366
697
12,106
16,067
8,824
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
3 / 6 / 3
8,065
672
4,336
15,026
6,865
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
5 / 5 / 4
9,450
788
13,829
14,635
9,842
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
37
26
Kills
12
15
Deaths
26
65
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Thoth
AlphaAjax
Thoth
4
2
17
6.25
L
Discordia
FaSe Miza
Discordia
0
4
6
0.75
L
Tiamat
2
6
4
0.67
W
Artemis
Megalodon
Artemis
2
4
14
2.25
W
Aphrodite
Millwater
Aphrodite
4
2
12
5
L
Chaac
MrOmake
Chaac
2
5
8
1.2
L
3
6
3
0.75
W
10
4
10
3.75
W
Cabrakan
6
3
12
4
L
5
5
4
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,558
Damage
55,331
74,297
Taken
70,592
56,060
Mitigated
39,095
39,712
Healing
25,866
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
AlphaAjax
Thoth
19,397
652
1,297
2,072
9,785
4,471
855
4,662
4,960
43,267
0
L
Discordia
FaSe Miza
Discordia
16,769
312
1,979
2,471
11,151
4,614
517
5,245
5,447
35,119
0
L
Tiamat
8,291
145
45
2,021
13,713
8,950
120
5,804
7,582
19,410
0
W
Artemis
Megalodon
Artemis
13,822
7,540
1,207
5,660
17,512
8,068
952
11,868
5,250
0
22,417
W
Aphrodite
Millwater
Aphrodite
3,645
560
11,187
6,304
11,423
7,291
741
6,226
4,848
11,694
0
L
Chaac
MrOmake
Chaac
12,106
806
587
4,352
16,067
8,824
0
8,576
7,159
0
20,431
L
4,336
239
5,201
4,851
15,026
6,865
323
5,018
9,629
9,017
0
W
17,934
983
2,213
4,489
20,546
25,101
57
10,189
9,623
0
28,730
W
Cabrakan
10,760
878
2,149
3,134
15,031
11,129
998
8,333
6,391
16,450
0
L
13,829
396
897
3,462
14,635
9,842
94
8,474
5,746
21,163
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,086
Gold Earned
42,276
130
Minions Killed
116
0
Camps Cleared
0
1,166,069
Distance Traveled
995,319
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
10,432
869
53
4
0
245,189
0
L
Discordia
8,291
691
49
4
0
190,670
0
L
Tiamat
8,104
675
23
2
0
206,293
0
W
Artemis
8,851
738
22
2
0
207,456
0
W
Aphrodite
9,724
810
23
2
0
253,542
0
L
Chaac
8,366
697
12
1
0
204,020
0
L
Hel
8,065
672
9
1
0
188,897
0
W
Bellona
10,365
864
16
1
0
217,149
0
W
Cabrakan
9,714
810
16
1
0
242,733
0
L
Hades
9,450
788
23
2
0
205,439
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role