Player Matchup

Hachiman
Hachiman
SavvyNut
Hachiman
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 21L
1,435 Elo+
Solo
Ymir
Ymir
dwyerc47
Ymir
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Fenrir
Fenrir
im_b_rich
Fenrir
Level 149
God Stats
0W - 1L
1,499 SR
Queue Stats
5W - 7L
1,456 Elo+
Party 1
Raijin
Raijin
lundy2344
Raijin
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 14L
1,463 Elo+
Party 1
Amaterasu
Amaterasu
tjud99
Amaterasu
Level 136
God Stats
0W - 1L
1,322 SR
Queue Stats
22W - 21L
1,518 Elo+
Party 1
Team Averages
Level 97
1,464 SR
1,475 Elo+

VS

Team Averages
Level 77
1,500 SR
1,475 Elo+
Izanami
Izanami
Heal O Kitty825
Izanami
Level 31
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,285 Elo+
Solo
Khepri
Khepri
SleptGengar
Khepri
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 31L
1,510 Elo+
Solo
Discordia
Discordia
SmiteGoblin
Discordia
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,717 Elo+
Solo
Zeus
Zeus
ateinchdaddybull
Zeus
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 25L
1,438 Elo+
Solo
Surtr
Surtr
tobyy97
Surtr
Level 82
God Stats
2W - 2L
1,500 SR
Queue Stats
178W - 197L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
SavvyNut
Hachiman
13
1 / 4 / 4
7,720
643
3,562
10,412
6,785
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ymir
15
0 / 7 / 9
8,895
741
4,010
21,433
25,611
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fenrir
im_b_rich
Fenrir
16
3 / 9 / 3
8,835
736
7,838
18,297
9,108
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Raijin
lundy2344
Raijin
17
4 / 5 / 4
9,425
785
13,932
12,038
5,830
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Amaterasu
tjud99
Amaterasu
15
3 / 5 / 5
9,059
755
10,705
19,559
22,246
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 2 / 13
10,588
882
14,654
9,129
5,798
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Khepri
17
2 / 1 / 22
10,471
873
5,169
12,960
19,173
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Discordia
SmiteGoblin
Discordia
18
9 / 2 / 18
11,096
925
26,041
10,671
6,585
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
6 / 4 / 12
9,744
812
17,906
10,164
6,105
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Surtr
tobyy97
Surtr
16
4 / 4 / 17
9,680
807
10,874
15,559
21,663
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
112
11
Kills
30
30
Deaths
13
25
Assists
82
Player
Kills
Deaths
Assists
KDA
W
9
2
13
7.75
L
Hachiman
SavvyNut
Hachiman
1
4
4
0.75
W
Khepri
2
1
22
13
W
Discordia
SmiteGoblin
Discordia
9
2
18
9
W
6
4
12
3
L
Ymir
0
7
9
0.64
L
Fenrir
im_b_rich
Fenrir
3
9
3
0.5
L
Raijin
lundy2344
Raijin
4
5
4
1.2
L
Amaterasu
tjud99
Amaterasu
3
5
5
1.1
W
Surtr
tobyy97
Surtr
4
4
17
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,047
Damage
74,644
81,739
Taken
58,483
69,580
Mitigated
59,324
17,570
Healing
20,723
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,654
11,137
1,354
1,646
9,129
5,798
3,834
3,754
5,124
0
28,607
L
Hachiman
SavvyNut
Hachiman
3,562
2,030
683
1,763
10,412
6,785
0
8,117
2,159
0
13,021
W
Khepri
5,169
453
2,102
3,230
12,960
19,173
647
2,746
9,825
12,365
0
W
Discordia
SmiteGoblin
Discordia
26,041
1,075
2,471
3,332
10,671
6,585
1,103
1,670
8,864
43,293
0
W
17,906
2,251
1,059
1,478
10,164
6,105
1,824
2,006
8,027
24,992
0
L
Ymir
4,010
830
143
1,654
21,433
25,611
0
11,892
8,865
15,308
0
L
Fenrir
im_b_rich
Fenrir
7,838
1,896
796
3,040
18,297
9,108
0
11,697
6,313
0
13,056
L
Raijin
lundy2344
Raijin
13,932
1,130
42
2,312
12,038
5,830
0
6,477
5,470
34,630
0
L
Amaterasu
tjud99
Amaterasu
10,705
3,759
503
6,634
19,559
22,246
0
9,524
9,629
0
16,880
W
Surtr
tobyy97
Surtr
10,874
3,907
943
3,108
15,559
21,663
261
6,084
8,701
241
18,468

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,934
Gold Earned
51,579
129
Minions Killed
135
0
Camps Cleared
0
1,044,172
Distance Traveled
1,175,180
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,588
882
48
4
0
196,236
0
L
Hachiman
7,720
643
25
2
0
193,113
0
W
Khepri
10,471
873
14
1
0
264,468
0
W
Discordia
11,096
925
38
3
0
248,621
4
W
Zeus
9,744
812
25
2
0
224,162
0
L
Ymir
8,895
741
18
2
0
193,129
0
L
Fenrir
8,835
736
14
1
0
211,735
0
L
Raijin
9,425
785
50
4
0
213,739
0
L
Amaterasu
9,059
755
22
2
0
232,456
0
W
Surtr
9,680
807
10
1
0
241,693
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role