Player Matchup

Achilles
Achilles
Platinum I
 
Achilles
Platinum I
Level 216
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Merlin
Merlin
Platinum I
Pаradisе
Merlin
Platinum I
Level 75
God Stats
16W - 1L
2,157 SR
Queue Stats
145W - 13L
2,388 MMR
Party 1
Cerberus
Cerberus
Platinum I
Ηell
Cerberus
Platinum I
Level 194
God Stats
3W - 0L
1,850 SR
Queue Stats
25W - 0L
2,388 MMR
Party 1
Team Averages
Platinum I
Platinum I
Average Tier
Level 162
1,836 SR
2,092 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 139
1,557 SR
2,251 MMR
Morgan Le Fay
Morgan Le Fay
Diamond III
Alementor
Morgan Le Fay
Diamond III
Level 139
God Stats
107W - 53L
1,724 SR
Queue Stats
247W - 159L
2,243 MMR
Party 2
Cu Chulainn
Cu Chulainn
Diamond III
BluesComandos16
Cu Chulainn
Diamond III
Level 118
God Stats
4W - 3L
1,285 SR
Queue Stats
248W - 160L
2,243 MMR
Party 2
Horus
Horus
Diamond III
Pablinh0
Horus
Diamond III
Level 159
God Stats
3W - 3L
1,664 SR
Queue Stats
64W - 43L
2,268 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
15
3 / 2 / 4
9,973
712
14,772
16,686
17,975
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Merlin
Pаradisе
Merlin
17
5 / 1 / 3
11,292
807
21,642
10,755
5,759
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cerberus
Ηell
Cerberus
16
0 / 0 / 6
10,604
757
9,497
19,251
23,549
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bans
AtlasAo KuangCabrakanNe ZhaThoth

VS

Bans
Ah Muzen CabGuan YuShivaHerculesFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Alementor
Morgan Le Fay
16
3 / 3 / 0
9,662
690
19,258
12,150
5,711
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
BluesComandos16
Cu Chulainn
13
0 / 3 / 3
8,495
607
9,906
18,713
16,080
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Horus
Pablinh0
Horus
14
0 / 2 / 3
9,344
667
6,880
20,114
18,824
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
9
8
Kills
3
3
Deaths
8
13
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
3
2
4
2.5
L
Morgan Le Fay
Alementor
Morgan Le Fay
3
3
0
1
L
Cu Chulainn
BluesComandos16
Cu Chulainn
0
3
3
0.5
L
Horus
Pablinh0
Horus
0
2
3
0.75
W
Merlin
Pаradisе
Merlin
5
1
3
6.5
W
Cerberus
Ηell
Cerberus
0
0
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,911
Damage
36,044
46,692
Taken
50,977
47,283
Mitigated
40,615
18,662
Healing
14,432
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
14,772
2,433
0
6,135
16,686
17,975
233
8,064
8,622
0
25,740
L
Morgan Le Fay
Alementor
Morgan Le Fay
19,258
3,620
195
1,847
12,150
5,711
0
7,588
3,690
57,534
0
L
Cu Chulainn
BluesComandos16
Cu Chulainn
9,906
919
335
3,073
18,713
16,080
0
10,349
6,732
0
39,430
L
Horus
Pablinh0
Horus
6,880
3,152
3,432
5,550
20,114
18,824
0
10,848
7,725
0
14,455
W
Merlin
Pаradisе
Merlin
21,642
2,224
0
1,506
10,755
5,759
1,475
3,728
6,812
96,882
0
W
Cerberus
Ηell
Cerberus
9,497
1,318
2,726
8,295
19,251
23,549
261
7,920
11,331
35,374
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,869
Gold Earned
27,501
221
Minions Killed
162
0
Camps Cleared
0
855,259
Distance Traveled
875,479
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
9,973
712
26
2
0
305,972
0
L
Morgan Le Fay
9,662
690
94
7
0
277,497
0
L
Cu Chulainn
8,495
607
52
4
0
294,737
3
L
Horus
9,344
667
16
1
0
303,245
2
W
Merlin
11,292
807
142
10
0
255,289
0
W
Cerberus
10,604
757
53
4
0
293,998
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role