Player Matchup

Chernobog
Chernobog
HighTierGamer
Chernobog
Level 109
God Stats
1W - 2L
1,693 SR
Queue Stats
52W - 60L
1,560 Elo+
Party 2
Sobek
Sobek
HotBlondie69
Sobek
Level 43
God Stats
0W - 2L
1,500 SR
Queue Stats
201W - 186L
1,573 Elo+
Solo
Yemoja
Yemoja
SheildedAssassn
Yemoja
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 27L
1,408 Elo+
Party 2
The Morrigan
The Morrigan
WallMasta66
The Morrigan
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 57L
1,252 Elo+
Solo
Hercules
Hercules
gigalithos
Hercules
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,157 Elo+
Solo
Team Averages
Level 94
1,539 SR
1,390 Elo+

VS

Team Averages
Level 123
1,559 SR
1,555 Elo+
Yemoja
Yemoja
Deathstrike34
Yemoja
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
DudeLag
Cthulhu
Level 118
God Stats
3W - 0L
1,500 SR
Queue Stats
262W - 232L
1,578 Elo+
Party 1
Hou Yi
Hou Yi
No nonsense22
Hou Yi
Level 120
God Stats
2W - 1L
1,535 SR
Queue Stats
163W - 161L
1,626 Elo+
Solo
Bastet
Bastet
YoungMoneyDraco
Bastet
Level 120
God Stats
1W - 1L
1,500 SR
Queue Stats
79W - 59L
1,509 Elo+
Solo
Artio
Artio
bshaq911
Artio
Level 136
God Stats
5W - 1L
1,760 SR
Queue Stats
266W - 239L
1,564 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
HighTierGamer
Chernobog
12
0 / 5 / 7
7,002
700
5,946
12,167
5,083
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
2 / 3 / 5
8,147
815
8,639
13,807
16,281
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
4 / 3 / 2
8,475
848
7,431
16,218
15,111
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Morrigan
WallMasta66
The Morrigan
11
1 / 5 / 4
6,901
690
6,626
7,222
2,613
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
gigalithos
Hercules
14
0 / 2 / 6
7,132
713
11,852
12,577
14,210
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 0 / 9
8,974
897
8,311
8,716
8,466
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Cthulhu
DudeLag
Cthulhu
14
0 / 2 / 14
8,928
893
12,311
14,440
20,033
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

16
6 / 2 / 9
9,196
920
14,740
8,021
4,283
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
5 / 0 / 8
8,877
888
14,364
11,737
6,803
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Artio
bshaq911
Artio
15
5 / 3 / 10
8,721
872
7,522
15,096
19,511
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
68
7
Kills
18
18
Deaths
7
24
Assists
50
Player
Kills
Deaths
Assists
KDA
W
2
0
9
6.5
W
Cthulhu
DudeLag
Cthulhu
0
2
14
3.5
L
Chernobog
HighTierGamer
Chernobog
0
5
7
0.7
L
2
3
5
1.5
W
6
2
9
5.25
L
4
3
2
1.67
L
The Morrigan
WallMasta66
The Morrigan
1
5
4
0.6
W
5
0
8
9
W
Artio
bshaq911
Artio
5
3
10
3.33
L
Hercules
gigalithos
Hercules
0
2
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,494
Damage
57,248
61,991
Taken
58,010
53,298
Mitigated
59,096
25,409
Healing
34,578
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,311
1,944
4,691
2,254
8,716
8,466
609
2,804
5,912
17,025
0
W
Cthulhu
DudeLag
Cthulhu
12,311
504
2,708
1,410
14,440
20,033
345
5,527
8,913
29,238
0
L
Chernobog
HighTierGamer
Chernobog
5,946
2,421
34
2,158
12,167
5,083
0
4,942
7,225
0
18,396
L
8,639
726
1,099
6,106
13,807
16,281
0
6,669
7,138
18,373
0
W
14,740
6,250
1,571
1,850
8,021
4,283
2,278
3,512
4,424
0
28,749
L
7,431
1,632
4,432
6,006
16,218
15,111
0
7,405
8,813
14,694
0
L
The Morrigan
WallMasta66
The Morrigan
6,626
991
0
245
7,222
2,613
0
3,379
3,732
7,298
2,145
W
14,364
3,183
3,695
3,250
11,737
6,803
131
4,385
7,352
0
23,742
W
Artio
bshaq911
Artio
7,522
443
7,632
5,517
15,096
19,511
438
4,595
10,501
11,353
0
L
Hercules
gigalithos
Hercules
11,852
1,282
546
4,783
12,577
14,210
0
5,638
6,939
0
19,289

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,657
Gold Earned
44,696
106
Minions Killed
110
0
Camps Cleared
0
985,112
Distance Traveled
1,107,046
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
8,974
897
26
3
0
204,150
0
W
Cthulhu
8,928
893
28
3
0
214,676
0
L
Chernobog
7,002
700
30
3
0
191,959
0
L
Sobek
8,147
815
24
2
0
200,164
0
W
Hou Yi
9,196
920
33
3
0
214,195
0
L
Yemoja
8,475
848
22
2
0
188,693
0
L
The Morrigan
6,901
690
13
1
0
180,863
0
W
Bastet
8,877
888
15
2
0
250,071
0
W
Artio
8,721
872
8
1
0
223,954
0
L
Hercules
7,132
713
17
2
0
223,433
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role