Player Matchup

Maui
Maui
JackD_07956
Maui
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 38L
1,473 Elo+
Party 2
Sun Wukong
Sun Wukong
MO-D4Her
Sun Wukong
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 37L
1,467 Elo+
Party 2
Chang'e
Chang'e
ifyousayso
Chang'e
Level 92
God Stats
1W - 2L
1,500 SR
Queue Stats
133W - 114L
1,599 Elo+
Solo
Arachne
Arachne
imainurmom
Arachne
Level 84
God Stats
0W - 2L
1,500 SR
Queue Stats
48W - 51L
1,735 Elo+
Solo
Anhur
Anhur
stickerdude19
Anhur
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 23L
1,543 Elo+
Party 2
Team Averages
Level 106
1,500 SR
1,563 Elo+

VS

Team Averages
Level 107
1,590 SR
1,444 Elo+
Sylvanus
Sylvanus
Arborwings
Sylvanus
Level 88
God Stats
1W - 0L
1,691 SR
Queue Stats
11W - 27L
1,177 Elo+
Solo
Nu Wa
Nu Wa
DappySauce
Nu Wa
Level 69
God Stats
7W - 1L
1,525 SR
Queue Stats
95W - 100L
1,487 Elo+
Solo
Kumbhakarna
Kumbhakarna
FRINKLEDINKLE11
Kumbhakarna
Level 62
God Stats
2W - 1L
1,500 SR
Queue Stats
151W - 124L
1,608 Elo+
Party 1
Poseidon
Poseidon
goldlion3636
Poseidon
Level 158
God Stats
4W - 2L
1,737 SR
Queue Stats
158W - 161L
1,447 Elo+
Solo
Martichoras
Martichoras
tutle22
Martichoras
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
87W - 91L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 5 / 5
9,063
697
7,651
24,778
28,405
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sun Wukong
MO-D4Her
Sun Wukong
15
1 / 7 / 3
8,342
642
11,655
21,407
23,808
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Chang'e
ifyousayso
Chang'e
14
3 / 6 / 4
8,365
643
10,255
19,012
7,690
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
imainurmom
Arachne
16
4 / 4 / 4
9,120
702
11,149
17,268
11,696
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

14
1 / 5 / 6
7,960
612
13,985
15,239
5,845
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Arborwings
Sylvanus
18
5 / 1 / 19
11,331
872
15,338
22,877
23,473
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Nu Wa
17
9 / 3 / 11
10,853
835
23,964
10,459
5,087
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kumbhakarna
FRINKLEDINKLE11
Kumbhakarna
15
3 / 3 / 11
10,100
777
4,862
18,911
21,383
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Poseidon
goldlion3636
Poseidon
18
7 / 2 / 14
11,174
860
22,877
11,196
5,546
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Martichoras
tutle22
Martichoras
17
3 / 2 / 17
10,049
773
21,099
19,316
11,542
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
99
10
Kills
27
27
Deaths
11
22
Assists
72
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
Arborwings
Sylvanus
5
1
19
14.5
W
Nu Wa
9
3
11
4.83
W
Kumbhakarna
FRINKLEDINKLE11
Kumbhakarna
3
3
11
2.83
L
1
5
5
0.7
L
Sun Wukong
MO-D4Her
Sun Wukong
1
7
3
0.36
W
Poseidon
goldlion3636
Poseidon
7
2
14
7
L
Chang'e
ifyousayso
Chang'e
3
6
4
0.83
L
Arachne
imainurmom
Arachne
4
4
4
1.5
L
1
5
6
0.8
W
Martichoras
tutle22
Martichoras
3
2
17
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,695
Damage
88,140
97,704
Taken
82,759
77,444
Mitigated
67,031
35,276
Healing
43,940
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
Arborwings
Sylvanus
15,338
5,039
9,745
9,933
22,877
23,473
824
4,325
18,552
25,541
0
W
Nu Wa
23,964
8,047
1,065
1,560
10,459
5,087
1,866
2,729
7,730
43,570
0
W
Kumbhakarna
FRINKLEDINKLE11
Kumbhakarna
4,862
503
2,976
3,970
18,911
21,383
395
4,065
14,846
10,934
0
L
7,651
2,158
562
5,971
24,778
28,405
0
16,179
8,599
16,178
0
L
Sun Wukong
MO-D4Her
Sun Wukong
11,655
1,147
487
1,394
21,407
23,808
0
13,686
7,721
0
31,340
W
Poseidon
goldlion3636
Poseidon
22,877
3,501
4,868
3,988
11,196
5,546
1,466
2,958
8,238
56,638
0
L
Chang'e
ifyousayso
Chang'e
10,255
806
8,000
6,931
19,012
7,690
164
13,535
5,477
29,792
0
L
Arachne
imainurmom
Arachne
11,149
8,356
2,442
6,169
17,268
11,696
0
12,416
4,852
0
20,613
L
13,985
7,735
833
2,487
15,239
5,845
165
11,225
4,014
0
29,384
W
Martichoras
tutle22
Martichoras
21,099
8,844
918
4,917
19,316
11,542
3,482
3,829
15,487
0
49,506

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,850
Gold Earned
53,507
147
Minions Killed
197
0
Camps Cleared
0
1,125,336
Distance Traveled
1,109,863
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
11,331
872
23
2
0
216,889
0
W
Nu Wa
10,853
835
32
2
0
228,789
0
W
Kumbhakarna
10,100
777
9
1
0
220,042
0
L
Maui
9,063
697
20
2
0
225,714
0
L
Sun Wukong
8,342
642
24
2
0
225,421
0
W
Poseidon
11,174
860
83
6
0
222,966
0
L
Chang'e
8,365
643
45
3
0
210,517
0
L
Arachne
9,120
702
22
2
0
267,294
2
L
Anhur
7,960
612
36
3
0
196,390
0
W
Martichoras
10,049
773
50
4
0
221,177
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role