Player Matchup

Kuzenbo
Kuzenbo
Gold IV
Gathenn
Kuzenbo
Gold IV
Level 117
God Stats
3W - 3L
1,514 SR
Queue Stats
18W - 12L
1,748 MMR
Solo
Aphrodite
Aphrodite
Gold II
Lagerta290
Aphrodite
Gold II
Level 144
God Stats
19W - 5L
1,993 SR
Queue Stats
27W - 17L
1,828 MMR
Party 2
He Bo
He Bo
Platinum III
Quackmandan
He Bo
Platinum III
Level 190
God Stats
6W - 3L
1,576 SR
Queue Stats
115W - 94L
1,779 MMR
Solo
Medusa
Medusa
Platinum V
coppywolf
Medusa
Platinum V
Level 147
God Stats
1W - 1L
1,500 SR
Queue Stats
44W - 33L
1,753 MMR
Solo
Set
Set
Gold IV
xStepdad
Set
Gold IV
Level 143
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 9L
1,729 MMR
Party 2
Team Averages
Gold II
Gold II
Average Tier
Level 148
1,617 SR
1,768 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 170
1,494 SR
1,657 MMR
Tiamat
Tiamat
Platinum II
 
Tiamat
Platinum II
Level 265
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Artio
Artio
Platinum III
 
Artio
Platinum III
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Gold I
Handitord
Fenrir
Gold I
Level 143
God Stats
0W - 1L
1,492 SR
Queue Stats
23W - 20L
1,751 MMR
Solo
Mercury
Mercury
Gold I
SpitefulGimp
Mercury
Gold I
Level 155
God Stats
8W - 2L
1,722 SR
Queue Stats
218W - 204L
1,745 MMR
Solo
Nemesis
Nemesis
Platinum III
lamewing
Nemesis
Platinum III
Level 137
God Stats
5W - 4L
1,254 SR
Queue Stats
220W - 227L
1,786 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Gathenn
Kuzenbo
14
2 / 0 / 8
9,655
568
7,138
11,394
13,882
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Aphrodite
Lagerta290
Aphrodite
17
1 / 0 / 6
10,976
646
14,145
17,380
8,957
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

16
3 / 4 / 2
9,851
579
9,142
10,978
3,978
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Medusa
coppywolf
Medusa
17
7 / 2 / 5
10,602
624
11,443
8,383
3,141
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

18
8 / 1 / 3
11,577
681
12,000
16,001
7,103
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bans
MauiChronosAo KuangLoki

VS

Bans
SusanoThorNe ZhaEset
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
15
2 / 2 / 2
9,003
530
9,438
9,308
6,919
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Artio
 
Artio
14
0 / 4 / 1
8,046
473
10,589
22,252
20,889
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Talisman

Talisman

+75
Health
+15
Magical Protection

Fenrir
Handitord
Fenrir
15
1 / 6 / 1
8,653
509
5,129
15,640
7,517
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Mercury
SpitefulGimp
Mercury
11
0 / 3 / 0
6,680
393
1,108
10,809
5,274
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nemesis
lamewing
Nemesis
13
4 / 6 / 1
8,003
471
6,403
15,895
6,860
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
12
21
Kills
7
7
Deaths
21
24
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
2
2
2
1.5
L
Artio
 
Artio
0
4
1
0.13
W
Kuzenbo
Gathenn
Kuzenbo
2
0
8
6
L
Fenrir
Handitord
Fenrir
1
6
1
0.25
W
Aphrodite
Lagerta290
Aphrodite
1
0
6
4
W
3
4
2
1
L
Mercury
SpitefulGimp
Mercury
0
3
0
0
W
Medusa
coppywolf
Medusa
7
2
5
4.75
L
Nemesis
lamewing
Nemesis
4
6
1
0.75
W
8
1
3
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,868
Damage
32,667
64,136
Taken
73,904
37,061
Mitigated
47,459
27,422
Healing
17,389
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
9,438
625
0
2,252
9,308
6,919
108
5,451
3,705
75,213
0
L
Artio
 
Artio
10,589
866
345
8,933
22,252
20,889
0
12,629
9,575
59,094
0
W
Kuzenbo
Gathenn
Kuzenbo
7,138
2,892
3,394
3,644
11,394
13,882
34
3,400
7,994
29,827
136
L
Fenrir
Handitord
Fenrir
5,129
794
0
2,040
15,640
7,517
0
1,382
14,217
0
59,708
W
Aphrodite
Lagerta290
Aphrodite
14,145
1,303
1,544
13,778
17,380
8,957
0
9,562
6,397
94,410
0
W
9,142
211
0
1,381
10,978
3,978
0
6,445
4,533
80,084
0
L
Mercury
SpitefulGimp
Mercury
1,108
330
0
2,382
10,809
5,274
0
5,132
5,657
0
34,394
W
Medusa
coppywolf
Medusa
11,443
6,046
0
1,683
8,383
3,141
972
768
7,615
0
80,551
L
Nemesis
lamewing
Nemesis
6,403
3,089
0
1,437
15,895
6,860
0
5,372
10,325
0
63,548
W
12,000
5,495
0
1,998
16,001
7,103
3,238
1,520
14,339
0
99,874

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,661
Gold Earned
40,385
566
Minions Killed
501
0
Camps Cleared
0
1,760,825
Distance Traveled
1,587,505
18
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
9,003
530
130
8
0
326,355
2
L
Artio
8,046
473
98
6
0
299,778
1
W
Kuzenbo
9,655
568
38
2
0
368,402
10
L
Fenrir
8,653
509
107
6
0
317,397
0
W
Aphrodite
10,976
646
159
9
0
306,559
0
W
He Bo
9,851
579
126
7
0
340,167
5
L
Mercury
6,680
393
63
4
0
274,712
0
W
Medusa
10,602
624
106
6
0
351,563
3
L
Nemesis
8,003
471
103
6
0
369,263
2
W
Set
11,577
681
137
8
0
394,134
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role