Player Matchup

Ares
Ares
Ausstiiin
Ares
Level 100
God Stats
1W - 7L
1,289 SR
Queue Stats
217W - 216L
1,568 Elo+
Party 2
Heimdallr
Heimdallr
NoBrandBleach
Heimdallr
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
74W - 70L
1,578 Elo+
Party 2
Eset
Eset
emo bodiez
Eset
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 7L
1,722 Elo+
Party 2
Team Averages
Level 68
1,430 SR
1,623 Elo+

VS

Team Averages
Level 79
1,429 SR
1,370 Elo+
Hades
Hades
TheMooMonster
Hades
Level 103
God Stats
31W - 30L
1,533 SR
Queue Stats
218W - 221L
1,423 Elo+
Party 1
Hercules
Hercules
XxRoyksoppxX
Hercules
Level 26
God Stats
4W - 5L
1,362 SR
Queue Stats
74W - 72L
1,374 Elo+
Party 1
Fenrir
Fenrir
xXDARKSHARK88Xx
Fenrir
Level 107
God Stats
3W - 5L
1,392 SR
Queue Stats
256W - 291L
1,312 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
13
5 / 1 / 2
8,294
829
8,135
11,758
12,209
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heimdallr
NoBrandBleach
Heimdallr
11
1 / 2 / 3
7,074
707
4,850
6,968
3,069
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
1 / 2 / 6
7,381
738
11,226
7,929
3,517
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 2 / 1
7,817
782
10,052
12,738
8,076
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hercules
XxRoyksoppxX
Hercules
11
1 / 3 / 4
6,799
680
5,178
11,456
8,294
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
1 / 2 / 4
6,502
650
2,774
8,377
5,835
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
14
7
Kills
5
5
Deaths
7
11
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Ares
5
1
2
6
W
Heimdallr
NoBrandBleach
Heimdallr
1
2
3
1.25
L
3
2
1
1.75
L
Hercules
XxRoyksoppxX
Hercules
1
3
4
1
W
1
2
6
2
L
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,211
Damage
18,004
26,655
Taken
32,571
18,795
Mitigated
22,205
3,356
Healing
10,658
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
8,135
615
0
778
11,758
12,209
21
3,980
7,411
15,815
0
W
Heimdallr
NoBrandBleach
Heimdallr
4,850
1,865
0
476
6,968
3,069
528
3,202
3,355
0
15,157
L
10,052
276
808
4,798
12,738
8,076
0
7,345
4,945
35,652
0
L
Hercules
XxRoyksoppxX
Hercules
5,178
977
481
3,751
11,456
8,294
0
7,589
3,368
529
12,194
W
11,226
1,779
266
1,836
7,929
3,517
526
3,325
4,360
31,666
0
L
2,774
651
0
820
8,377
5,835
0
3,272
4,864
472
9,605

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,749
Gold Earned
21,118
92
Minions Killed
98
0
Camps Cleared
0
552,900
Distance Traveled
569,073
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
8,294
829
21
2
0
193,226
1
W
Heimdallr
7,074
707
31
3
0
177,132
0
L
Hades
7,817
782
60
6
0
184,661
2
L
Hercules
6,799
680
22
2
0
165,793
1
W
Eset
7,381
738
40
4
0
182,542
0
L
Fenrir
6,502
650
16
2
0
218,619
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role