Player Matchup

Cu Chulainn
Cu Chulainn
Platinum II
 
Cu Chulainn
Platinum II
Level 216
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Merlin
Merlin
Platinum II
Pаradisе
Merlin
Platinum II
Level 75
God Stats
16W - 1L
2,137 SR
Queue Stats
145W - 13L
2,246 MMR
Party 1
Horus
Horus
Platinum II
Ηell
Horus
Platinum II
Level 194
God Stats
8W - 0L
1,951 SR
Queue Stats
25W - 0L
2,246 MMR
Party 1
Team Averages
Platinum II
Platinum II
Average Tier
Level 162
1,863 SR
1,998 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 163
1,656 SR
2,069 MMR
Hun Batz
Hun Batz
Gold I
 
Hun Batz
Gold I
Level 184
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Odin
Odin
Masters
Chimpasaur9000
Odin
Masters
Level 158
God Stats
2W - 3L
1,827 SR
Queue Stats
456W - 446L
2,494 MMR
Solo
He Bo
He Bo
Diamond IV
Pistorr
He Bo
Diamond IV
Level 147
God Stats
17W - 23L
1,640 SR
Queue Stats
363W - 455L
2,213 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
13
3 / 1 / 7
7,873
787
8,861
12,329
12,193
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Merlin
Pаradisе
Merlin
15
4 / 0 / 6
8,704
870
17,819
6,413
4,005
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Horus
Ηell
Horus
15
4 / 0 / 7
9,236
924
5,321
8,974
11,550
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
ThothAchillesAtlasNe ZhaCabrakan

VS

Bans
KuzenboBacchusGuan YuAresSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
12
0 / 4 / 1
6,677
668
5,657
11,701
4,356
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

11
0 / 2 / 1
6,275
628
6,202
14,177
9,836
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

He Bo
Pistorr
He Bo
11
1 / 5 / 0
6,496
650
6,660
10,587
3,521
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
3
11
Kills
1
1
Deaths
11
20
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
 
Cu Chulainn
3
1
7
6.5
L
Hun Batz
 
Hun Batz
0
4
1
0.13
L
0
2
1
0.25
L
He Bo
Pistorr
He Bo
1
5
0
0.2
W
Merlin
Pаradisе
Merlin
4
0
6
7
W
Horus
Ηell
Horus
4
0
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,001
Damage
18,519
27,716
Taken
36,465
27,748
Mitigated
17,713
16,134
Healing
4,259
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
 
Cu Chulainn
8,861
2,114
0
3,841
12,329
12,193
384
2,921
8,707
0
23,219
L
Hun Batz
 
Hun Batz
5,657
1,015
0
1,000
11,701
4,356
0
4,806
6,396
0
22,453
L
6,202
1,488
0
2,038
14,177
9,836
0
7,369
6,196
0
10,551
L
He Bo
Pistorr
He Bo
6,660
286
0
1,221
10,587
3,521
0
5,238
5,189
27,798
0
W
Merlin
Pаradisе
Merlin
17,819
2,867
0
1,711
6,413
4,005
1,751
2,755
3,195
72,786
0
W
Horus
Ηell
Horus
5,321
2,553
5,533
5,049
8,974
11,550
480
1,054
7,533
0
20,861

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,813
Gold Earned
19,448
164
Minions Killed
110
0
Camps Cleared
0
595,599
Distance Traveled
552,662
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
7,873
787
31
3
0
204,706
0
L
Hun Batz
6,677
668
46
5
0
201,186
0
L
Odin
6,275
628
11
1
0
184,265
0
L
He Bo
6,496
650
53
5
0
167,211
0
W
Merlin
8,704
870
113
11
0
179,013
0
W
Horus
9,236
924
20
2
0
211,880
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role