Player Matchup

Jing Wei
Jing Wei
Bucciahotti
Jing Wei
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 19L
1,686 Elo+
Party 2
Nu Wa
Nu Wa
Greenota
Nu Wa
Level 29
God Stats
3W - 4L
1,488 SR
Queue Stats
68W - 89L
1,450 Elo+
Party 1
Horus
Horus
Ira Neat
Horus
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 27L
1,657 Elo+
Party 2
Sylvanus
Sylvanus
LilCrimp
Sylvanus
Level 130
God Stats
1W - 2L
1,832 SR
Queue Stats
105W - 105L
1,521 Elo+
Party 1
Mercury
Mercury
Orion404
Mercury
Level 99
God Stats
0W - 2L
1,500 SR
Queue Stats
51W - 50L
1,496 Elo+
Party 1
Team Averages
Level 74
1,564 SR
1,562 Elo+

VS

Team Averages
Level 57
1,549 SR
1,617 Elo+
Awilix
Awilix
ProfMorrow212
Awilix
Level 35
God Stats
6W - 3L
1,603 SR
Queue Stats
76W - 58L
1,468 Elo+
Party 3
Bacchus
Bacchus
Rohct
Bacchus
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,895 Elo+
Party 4
Cu Chulainn
Cu Chulainn
SeniorPanda3
Cu Chulainn
Level 42
God Stats
13W - 12L
1,537 SR
Queue Stats
29W - 36L
1,459 Elo+
Solo
Vulcan
Vulcan
Supaphast
Vulcan
Level 82
God Stats
3W - 4L
1,603 SR
Queue Stats
206W - 185L
1,514 Elo+
Party 3
Artemis
Artemis
oDontGetMaduSuk
Artemis
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,750 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Bucciahotti
Jing Wei
10
1 / 7 / 2
6,418
428
6,628
12,030
4,220
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nu Wa
Greenota
Nu Wa
12
1 / 2 / 1
6,991
466
8,358
6,316
2,132
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Horus
Ira Neat
Horus
10
1 / 8 / 1
6,306
420
7,991
18,764
15,163
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sylvanus
LilCrimp
Sylvanus
14
2 / 3 / 1
8,780
585
10,536
17,529
11,808
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mercury
Orion404
Mercury
14
2 / 4 / 1
8,300
553
7,084
16,666
6,225
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
10 / 0 / 2
9,518
635
9,364
10,369
4,428
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bacchus
Rohct
Bacchus
13
6 / 0 / 8
9,063
604
7,731
16,678
16,079
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cu Chulainn
SeniorPanda3
Cu Chulainn
14
3 / 3 / 1
9,228
615
10,245
14,937
9,183
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Vulcan
Supaphast
Vulcan
14
2 / 1 / 2
8,987
599
9,901
8,724
2,918
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

14
3 / 3 / 7
8,700
580
12,290
14,120
5,634
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
44
7
Kills
24
24
Deaths
7
6
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
Bucciahotti
Jing Wei
1
7
2
0.29
L
Nu Wa
Greenota
Nu Wa
1
2
1
0.75
L
Horus
Ira Neat
Horus
1
8
1
0.19
L
Sylvanus
LilCrimp
Sylvanus
2
3
1
0.83
L
Mercury
Orion404
Mercury
2
4
1
0.63
W
10
0
2
11
W
Bacchus
Rohct
Bacchus
6
0
8
10
W
Cu Chulainn
SeniorPanda3
Cu Chulainn
3
3
1
1.17
W
Vulcan
Supaphast
Vulcan
2
1
2
3
W
3
3
7
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,597
Damage
49,531
71,305
Taken
64,828
39,548
Mitigated
38,242
15,702
Healing
20,172
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
Bucciahotti
Jing Wei
6,628
5,448
0
1,200
12,030
4,220
0
2,986
9,038
0
25,574
L
Nu Wa
Greenota
Nu Wa
8,358
2,158
0
1,360
6,316
2,132
0
3,706
2,380
45,794
0
L
Horus
Ira Neat
Horus
7,991
3,449
531
1,763
18,764
15,163
0
4,918
13,794
0
35,082
L
Sylvanus
LilCrimp
Sylvanus
10,536
4,905
0
8,773
17,529
11,808
0
1,672
14,945
57,954
16,414
L
Mercury
Orion404
Mercury
7,084
3,353
0
2,075
16,666
6,225
0
3,834
12,599
0
78,183
W
9,364
3,436
0
1,445
10,369
4,428
0
2,083
8,286
0
61,249
W
Bacchus
Rohct
Bacchus
7,731
1,207
0
7,807
16,678
16,079
744
2,327
14,351
27,260
0
W
Cu Chulainn
SeniorPanda3
Cu Chulainn
10,245
1,757
0
2,172
14,937
9,183
805
10,072
4,865
0
56,006
W
Vulcan
Supaphast
Vulcan
9,901
2,331
0
1,417
8,724
2,918
1,752
3,753
4,971
71,586
0
W
12,290
7,897
0
7,331
14,120
5,634
2,116
944
13,176
0
71,654

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,795
Gold Earned
45,496
374
Minions Killed
412
0
Camps Cleared
0
1,418,954
Distance Traveled
1,506,208
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
6,418
428
45
3
0
297,404
0
L
Nu Wa
6,991
466
69
5
0
269,785
3
L
Horus
6,306
420
39
3
0
293,470
0
L
Sylvanus
8,780
585
111
7
0
213,392
3
L
Mercury
8,300
553
110
7
0
344,903
2
W
Awilix
9,518
635
83
6
0
338,953
3
W
Bacchus
9,063
604
31
2
0
304,860
0
W
Cu Chulainn
9,228
615
88
6
0
309,600
5
W
Vulcan
8,987
599
121
8
0
311,598
4
W
Artemis
8,700
580
89
6
0
241,197
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role