Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Surtr
Surtr
KingHomieQaun
Surtr
Level 84
God Stats
15W - 18L
1,407 SR
Queue Stats
151W - 133L
1,490 Elo+
Party 2
Discordia
Discordia
PVTRyan73
Discordia
Level 155
God Stats
3W - 0L
1,818 SR
Queue Stats
31W - 19L
1,664 Elo+
Party 1
Izanami
Izanami
RobichaudXD
Izanami
Level 39
God Stats
3W - 1L
1,717 SR
Queue Stats
52W - 37L
1,501 Elo+
Party 2
Kali
Kali
SimplicityIsBest
Kali
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 30L
1,656 Elo+
Party 1
Team Averages
Level 107
1,588 SR
1,562 Elo+

VS

Team Averages
Level 107
1,539 SR
1,460 Elo+
Sylvanus
Sylvanus
DanteTheFallen1
Sylvanus
Level 110
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 16L
1,477 Elo+
Party 3
Persephone
Persephone
InSomnia3162
Persephone
Level 88
God Stats
5W - 7L
1,333 SR
Queue Stats
275W - 237L
1,252 Elo+
Solo
Sol
Sol
OilyManFish
Sol
Level 165
God Stats
12W - 12L
1,580 SR
Queue Stats
386W - 380L
1,506 Elo+
Party 3
Set
Set
SpookyVennom475
Set
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 63L
1,578 Elo+
Solo
Achilles
Achilles
WyvernRyd3r
Achilles
Level 81
God Stats
16W - 18L
1,784 SR
Queue Stats
513W - 482L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
5
0 / 0 / 1
3,513
703
2,791
4,620
3,046
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

7
0 / 1 / 0
3,686
737
1,861
4,669
2,156
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Discordia
PVTRyan73
Discordia
7
2 / 0 / 0
4,551
910
1,239
1,549
330
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Izanami
RobichaudXD
Izanami
5
0 / 0 / 1
3,241
648
1,950
2,716
833
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

6
1 / 0 / 0
3,702
740
1,039
3,524
1,104
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
5
0 / 0 / 0
3,442
688
1,476
3,713
2,151
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Persephone
InSomnia3162
Persephone
2
0 / 0 / 0
2,633
527
0
644
119
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

5
0 / 1 / 0
3,163
633
3,298
3,815
930
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

6
0 / 2 / 0
3,423
685
1,089
5,396
1,975
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
WyvernRyd3r
Achilles
7
1 / 0 / 0
3,805
761
2,314
3,648
2,025
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
1
3
Kills
1
1
Deaths
3
2
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
0
0
1
0.5
L
Sylvanus
0
0
0
0
L
Persephone
InSomnia3162
Persephone
0
0
0
0
W
0
1
0
0
L
0
1
0
0
W
Discordia
PVTRyan73
Discordia
2
0
0
2
W
Izanami
RobichaudXD
Izanami
0
0
1
0.5
W
1
0
0
1
L
0
2
0
0
L
Achilles
WyvernRyd3r
Achilles
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,880
Damage
8,177
17,078
Taken
17,216
7,469
Mitigated
7,200
7,780
Healing
7,836
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
2,791
683
242
1,628
4,620
3,046
0
2,726
1,894
9,211
0
L
Sylvanus
1,476
697
506
2,566
3,713
2,151
0
1,422
2,291
6,288
0
L
Persephone
InSomnia3162
Persephone
0
0
0
0
644
119
0
140
504
1,232
0
W
1,861
962
0
1,994
4,669
2,156
0
0
4,349
121
19,901
L
3,298
1,274
0
2,101
3,815
930
0
1,369
2,446
20,105
0
W
Discordia
PVTRyan73
Discordia
1,239
241
0
532
1,549
330
0
0
1,549
22,483
0
W
Izanami
RobichaudXD
Izanami
1,950
1,570
0
1,274
2,716
833
0
1,928
788
0
15,684
W
1,039
270
0
2,110
3,524
1,104
0
120
3,404
0
13,700
L
1,089
524
0
943
5,396
1,975
0
1,099
4,297
0
20,316
L
Achilles
WyvernRyd3r
Achilles
2,314
409
0
1,720
3,648
2,025
0
43
3,605
0
17,204

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,693
Gold Earned
16,466
141
Minions Killed
122
0
Camps Cleared
0
538,013
Distance Traveled
455,802
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
3,513
703
11
2
0
132,833
4
L
Sylvanus
3,442
688
14
3
0
96,461
0
L
Persephone
2,633
527
4
1
0
28,579
0
W
Surtr
3,686
737
34
7
0
100,703
0
L
Sol
3,163
633
37
7
0
96,367
0
W
Discordia
4,551
910
41
8
0
95,855
2
W
Izanami
3,241
648
27
5
0
94,994
0
W
Kali
3,702
740
28
6
0
113,628
2
L
Set
3,423
685
30
6
0
126,588
0
L
Achilles
3,805
761
37
7
0
107,807
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role