Player Matchup

Raijin
Raijin
Detoniors7799
Raijin
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 60L
1,295 Elo+
Party 2
Cernunnos
Cernunnos
DouglasWill77
Cernunnos
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,462 Elo+
Party 2
Hachiman
Hachiman
PajesemTribo
Hachiman
Level 36
God Stats
2W - 1L
1,715 SR
Queue Stats
21W - 51L
1,264 Elo+
Party 2
Chang'e
Chang'e
joaozinhojpg
Chang'e
Level 149
God Stats
5W - 6L
1,518 SR
Queue Stats
809W - 897L
1,438 Elo+
Solo
Hercules
Hercules
jpcanella
Hercules
Level 143
God Stats
3W - 3L
1,542 SR
Queue Stats
107W - 117L
1,463 Elo+
Solo
Team Averages
Level 99
1,555 SR
1,384 Elo+

VS

Team Averages
Level 130
1,500 SR
1,538 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 164
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Geb
Geb
 
Geb
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
 
Guan Yu
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Jesuluck
Izanami
Level 149
God Stats
0W - 2L
1,500 SR
Queue Stats
29W - 28L
1,557 Elo+
Party 3
Chernobog
Chernobog
Zanardi_
Chernobog
Level 129
God Stats
2W - 2L
1,500 SR
Queue Stats
183W - 178L
1,632 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 4 / 6
8,094
809
7,796
9,595
4,040
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cernunnos
DouglasWill77
Cernunnos
12
2 / 4 / 5
7,267
727
6,130
10,086
3,829
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hachiman
PajesemTribo
Hachiman
17
5 / 2 / 6
8,609
861
14,875
11,373
5,238
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chang'e
joaozinhojpg
Chang'e
13
0 / 4 / 10
7,413
741
5,950
9,360
3,534
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
jpcanella
Hercules
17
5 / 1 / 9
8,922
892
12,517
21,188
17,367
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
15
5 / 2 / 6
8,653
865
15,830
9,997
4,949
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Geb
 
Geb
16
3 / 2 / 8
8,243
824
12,340
11,018
13,326
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Guan Yu
 
Guan Yu
13
0 / 3 / 6
7,267
727
9,989
13,356
15,379
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Izanami
Jesuluck
Izanami
11
1 / 4 / 7
7,032
703
4,517
8,606
3,441
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chernobog
Zanardi_
Chernobog
15
5 / 3 / 6
8,512
851
11,108
11,324
5,654
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
47
14
Kills
14
15
Deaths
14
36
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
 
Cernunnos
5
2
6
4
L
Geb
 
Geb
3
2
8
3.5
L
Guan Yu
 
Guan Yu
0
3
6
1
W
2
4
6
1.25
W
Cernunnos
DouglasWill77
Cernunnos
2
4
5
1.13
L
Izanami
Jesuluck
Izanami
1
4
7
1.13
W
Hachiman
PajesemTribo
Hachiman
5
2
6
4
L
Chernobog
Zanardi_
Chernobog
5
3
6
2.67
W
Chang'e
joaozinhojpg
Chang'e
0
4
10
1.25
W
Hercules
jpcanella
Hercules
5
1
9
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,268
Damage
53,784
61,602
Taken
54,301
34,008
Mitigated
42,749
29,856
Healing
23,316
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
 
Cernunnos
15,830
6,345
1,901
3,938
9,997
4,949
0
2,469
7,528
0
29,607
L
Geb
 
Geb
12,340
427
0
1,879
11,018
13,326
0
3,129
7,889
25,873
0
L
Guan Yu
 
Guan Yu
9,989
1,155
4,455
5,237
13,356
15,379
0
3,749
9,607
2,354
11,765
W
7,796
350
2,164
1,943
9,595
4,040
148
1,938
7,573
23,837
0
W
Cernunnos
DouglasWill77
Cernunnos
6,130
1,914
497
1,606
10,086
3,829
0
3,229
6,641
0
14,979
L
Izanami
Jesuluck
Izanami
4,517
2,923
407
2,190
8,606
3,441
123
1,702
6,904
0
7,678
W
Hachiman
PajesemTribo
Hachiman
14,875
6,980
351
5,185
11,373
5,238
85
3,463
7,865
0
30,961
L
Chernobog
Zanardi_
Chernobog
11,108
4,779
683
2,626
11,324
5,654
1,215
2,697
8,627
0
22,540
W
Chang'e
joaozinhojpg
Chang'e
5,950
1,027
3,585
2,215
9,360
3,534
147
2,842
6,480
10,832
0
W
Hercules
jpcanella
Hercules
12,517
2,385
695
11,615
21,188
17,367
207
2,699
17,759
0
17,480

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,305
Gold Earned
39,707
126
Minions Killed
102
0
Camps Cleared
0
952,313
Distance Traveled
868,617
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
8,653
865
24
2
0
162,032
0
L
Geb
8,243
824
25
3
0
196,397
0
L
Guan Yu
7,267
727
9
1
0
209,388
0
W
Raijin
8,094
809
32
3
0
190,168
0
W
Cernunnos
7,267
727
19
2
0
193,444
0
L
Izanami
7,032
703
13
1
0
118,477
0
W
Hachiman
8,609
861
38
4
0
182,889
0
L
Chernobog
8,512
851
31
3
0
182,323
0
W
Chang'e
7,413
741
16
2
0
164,709
0
W
Hercules
8,922
892
21
2
0
221,103
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role