Player Matchup

Horus
Horus
DizzyWallins
Horus
Level 125
God Stats
3W - 1L
1,500 SR
Queue Stats
228W - 226L
1,523 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Flyinsolo7
Tsukuyomi
Level 124
God Stats
20W - 15L
1,661 SR
Queue Stats
282W - 300L
1,498 Elo+
Party 2
Aphrodite
Aphrodite
Laharl1252
Aphrodite
Level 126
God Stats
19W - 5L
1,795 SR
Queue Stats
136W - 128L
1,594 Elo+
Solo
Team Averages
Level 125
1,652 SR
1,538 Elo+

VS

Team Averages
Level 124
1,652 SR
1,601 Elo+
Atlas
Atlas
Ceserus-
Atlas
Level 129
God Stats
1W - 1L
1,746 SR
Queue Stats
172W - 141L
1,602 Elo+
Party 1
Kali
Kali
Godsbane_23
Kali
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
181W - 151L
1,576 Elo+
Party 1
Anubis
Anubis
mchuevoz
Anubis
Level 117
God Stats
4W - 2L
1,709 SR
Queue Stats
25W - 19L
1,623 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 0 / 7
10,852
723
12,821
17,962
23,589
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tsukuyomi
Flyinsolo7
Tsukuyomi
17
5 / 3 / 7
11,390
759
15,624
14,358
6,367
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Aphrodite
Laharl1252
Aphrodite
17
3 / 0 / 8
11,635
776
8,667
9,561
8,528
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Ceserus-
Atlas
15
0 / 2 / 3
9,900
660
8,899
13,860
16,157
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
0 / 5 / 2
8,364
558
10,411
16,405
9,411
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Anubis
mchuevoz
Anubis
16
3 / 6 / 0
9,848
657
6,477
12,211
5,787
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
8
13
Kills
3
3
Deaths
13
22
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Atlas
Ceserus-
Atlas
0
2
3
0.75
W
5
0
7
8.5
W
Tsukuyomi
Flyinsolo7
Tsukuyomi
5
3
7
2.83
L
0
5
2
0.2
W
Aphrodite
Laharl1252
Aphrodite
3
0
8
7
L
Anubis
mchuevoz
Anubis
3
6
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,112
Damage
25,787
41,881
Taken
42,476
38,484
Mitigated
31,355
23,848
Healing
7,332
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
Ceserus-
Atlas
8,899
3,262
0
1,586
13,860
16,157
0
4,991
8,553
22,302
0
W
12,821
4,302
819
5,839
17,962
23,589
328
6,232
11,300
0
20,548
W
Tsukuyomi
Flyinsolo7
Tsukuyomi
15,624
2,822
0
3,736
14,358
6,367
2,744
5,517
8,454
0
64,609
L
10,411
3,824
0
2,846
16,405
9,411
0
1,998
13,729
0
27,495
W
Aphrodite
Laharl1252
Aphrodite
8,667
911
7,357
6,097
9,561
8,528
210
3,696
5,717
46,656
0
L
Anubis
mchuevoz
Anubis
6,477
151
0
2,900
12,211
5,787
0
1,750
10,047
53,365
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,877
Gold Earned
28,112
179
Minions Killed
163
0
Camps Cleared
0
888,905
Distance Traveled
735,687
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
9,900
660
23
2
0
264,071
0
W
Horus
10,852
723
26
2
0
294,889
0
W
Tsukuyomi
11,390
759
83
6
0
308,145
5
L
Kali
8,364
558
24
2
0
271,813
0
W
Aphrodite
11,635
776
70
5
0
285,871
0
L
Anubis
9,848
657
116
8
0
199,803
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role