Player Matchup

Nike
Nike
 
Nike
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
SmokeyUniTard
Anubis
Level 82
God Stats
3W - 0L
1,954 SR
Queue Stats
33W - 31L
1,502 Elo+
Party 2
Ne Zha
Ne Zha
ruegs5241
Ne Zha
Level 83
God Stats
2W - 1L
1,500 SR
Queue Stats
32W - 31L
1,502 Elo+
Party 2
Team Averages
Level 84
1,651 SR
1,501 Elo+

VS

Team Averages
Level 58
1,552 SR
1,392 Elo+
Fenrir
Fenrir
Demon_Souls_97
Fenrir
Level 28
God Stats
2W - 2L
1,500 SR
Queue Stats
264W - 275L
1,365 Elo+
Party 1
Zhong Kui
Zhong Kui
DoubtFullTurtle
Zhong Kui
Level 103
God Stats
11W - 5L
1,656 SR
Queue Stats
44W - 42L
1,454 Elo+
Solo
Sun Wukong
Sun Wukong
adaron-
Sun Wukong
Level 44
God Stats
1W - 1L
1,500 SR
Queue Stats
45W - 67L
1,356 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
15
2 / 1 / 10
9,220
768
9,791
9,460
9,108
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
7 / 5 / 5
10,462
872
11,573
12,568
7,348
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ne Zha
ruegs5241
Ne Zha
15
4 / 1 / 8
9,979
832
15,437
9,791
4,517
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 5 / 2
8,999
750
8,601
15,366
12,732
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Zhong Kui
DoubtFullTurtle
Zhong Kui
13
2 / 6 / 3
8,805
734
10,491
16,260
7,477
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sun Wukong
adaron-
Sun Wukong
13
2 / 2 / 2
8,671
723
4,955
14,857
8,391
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
14
13
Kills
7
7
Deaths
13
23
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Nike
 
Nike
2
1
10
7
L
3
5
2
0.8
L
Zhong Kui
DoubtFullTurtle
Zhong Kui
2
6
3
0.58
W
7
5
5
1.9
L
Sun Wukong
adaron-
Sun Wukong
2
2
2
1.5
W
Ne Zha
ruegs5241
Ne Zha
4
1
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,801
Damage
24,047
31,819
Taken
46,483
20,973
Mitigated
28,600
8,669
Healing
9,412
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
 
Nike
9,791
1,105
0
1,534
9,460
9,108
376
3,673
5,524
0
23,443
L
8,601
1,281
0
3,298
15,366
12,732
0
5,319
9,377
2,569
29,622
L
Zhong Kui
DoubtFullTurtle
Zhong Kui
10,491
569
0
4,633
16,260
7,477
740
3,119
12,815
41,323
0
W
11,573
612
161
4,895
12,568
7,348
1,183
4,474
7,877
39,813
0
L
Sun Wukong
adaron-
Sun Wukong
4,955
722
0
1,481
14,857
8,391
60
3,656
10,774
0
19,820
W
Ne Zha
ruegs5241
Ne Zha
15,437
5,086
0
2,079
9,791
4,517
1,580
4,131
5,443
0
50,682

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,661
Gold Earned
26,475
143
Minions Killed
140
0
Camps Cleared
0
727,958
Distance Traveled
640,683
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
9,220
768
21
2
0
257,459
2
L
Fenrir
8,999
750
41
3
0
212,936
0
L
Zhong Kui
8,805
734
76
6
0
189,454
0
W
Anubis
10,462
872
60
5
0
190,681
1
L
Sun Wukong
8,671
723
23
2
0
238,293
0
W
Ne Zha
9,979
832
62
5
0
279,818
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role