Player Matchup

Shiva
Shiva
IKayH
Shiva
Level 157
God Stats
4W - 4L
1,571 SR
Queue Stats
50W - 49L
1,488 Elo+
Solo
Chang'e
Chang'e
Lady Alastor166
Chang'e
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,350 Elo+
Party 1
Arachne
Arachne
PaPaWemBa666
Arachne
Level 150
God Stats
0W - 3L
1,500 SR
Queue Stats
98W - 106L
1,379 Elo+
Party 1
Team Averages
Level 110
1,524 SR
1,405 Elo+

VS

Team Averages
Level 84
1,630 SR
1,499 Elo+
Baron Samedi
Baron Samedi
By_jorgito17
Baron Samedi
Level 54
God Stats
38W - 23L
1,679 SR
Queue Stats
101W - 100L
1,507 Elo+
Solo
Thor
Thor
XxEthanfutxX
Thor
Level 90
God Stats
9W - 9L
1,711 SR
Queue Stats
18W - 19L
1,484 Elo+
Solo
Odin
Odin
tapppsc
Odin
Level 108
God Stats
7W - 2L
1,500 SR
Queue Stats
124W - 117L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
IKayH
Shiva
14
0 / 1 / 0
8,055
620
10,413
12,956
14,188
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
0 / 7 / 0
7,370
567
3,729
13,433
4,985
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Arachne
PaPaWemBa666
Arachne
12
0 / 5 / 0
7,691
592
6,200
12,817
7,785
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
By_jorgito17
Baron Samedi
15
2 / 0 / 9
9,520
732
9,209
7,076
3,407
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

15
7 / 0 / 4
9,954
766
9,459
9,851
5,188
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Odin
tapppsc
Odin
16
4 / 0 / 9
10,005
770
13,637
11,137
10,738
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
35
0
Kills
13
13
Deaths
0
0
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
By_jorgito17
Baron Samedi
2
0
9
6.5
L
Shiva
IKayH
Shiva
0
1
0
0
L
0
7
0
0
L
Arachne
PaPaWemBa666
Arachne
0
5
0
0
W
7
0
4
9
W
Odin
tapppsc
Odin
4
0
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,342
Damage
32,305
39,206
Taken
28,064
26,958
Mitigated
19,333
6,704
Healing
8,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
By_jorgito17
Baron Samedi
9,209
547
1,275
3,289
7,076
3,407
1,368
500
6,187
41,636
0
L
Shiva
IKayH
Shiva
10,413
1,624
0
1,553
12,956
14,188
0
2,908
9,245
0
38,888
L
3,729
187
1,443
2,106
13,433
4,985
0
2,455
10,479
20,592
0
L
Arachne
PaPaWemBa666
Arachne
6,200
3,293
0
1,602
12,817
7,785
0
3,891
8,327
0
24,660
W
9,459
1,667
0
609
9,851
5,188
0
1,995
7,594
0
38,781
W
Odin
tapppsc
Odin
13,637
2,918
0
3,627
11,137
10,738
674
1,366
9,320
0
43,944

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,116
Gold Earned
29,479
129
Minions Killed
201
0
Camps Cleared
0
701,216
Distance Traveled
741,857
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
9,520
732
80
6
0
238,197
0
L
Shiva
8,055
620
56
4
0
260,679
4
L
Chang'e
7,370
567
34
3
0
201,895
0
L
Arachne
7,691
592
39
3
0
238,642
0
W
Thor
9,954
766
48
4
0
250,812
0
W
Odin
10,005
770
73
6
0
252,848
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role