Player Matchup

Xing Tian
Xing Tian
Silver I
Bacongunner123
Xing Tian
Silver I
Level 100
God Stats
1W - 1L
1,500 SR
Queue Stats
39W - 79L
1,486 MMR
Party 2
Skadi
Skadi
Silver I
GAMEOVER9904
Skadi
Silver I
Level 108
God Stats
2W - 1L
1,500 SR
Queue Stats
41W - 79L
1,486 MMR
Party 2
Merlin
Merlin
Silver II
XxThatGayGuyxX0
Merlin
Silver II
Level 88
God Stats
1W - 0L
1,561 SR
Queue Stats
16W - 11L
1,509 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 99
1,520 SR
1,493 MMR

VS

Team Averages
Bronze IV
Bronze IV
Average Tier
Level 105
1,675 SR
1,443 MMR
Chernobog
Chernobog
Bronze IV
GodKingTry
Chernobog
Bronze IV
Level 121
God Stats
0W - 1L
1,744 SR
Queue Stats
1W - 8L
1,465 MMR
Party 1
Athena
Athena
Bronze IV
U need 2 stop
Athena
Bronze IV
Level 146
God Stats
0W - 2L
1,637 SR
Queue Stats
3W - 20L
1,465 MMR
Party 1
Nox
Nox
Bronze IV
U need 2 sue
Nox
Bronze IV
Level 49
God Stats
0W - 3L
1,646 SR
Queue Stats
2W - 19L
1,400 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Bacongunner123
Xing Tian
15
2 / 3 / 12
10,847
775
5,749
15,384
20,249
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

17
8 / 4 / 3
10,735
767
15,399
12,693
5,856
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

18
7 / 2 / 6
11,330
809
18,222
11,070
5,103
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bans
Ao KuangCliodhnaCabrakanThanatosAgni

VS

Bans
PersephoneBaba YagaAchillesYu HuangSurtr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
GodKingTry
Chernobog
13
5 / 9 / 4
9,972
712
15,014
19,155
7,758
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
2 / 4 / 7
9,877
706
8,191
21,342
26,064
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
2 / 5 / 5
9,311
665
7,442
11,923
4,993
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
25
17
Kills
9
9
Deaths
18
21
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
Bacongunner123
Xing Tian
2
3
12
2.67
W
8
4
3
2.38
L
Chernobog
GodKingTry
Chernobog
5
9
4
0.78
L
2
4
7
1.38
L
2
5
5
0.9
W
7
2
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,370
Damage
30,647
39,147
Taken
52,420
31,208
Mitigated
38,815
6,986
Healing
9,294
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
Bacongunner123
Xing Tian
5,749
879
565
2,094
15,384
20,249
252
5,525
9,859
14,513
0
W
15,399
6,654
129
2,296
12,693
5,856
1,248
6,353
6,340
0
44,978
L
Chernobog
GodKingTry
Chernobog
15,014
7,614
295
4,036
19,155
7,758
900
8,372
10,783
0
33,244
L
8,191
1,763
334
4,408
21,342
26,064
201
9,040
12,302
19,080
0
L
7,442
1,499
0
221
11,923
4,993
510
7,061
4,862
28,888
0
W
18,222
1,120
0
1,902
11,070
5,103
584
3,779
7,291
73,095
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,912
Gold Earned
29,160
165
Minions Killed
103
0
Camps Cleared
0
713,924
Distance Traveled
656,557
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
10,847
775
11
1
0
244,691
0
W
Skadi
10,735
767
59
4
0
233,129
1
L
Chernobog
9,972
712
39
3
0
196,474
0
L
Athena
9,877
706
20
1
0
242,859
0
L
Nox
9,311
665
44
3
0
217,224
0
W
Merlin
11,330
809
95
7
0
236,104
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role