Player Matchup

Hades
Hades
dankook26
Hades
Level 87
God Stats
18W - 20L
1,331 SR
Queue Stats
23W - 32L
1,285 Elo+
Party 1
Fenrir
Fenrir
harol2718
Fenrir
Level 40
God Stats
19W - 25L
1,298 SR
Queue Stats
52W - 62L
1,325 Elo+
Party 1
Geb
Geb
iCryEverytiem
Geb
Level 61
God Stats
13W - 10L
1,263 SR
Queue Stats
52W - 60L
1,314 Elo+
Party 1
Team Averages
Level 63
1,297 SR
1,308 Elo+

VS

Team Averages
Level 45
1,387 SR
1,352 Elo+
Chang'e
Chang'e
 
Chang'e
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thanatos
Thanatos
BLOOD_HOUND808
Thanatos
Level 14
God Stats
3W - 4L
1,160 SR
Queue Stats
6W - 14L
1,055 Elo+
Party 2
Hun Batz
Hun Batz
gotchalready
Hun Batz
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
dankook26
Hades
14
7 / 2 / 6
8,584
858
8,652
8,812
3,970
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fenrir
harol2718
Fenrir
13
5 / 1 / 8
8,069
807
5,307
4,793
3,940
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
1 / 0 / 11
7,882
788
4,284
7,068
6,164
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
9
1 / 3 / 1
6,200
620
3,927
6,997
2,460
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Thanatos
10
0 / 5 / 0
6,050
605
2,688
7,704
3,051
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hun Batz
gotchalready
Hun Batz
11
1 / 5 / 2
7,069
707
2,650
7,753
2,887
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
5
13
Kills
2
3
Deaths
13
25
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
1
3
1
0.5
L
Thanatos
0
5
0
0
W
Hades
dankook26
Hades
7
2
6
5
L
Hun Batz
gotchalready
Hun Batz
1
5
2
0.4
W
Fenrir
harol2718
Fenrir
5
1
8
9
W
1
0
11
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,243
Damage
9,265
20,673
Taken
22,454
14,074
Mitigated
8,398
9,404
Healing
3,698
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
3,927
127
545
1,056
6,997
2,460
0
3,790
3,207
16,323
0
L
Thanatos
2,688
704
0
2,097
7,704
3,051
0
4,707
2,997
0
10,576
W
Hades
dankook26
Hades
8,652
1,001
730
4,477
8,812
3,970
1,127
1,046
7,766
37,181
0
L
Hun Batz
gotchalready
Hun Batz
2,650
97
0
0
7,753
2,887
0
4,597
3,156
0
15,464
W
Fenrir
harol2718
Fenrir
5,307
1,120
0
843
4,793
3,940
816
1,562
3,231
126
16,373
W
4,284
811
393
2,961
7,068
6,164
153
1,409
5,659
12,334
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,535
Gold Earned
19,319
111
Minions Killed
73
0
Camps Cleared
0
512,728
Distance Traveled
490,989
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
6,200
620
21
2
0
131,896
0
L
Thanatos
6,050
605
19
2
0
182,412
0
W
Hades
8,584
858
74
7
0
165,437
0
L
Hun Batz
7,069
707
33
3
0
176,681
0
W
Fenrir
8,069
807
25
3
0
158,711
0
W
Geb
7,882
788
12
1
0
188,580
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role