Player Matchup

Ao Kuang
Ao Kuang
Armangedon
Ao Kuang
Level 176
God Stats
10W - 7L
1,663 SR
Queue Stats
343W - 304L
1,523 Elo+
Party 2
Chernobog
Chernobog
Flood N Yuh
Chernobog
Level 83
God Stats
5W - 3L
1,806 SR
Queue Stats
114W - 99L
1,514 Elo+
Party 1
Ra
Ra
King of NaCl
Ra
Level 126
God Stats
3W - 2L
1,416 SR
Queue Stats
41W - 37L
1,496 Elo+
Party 2
Camazotz
Camazotz
SOG Edz
Camazotz
Level 76
God Stats
5W - 2L
1,615 SR
Queue Stats
78W - 68L
1,509 Elo+
Party 1
Ares
Ares
W1thdrawnmedal
Ares
Level 138
God Stats
1W - 2L
1,287 SR
Queue Stats
143W - 131L
1,487 Elo+
Party 1
Team Averages
Level 120
1,557 SR
1,506 Elo+

VS

Team Averages
Level 78
1,460 SR
1,469 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Athena
Athena
CrazyDogYezi
Athena
Level 79
God Stats
0W - 4L
1,260 SR
Queue Stats
22W - 27L
1,430 Elo+
Party 3
Achilles
Achilles
DivineQuacker
Achilles
Level 124
God Stats
5W - 4L
1,595 SR
Queue Stats
138W - 136L
1,519 Elo+
Party 3
Guan Yu
Guan Yu
bollasgrande
Guan Yu
Level 89
God Stats
13W - 16L
1,481 SR
Queue Stats
104W - 113L
1,473 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
xSokudo_
Morgan Le Fay
Level 67
God Stats
3W - 7L
1,463 SR
Queue Stats
19W - 32L
1,423 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Armangedon
Ao Kuang
14
5 / 0 / 5
8,516
608
11,134
18,457
9,613
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chernobog
Flood N Yuh
Chernobog
12
3 / 3 / 8
7,581
542
9,484
12,000
5,137
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

13
8 / 2 / 4
8,304
593
12,203
7,275
3,165
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Camazotz
SOG Edz
Camazotz
12
4 / 2 / 8
7,369
526
8,132
13,010
5,257
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

11
1 / 2 / 7
7,457
533
7,889
13,961
13,767
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
11
3 / 1 / 3
6,887
492
8,616
9,268
3,981
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Athena
10
1 / 7 / 5
6,569
469
7,395
15,778
7,297
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Achilles
DivineQuacker
Achilles
11
2 / 3 / 3
6,600
471
12,763
16,634
15,925
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Guan Yu
bollasgrande
Guan Yu
10
1 / 6 / 4
5,833
417
6,104
12,856
11,626
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Morgan Le Fay
xSokudo_
Morgan Le Fay
11
2 / 5 / 2
6,458
461
7,525
9,975
4,157
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
26
21
Kills
9
9
Deaths
22
32
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
3
1
3
4.5
W
Ao Kuang
Armangedon
Ao Kuang
5
0
5
7.5
L
Athena
1
7
5
0.5
L
Achilles
DivineQuacker
Achilles
2
3
3
1.17
W
Chernobog
Flood N Yuh
Chernobog
3
3
8
2.33
W
8
2
4
5
W
Camazotz
SOG Edz
Camazotz
4
2
8
4
W
1
2
7
2.25
L
Guan Yu
bollasgrande
Guan Yu
1
6
4
0.5
L
Morgan Le Fay
xSokudo_
Morgan Le Fay
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,842
Damage
42,403
64,703
Taken
64,511
36,939
Mitigated
42,986
28,089
Healing
19,199
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
8,616
3,962
0
5,363
9,268
3,981
440
3,337
5,917
0
47,742
W
Ao Kuang
Armangedon
Ao Kuang
11,134
1,329
0
11,805
18,457
9,613
325
2,267
15,222
65,020
0
L
Athena
7,395
2,657
0
2,852
15,778
7,297
0
8,347
7,247
29,590
0
L
Achilles
DivineQuacker
Achilles
12,763
3,090
0
6,771
16,634
15,925
0
9,174
7,380
197
39,007
W
Chernobog
Flood N Yuh
Chernobog
9,484
5,159
0
3,824
12,000
5,137
366
1,752
9,997
0
53,509
W
12,203
1,163
774
2,111
7,275
3,165
64
4,409
2,777
56,814
0
W
Camazotz
SOG Edz
Camazotz
8,132
2,650
0
4,505
13,010
5,257
0
4,097
8,703
0
41,203
W
7,889
638
1,548
3,522
13,961
13,767
0
2,592
10,728
31,521
0
L
Guan Yu
bollasgrande
Guan Yu
6,104
808
1,028
2,301
12,856
11,626
0
5,551
7,199
0
19,007
L
Morgan Le Fay
xSokudo_
Morgan Le Fay
7,525
1,339
0
884
9,975
4,157
0
4,381
5,542
34,960
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,227
Gold Earned
32,347
365
Minions Killed
253
0
Camps Cleared
0
1,410,301
Distance Traveled
1,343,519
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
6,887
492
77
6
0
249,560
2
W
Ao Kuang
8,516
608
98
7
0
290,954
0
L
Athena
6,569
469
47
3
0
308,287
0
L
Achilles
6,600
471
58
4
0
271,929
0
W
Chernobog
7,581
542
90
6
0
277,280
0
W
Ra
8,304
593
92
7
0
274,987
1
W
Camazotz
7,369
526
56
4
0
307,248
0
W
Ares
7,457
533
29
2
0
259,832
2
L
Guan Yu
5,833
417
22
2
0
267,951
1
L
Morgan Le Fay
6,458
461
49
4
0
245,792
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role