Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bacchus
Bacchus
Get_your_own_gum
Bacchus
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
78W - 65L
1,221 Elo+
Party 1
Yu Huang
Yu Huang
Ilzmoney
Yu Huang
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 47L
1,221 Elo+
Party 1
Cu Chulainn
Cu Chulainn
SenseiLou
Cu Chulainn
Level 16
God Stats
6W - 6L
1,662 SR
Queue Stats
47W - 35L
1,403 Elo+
Party 3
Mercury
Mercury
Sosalossss
Mercury
Level 59
God Stats
3W - 2L
1,500 SR
Queue Stats
139W - 105L
1,436 Elo+
Party 3
Team Averages
Level 57
1,532 SR
1,356 Elo+

VS

Team Averages
Level 71
1,699 SR
1,511 Elo+
Athena
Athena
DuzVruwu
Athena
Level 35
God Stats
5W - 5L
1,879 SR
Queue Stats
69W - 64L
1,573 Elo+
Solo
Artemis
Artemis
Jsteamy
Artemis
Level 6
God Stats
0W - 1L
1,753 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Bastet
Bastet
OTTO-MATICK
Bastet
Level 148
God Stats
1W - 1L
1,795 SR
Queue Stats
7W - 7L
1,389 Elo+
Party 2
Raijin
Raijin
TTVBeRooose
Raijin
Level 143
God Stats
0W - 1L
1,571 SR
Queue Stats
5W - 3L
1,596 Elo+
Party 2
Achilles
Achilles
smiteisgarby
Achilles
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,499 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
11
3 / 0 / 3
6,966
633
5,606
4,286
1,581
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

10
2 / 1 / 8
6,556
596
4,238
6,738
6,400
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Yu Huang
Ilzmoney
Yu Huang
11
3 / 0 / 6
6,741
613
6,959
6,185
2,448
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Cu Chulainn
SenseiLou
Cu Chulainn
11
2 / 0 / 5
6,606
601
6,998
6,451
3,703
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mercury
Sosalossss
Mercury
13
6 / 1 / 4
7,492
681
6,238
8,091
3,089
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
DuzVruwu
Athena
10
0 / 4 / 2
5,717
520
3,188
12,788
10,317
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Artemis
Jsteamy
Artemis
7
0 / 3 / 0
4,425
402
1,700
4,960
1,586
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bastet
9
2 / 4 / 0
5,593
508
3,255
9,716
3,511
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Raijin
10
0 / 2 / 2
5,856
532
5,320
7,091
2,955
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
smiteisgarby
Achilles
9
0 / 3 / 0
5,124
466
3,268
8,973
10,889
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
6
16
Kills
2
2
Deaths
16
26
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
3
0
3
4.5
L
Athena
DuzVruwu
Athena
0
4
2
0.25
W
2
1
8
6
W
Yu Huang
Ilzmoney
Yu Huang
3
0
6
6
L
Artemis
Jsteamy
Artemis
0
3
0
0
L
Bastet
2
4
0
0.5
W
Cu Chulainn
SenseiLou
Cu Chulainn
2
0
5
4.5
W
Mercury
Sosalossss
Mercury
6
1
4
8
L
Raijin
0
2
2
0.5
L
Achilles
smiteisgarby
Achilles
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,039
Damage
16,731
31,751
Taken
43,528
17,221
Mitigated
29,258
8,647
Healing
6,810
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
5,606
2,575
0
2,995
4,286
1,581
440
893
3,393
0
47,668
L
Athena
DuzVruwu
Athena
3,188
1,328
266
3,493
12,788
10,317
0
4,359
8,429
22,546
0
W
4,238
717
0
1,989
6,738
6,400
0
3,056
3,682
13,177
158
W
Yu Huang
Ilzmoney
Yu Huang
6,959
1,319
0
2,077
6,185
2,448
0
2,557
3,589
60,633
0
L
Artemis
Jsteamy
Artemis
1,700
1,235
0
1,147
4,960
1,586
60
398
4,562
0
13,016
L
Bastet
3,255
813
0
913
9,716
3,511
0
994
8,722
0
27,848
W
Cu Chulainn
SenseiLou
Cu Chulainn
6,998
1,477
0
986
6,451
3,703
0
708
5,450
0
40,339
W
Mercury
Sosalossss
Mercury
6,238
3,847
0
600
8,091
3,089
0
2,274
5,692
0
53,629
L
Raijin
5,320
393
0
250
7,091
2,955
0
4,779
2,312
49,167
0
L
Achilles
smiteisgarby
Achilles
3,268
411
0
741
8,973
10,889
0
509
8,464
1,761
28,232

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,361
Gold Earned
26,715
362
Minions Killed
235
0
Camps Cleared
0
1,118,939
Distance Traveled
1,070,402
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
6,966
633
81
7
0
188,671
0
L
Athena
5,717
520
30
3
0
227,349
1
W
Bacchus
6,556
596
16
1
0
227,508
0
W
Yu Huang
6,741
613
100
9
0
213,105
3
L
Artemis
4,425
402
22
2
0
166,605
0
L
Bastet
5,593
508
47
4
0
247,908
0
W
Cu Chulainn
6,606
601
73
7
0
228,609
6
W
Mercury
7,492
681
92
8
0
261,046
0
L
Raijin
5,856
532
90
8
0
208,035
0
L
Achilles
5,124
466
46
4
0
220,505
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role