Player Matchup

Chronos
Chronos
BahamutAli
Chronos
Level 40
God Stats
0W - 2L
1,500 SR
Queue Stats
197W - 204L
1,476 Elo+
Party 2
King Arthur
King Arthur
NPChris
King Arthur
Level 106
God Stats
42W - 32L
1,202 SR
Queue Stats
178W - 173L
1,478 Elo+
Party 2
Atlas
Atlas
patronnV
Atlas
Level 65
God Stats
21W - 15L
1,675 SR
Queue Stats
645W - 625L
1,603 Elo+
Solo
Team Averages
Level 70
1,459 SR
1,519 Elo+

VS

Team Averages
Level 48
1,492 SR
1,614 Elo+
Heimdallr
Heimdallr
Arkani2500
Heimdallr
Level 64
God Stats
2W - 1L
1,397 SR
Queue Stats
22W - 13L
1,735 Elo+
Party 1
Baron Samedi
Baron Samedi
foxrj019
Baron Samedi
Level 38
God Stats
43W - 33L
1,580 SR
Queue Stats
92W - 99L
1,452 Elo+
Solo
Ganesha
Ganesha
topshotbilly4
Ganesha
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 5L
1,656 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
BahamutAli
Chronos
12
0 / 2 / 0
7,003
637
6,940
7,295
3,227
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

King Arthur
NPChris
King Arthur
11
1 / 3 / 0
6,841
622
5,579
13,447
10,027
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Atlas
patronnV
Atlas
13
0 / 1 / 1
7,621
693
7,451
11,152
8,097
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Arkani2500
Heimdallr
14
2 / 0 / 3
8,407
764
11,984
8,289
4,048
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Baron Samedi
foxrj019
Baron Samedi
14
4 / 1 / 2
8,459
769
8,428
6,571
3,500
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ganesha
12
0 / 0 / 6
8,127
739
6,472
11,998
11,561
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
17
1
Kills
6
6
Deaths
1
1
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
Arkani2500
Heimdallr
2
0
3
3.5
L
Chronos
BahamutAli
Chronos
0
2
0
0
L
King Arthur
NPChris
King Arthur
1
3
0
0.33
W
Baron Samedi
foxrj019
Baron Samedi
4
1
2
5
L
Atlas
patronnV
Atlas
0
1
1
0.5
W
Ganesha
0
0
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,970
Damage
26,884
31,894
Taken
26,858
21,351
Mitigated
19,109
6,650
Healing
17,010
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
Arkani2500
Heimdallr
11,984
8,275
0
4,583
8,289
4,048
1,113
4,196
4,093
0
47,011
L
Chronos
BahamutAli
Chronos
6,940
1,870
0
885
7,295
3,227
0
3,646
3,649
32,952
0
L
King Arthur
NPChris
King Arthur
5,579
941
0
480
13,447
10,027
0
6,936
6,511
0
19,531
W
Baron Samedi
foxrj019
Baron Samedi
8,428
630
2,786
2,731
6,571
3,500
0
3,663
2,908
42,068
0
L
Atlas
patronnV
Atlas
7,451
2,400
1,937
3,348
11,152
8,097
0
4,368
6,777
20,549
0
W
Ganesha
6,472
813
2,304
4,606
11,998
11,561
73
6,563
5,435
15,978
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,465
Gold Earned
24,993
121
Minions Killed
170
0
Camps Cleared
0
660,821
Distance Traveled
588,247
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
8,407
764
88
8
0
191,856
0
L
Chronos
7,003
637
73
7
0
187,172
0
L
King Arthur
6,841
622
25
2
0
219,769
0
W
Baron Samedi
8,459
769
82
7
0
189,086
0
L
Atlas
7,621
693
23
2
0
253,880
0
W
Ganesha
8,127
739
0
0
0
207,305
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role