Player Matchup

Izanami
Izanami
EL-SpaRooW-
Izanami
Level 68
God Stats
0W - 4L
1,109 SR
Queue Stats
17W - 26L
1,367 Elo+
Party 1
Bellona
Bellona
Miyaavik21
Bellona
Level 56
God Stats
0W - 2L
1,351 SR
Queue Stats
23W - 20L
1,252 Elo+
Party 1
Zeus
Zeus
gogotuto
Zeus
Level 71
God Stats
5W - 5L
1,612 SR
Queue Stats
107W - 77L
1,390 Elo+
Party 1
Team Averages
Level 65
1,358 SR
1,336 Elo+

VS

Team Averages
Level 129
1,685 SR
1,715 Elo+
Serqet
Serqet
Sassy Serqet
Serqet
Level 69
God Stats
141W - 40L
1,718 SR
Queue Stats
141W - 40L
1,747 Elo+
Solo
Achilles
Achilles
Zumbatumba66
Achilles
Level 159
God Stats
1W - 1L
1,500 SR
Queue Stats
95W - 58L
1,705 Elo+
Party 2
Thoth
Thoth
isradical03
Thoth
Level 158
God Stats
3W - 1L
1,836 SR
Queue Stats
95W - 50L
1,694 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
EL-SpaRooW-
Izanami
9
0 / 7 / 1
5,386
673
2,087
11,040
3,594
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
Miyaavik21
Bellona
9
1 / 5 / 0
5,527
691
2,352
12,959
7,689
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zeus
9
0 / 8 / 1
5,204
651
3,309
10,503
2,838
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
14
11 / 0 / 6
8,601
1,075
13,453
5,981
2,687
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

Achilles
Zumbatumba66
Achilles
10
2 / 1 / 11
6,608
826
5,999
9,061
7,183
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

13
7 / 0 / 10
8,163
1,020
11,847
1,911
700
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
47
1
Kills
20
20
Deaths
1
2
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Izanami
EL-SpaRooW-
Izanami
0
7
1
0.07
L
Bellona
Miyaavik21
Bellona
1
5
0
0.2
W
Serqet
11
0
6
14
W
Achilles
Zumbatumba66
Achilles
2
1
11
7.5
L
Zeus
0
8
1
0.06
W
7
0
10
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,748
Damage
31,299
34,502
Taken
16,953
14,121
Mitigated
10,570
3,098
Healing
5,993
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
EL-SpaRooW-
Izanami
2,087
1,209
0
1,382
11,040
3,594
0
2,617
8,164
0
13,505
L
Bellona
Miyaavik21
Bellona
2,352
728
0
935
12,959
7,689
0
5,049
7,298
0
5,593
W
Serqet
13,453
3,423
0
1,018
5,981
2,687
912
701
4,938
0
38,239
W
Achilles
Zumbatumba66
Achilles
5,999
835
0
3,770
9,061
7,183
192
2,228
6,720
0
10,611
L
Zeus
3,309
1,015
57
724
10,503
2,838
0
3,791
6,427
12,001
0
W
11,847
191
0
1,205
1,911
700
730
443
1,468
33,476
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,117
Gold Earned
23,372
39
Minions Killed
103
0
Camps Cleared
0
323,178
Distance Traveled
513,365
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
5,386
673
19
2
0
98,189
0
L
Bellona
5,527
691
10
1
0
115,282
0
W
Serqet
8,601
1,075
51
6
0
184,967
0
W
Achilles
6,608
826
7
1
0
166,059
0
L
Zeus
5,204
651
10
1
0
109,707
0
W
Thoth
8,163
1,020
45
6
0
162,339
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role