Player Matchup

Sol
Sol
Eziokk
Sol
Level 69
God Stats
9W - 4L
1,608 SR
Queue Stats
80W - 92L
1,338 Elo+
Party 1
Sobek
Sobek
Jakerboysmith
Sobek
Level 59
God Stats
2W - 2L
1,309 SR
Queue Stats
58W - 83L
1,332 Elo+
Party 1
Serqet
Serqet
hudayfahh
Serqet
Level 18
God Stats
2W - 2L
1,500 SR
Queue Stats
15W - 27L
1,361 Elo+
Party 1
Team Averages
Level 49
1,472 SR
1,344 Elo+

VS

Team Averages
Level 95
1,500 SR
1,443 Elo+
Heimdallr
Heimdallr
DiosMarc
Heimdallr
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 10L
1,281 Elo+
Party 2
Freya
Freya
RAIDERMEN5
Freya
Level 27
God Stats
3W - 4L
1,500 SR
Queue Stats
54W - 51L
1,506 Elo+
Party 2
Sylvanus
Sylvanus
RofLtuber
Sylvanus
Level 145
God Stats
1W - 9L
1,500 SR
Queue Stats
253W - 253L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Eziokk
Sol
16
6 / 2 / 8
9,813
755
20,282
14,084
6,261
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
4 / 2 / 12
10,370
798
7,588
19,677
22,452
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Serqet
hudayfahh
Serqet
14
6 / 1 / 8
9,666
744
8,241
10,623
6,548
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
DiosMarc
Heimdallr
14
4 / 5 / 1
9,316
717
12,354
13,253
6,149
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Freya
11
0 / 8 / 4
7,557
581
7,981
12,803
5,019
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Sylvanus
RofLtuber
Sylvanus
14
1 / 3 / 4
8,494
653
11,372
14,189
14,255
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
14
16
Kills
5
5
Deaths
16
28
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
DiosMarc
Heimdallr
4
5
1
0.9
W
Sol
Eziokk
Sol
6
2
8
5
W
4
2
12
5
L
Freya
0
8
4
0.25
L
Sylvanus
RofLtuber
Sylvanus
1
3
4
1
W
Serqet
hudayfahh
Serqet
6
1
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,111
Damage
31,707
44,384
Taken
40,245
35,261
Mitigated
25,423
18,357
Healing
8,266
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
DiosMarc
Heimdallr
12,354
5,577
0
2,713
13,253
6,149
227
9,033
4,151
0
36,684
W
Sol
Eziokk
Sol
20,282
6,586
0
6,580
14,084
6,261
335
5,558
8,526
47,859
0
W
7,588
1,492
2,194
8,435
19,677
22,452
0
7,866
11,811
22,889
0
L
Freya
7,981
2,131
0
1,136
12,803
5,019
0
9,872
2,851
17,981
0
L
Sylvanus
RofLtuber
Sylvanus
11,372
3,003
883
3,534
14,189
14,255
0
8,998
4,491
28,625
8,952
W
Serqet
hudayfahh
Serqet
8,241
1,834
0
1,148
10,623
6,548
0
5,556
5,067
0
24,979

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,849
Gold Earned
25,367
126
Minions Killed
124
0
Camps Cleared
0
782,904
Distance Traveled
632,807
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
9,316
717
62
5
0
211,225
0
W
Sol
9,813
755
55
4
0
272,296
0
W
Sobek
10,370
798
31
2
0
234,668
0
L
Freya
7,557
581
18
1
0
207,577
0
L
Sylvanus
8,494
653
44
3
0
214,005
0
W
Serqet
9,666
744
40
3
0
275,940
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role