Player Matchup

Medusa
Medusa
 
Medusa
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thor
Thor
GR0GMAKEFIRE
Thor
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
104W - 88L
1,617 Elo+
Party 3
Aphrodite
Aphrodite
Mommmy plz
Aphrodite
Level 5
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 3
Guan Yu
Guan Yu
ProGameStage
Guan Yu
Level 15
God Stats
2W - 1L
1,410 SR
Queue Stats
10W - 13L
1,419 Elo+
Party 2
Ares
Ares
SoLoCompetitor7
Ares
Level 75
God Stats
5W - 2L
1,405 SR
Queue Stats
135W - 143L
1,476 Elo+
Party 2
Team Averages
Level 73
1,463 SR
1,502 Elo+

VS

Team Averages
Level 58
1,477 SR
1,417 Elo+
Serqet
Serqet
CrypticRise
Serqet
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 32L
1,476 Elo+
Party 1
Artemis
Artemis
Dvaswaifu5637
Artemis
Level 27
God Stats
4W - 8L
1,275 SR
Queue Stats
36W - 42L
1,427 Elo+
Party 1
Hel
Hel
Mystery4209
Hel
Level 31
God Stats
2W - 11L
1,230 SR
Queue Stats
323W - 334L
1,229 Elo+
Solo
Aphrodite
Aphrodite
TOT_coolmen360YT
Aphrodite
Level 102
God Stats
96W - 93L
1,612 SR
Queue Stats
643W - 650L
1,453 Elo+
Party 1
Mulan
Mulan
drewxdgamer19
Mulan
Level 106
God Stats
4W - 1L
1,766 SR
Queue Stats
69W - 85L
1,499 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
11
4 / 0 / 3
6,632
603
6,513
7,087
3,132
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
6 / 1 / 0
7,291
663
8,850
9,864
3,772
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Aphrodite
Mommmy plz
Aphrodite
11
0 / 0 / 3
6,433
585
5,287
4,727
1,913
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
ProGameStage
Guan Yu
12
0 / 0 / 1
6,720
611
3,088
8,672
8,376
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
2 / 0 / 5
6,646
604
5,533
9,675
8,275
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
8
0 / 1 / 1
5,022
457
1,366
9,462
3,056
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Artemis
8
0 / 5 / 1
4,787
435
5,489
9,351
3,296
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

5
0 / 3 / 0
4,611
419
1,360
6,546
1,961
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Aphrodite
11
1 / 3 / 0
6,190
563
4,665
9,465
3,218
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

11
0 / 1 / 0
5,823
529
4,868
10,246
6,170
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
3
12
Kills
1
1
Deaths
13
12
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
4
0
3
5.5
L
Serqet
0
1
1
0.5
L
Artemis
0
5
1
0.1
W
6
1
0
6
W
Aphrodite
Mommmy plz
Aphrodite
0
0
3
1.5
L
0
3
0
0
W
Guan Yu
ProGameStage
Guan Yu
0
0
1
0.5
W
2
0
5
4.5
L
Aphrodite
1
3
0
0.33
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,271
Damage
17,748
40,025
Taken
45,070
25,468
Mitigated
17,701
20,007
Healing
18,927
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
6,513
2,731
0
4,856
7,087
3,132
1,403
961
6,079
0
49,707
L
Serqet
1,366
376
0
4,512
9,462
3,056
0
2,466
6,996
0
22,500
L
Artemis
5,489
2,334
0
1,523
9,351
3,296
0
4,207
5,144
0
21,035
W
8,850
1,729
0
1,584
9,864
3,772
0
1,452
8,268
0
45,125
W
Aphrodite
Mommmy plz
Aphrodite
5,287
193
2,915
4,218
4,727
1,913
0
2,361
2,366
45,233
0
L
1,360
293
175
1,264
6,546
1,961
0
1,150
5,396
10,824
0
W
Guan Yu
ProGameStage
Guan Yu
3,088
825
0
3,066
8,672
8,376
79
0
8,033
0
46,490
W
5,533
139
0
3,368
9,675
8,275
124
1,251
8,258
18,950
0
L
Aphrodite
4,665
496
965
5,102
9,465
3,218
0
2,350
7,115
40,774
0
L
4,868
891
0
5,386
10,246
6,170
0
647
9,599
0
43,864

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,722
Gold Earned
26,433
358
Minions Killed
235
0
Camps Cleared
0
1,084,532
Distance Traveled
1,010,632
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
6,632
603
72
7
0
189,168
0
L
Serqet
5,022
457
44
4
0
252,807
0
L
Artemis
4,787
435
31
3
0
183,927
1
W
Thor
7,291
663
67
6
0
250,878
0
W
Aphrodite
6,433
585
94
9
0
197,277
4
L
Hel
4,611
419
16
1
0
159,772
2
W
Guan Yu
6,720
611
88
8
0
237,368
1
W
Ares
6,646
604
37
3
0
209,841
0
L
Aphrodite
6,190
563
71
6
0
203,781
3
L
Mulan
5,823
529
73
7
0
210,345
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role