Player Matchup

Tiamat
Tiamat
Blackheart241
Tiamat
Level 40
God Stats
1W - 4L
1,097 SR
Queue Stats
40W - 54L
1,244 Elo+
Solo
Charybdis
Charybdis
Corris_Tha_Flori
Charybdis
Level 88
God Stats
163W - 130L
1,411 SR
Queue Stats
280W - 281L
1,351 Elo+
Solo
Bellona
Bellona
PsychoExBF
Bellona
Level 96
God Stats
14W - 17L
1,503 SR
Queue Stats
324W - 314L
1,436 Elo+
Solo
Bacchus
Bacchus
REV_1313
Bacchus
Level 40
God Stats
11W - 6L
1,616 SR
Queue Stats
133W - 113L
1,569 Elo+
Party 2
Ne Zha
Ne Zha
pwnftw101
Ne Zha
Level 68
God Stats
12W - 14L
1,500 SR
Queue Stats
373W - 369L
1,405 Elo+
Party 2
Team Averages
Level 66
1,426 SR
1,401 Elo+

VS

Team Averages
Level 69
1,451 SR
1,439 Elo+
Terra
Terra
Blinkro
Terra
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 14L
1,311 Elo+
Party 1
Fenrir
Fenrir
KingArt_01
Fenrir
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 10L
1,449 Elo+
Solo
Merlin
Merlin
MeetTheDadJohn
Merlin
Level 68
God Stats
1W - 2L
1,502 SR
Queue Stats
30W - 29L
1,498 Elo+
Solo
Ishtar
Ishtar
StormySinnister
Ishtar
Level 67
God Stats
26W - 29L
1,499 SR
Queue Stats
33W - 37L
1,445 Elo+
Party 1
Cabrakan
Cabrakan
dakenscott
Cabrakan
Level 122
God Stats
0W - 1L
1,256 SR
Queue Stats
430W - 412L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 1
8,153
480
7,602
8,270
3,637
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Charybdis
15
2 / 0 / 4
8,971
528
10,668
10,455
3,950
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Bellona
PsychoExBF
Bellona
17
10 / 1 / 4
10,915
642
10,635
17,166
14,166
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Bacchus
REV_1313
Bacchus
11
0 / 0 / 5
7,842
461
7,644
14,256
16,675
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

Ne Zha
pwnftw101
Ne Zha
14
4 / 4 / 3
8,986
529
12,312
17,196
6,968
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Blinkro
Terra
11
0 / 1 / 0
7,138
420
4,124
18,206
13,520
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Fenrir
KingArt_01
Fenrir
12
4 / 4 / 2
8,106
477
7,785
11,314
4,793
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
2 / 1 / 1
8,436
496
7,601
11,749
4,834
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

11
0 / 3 / 0
6,302
371
10,221
15,032
4,638
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cabrakan
dakenscott
Cabrakan
11
0 / 8 / 3
7,260
427
4,808
14,191
10,392
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
12
17
Kills
6
6
Deaths
17
17
Assists
6
Player
Kills
Deaths
Assists
KDA
W
1
1
1
1.5
L
Terra
Blinkro
Terra
0
1
0
0
W
Charybdis
2
0
4
4
L
Fenrir
KingArt_01
Fenrir
4
4
2
1.25
L
2
1
1
2.5
W
Bellona
PsychoExBF
Bellona
10
1
4
12
W
Bacchus
REV_1313
Bacchus
0
0
5
2.5
L
0
3
0
0
L
Cabrakan
dakenscott
Cabrakan
0
8
3
0.19
W
Ne Zha
pwnftw101
Ne Zha
4
4
3
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,861
Damage
34,539
67,343
Taken
70,492
45,396
Mitigated
38,177
26,193
Healing
18,414
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,602
892
0
3,311
8,270
3,637
862
2,811
5,459
45,225
0
L
Terra
Blinkro
Terra
4,124
1,838
3,674
5,512
18,206
13,520
0
5,293
12,913
14,767
0
W
Charybdis
10,668
6,753
0
7,713
10,455
3,950
426
2,048
8,367
0
90,691
L
Fenrir
KingArt_01
Fenrir
7,785
2,335
0
1,100
11,314
4,793
0
1,845
9,469
0
35,887
L
7,601
349
212
2,496
11,749
4,834
21
5,973
5,776
60,694
0
W
Bellona
PsychoExBF
Bellona
10,635
2,694
0
4,305
17,166
14,166
201
3,145
13,567
0
73,428
W
Bacchus
REV_1313
Bacchus
7,644
1,242
492
5,508
14,256
16,675
178
3,700
10,475
24,588
0
L
10,221
6,366
0
4,920
15,032
4,638
0
1,634
13,398
0
53,038
L
Cabrakan
dakenscott
Cabrakan
4,808
197
0
500
14,191
10,392
370
501
13,690
36,816
0
W
Ne Zha
pwnftw101
Ne Zha
12,312
4,137
0
4,864
17,196
6,968
734
4,728
12,362
0
76,215

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,867
Gold Earned
37,242
441
Minions Killed
302
0
Camps Cleared
0
1,604,820
Distance Traveled
1,510,825
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
8,153
480
77
5
0
283,353
0
L
Terra
7,138
420
12
1
0
343,005
0
W
Charybdis
8,971
528
146
9
0
282,636
0
L
Fenrir
8,106
477
52
3
0
363,219
0
L
Merlin
8,436
496
97
6
0
317,791
0
W
Bellona
10,915
642
113
7
0
346,216
3
W
Bacchus
7,842
461
14
1
0
340,344
3
L
Ishtar
6,302
371
65
4
0
229,211
0
L
Cabrakan
7,260
427
76
4
0
257,599
1
W
Ne Zha
8,986
529
91
5
0
352,271
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role