Player Matchup

Lancelot
Lancelot
Gold I
CGoat3
Lancelot
Gold I
Level 113
God Stats
5W - 2L
1,803 SR
Queue Stats
119W - 117L
1,602 MMR
Solo
Poseidon
Poseidon
Gold III
MrEricCartmenez
Poseidon
Gold III
Level 166
God Stats
7W - 5L
1,662 SR
Queue Stats
305W - 299L
1,607 MMR
Solo
Sobek
Sobek
Bronze III
TTV_Hobbit_Jesus
Sobek
Bronze III
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,600 MMR
Solo
Chaac
Chaac
Gold V
TeedyRoosevelt
Chaac
Gold V
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
154W - 168L
1,603 MMR
Solo
Cernunnos
Cernunnos
Bronze III
TyShawon
Cernunnos
Bronze III
Level 66
God Stats
0W - 1L
1,642 SR
Queue Stats
2W - 4L
1,600 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 119
1,621 SR
1,602 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 123
1,609 SR
1,602 MMR
Bacchus
Bacchus
Bronze III
H34RTL355KTR
Bacchus
Bronze III
Level 163
God Stats
3W - 1L
1,707 SR
Queue Stats
3W - 4L
1,600 MMR
Party 1
Mercury
Mercury
Gold III
IsItKaldrIsItMe
Mercury
Gold III
Level 34
God Stats
2W - 0L
1,761 SR
Queue Stats
8W - 0L
1,806 MMR
Party 2
Sol
Sol
Gold II
THE-_-JTDizzle
Sol
Gold II
Level 172
God Stats
14W - 10L
1,581 SR
Queue Stats
469W - 463L
1,416 MMR
Party 2
Ah Puch
Ah Puch
Bronze III
chilllife1996
Ah Puch
Bronze III
Level 160
God Stats
2W - 3L
1,414 SR
Queue Stats
68W - 66L
1,600 MMR
Party 1
Odin
Odin
Gold II
Ömidus
Odin
Gold II
Level 84
God Stats
19W - 17L
1,580 SR
Queue Stats
106W - 113L
1,589 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
CGoat3
Lancelot
9
0 / 0 / 0
5,205
473
2,449
8,522
3,293
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Poseidon
10
1 / 5 / 0
5,662
515
2,584
8,240
3,276
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

7
0 / 3 / 0
4,788
435
1,392
10,498
8,519
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
0 / 3 / 0
5,915
538
3,578
9,411
5,554
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cernunnos
TyShawon
Cernunnos
9
0 / 1 / 0
5,041
458
2,064
6,153
2,211
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
MauiArtioAtlasKumbhakarna

VS

Bans
SusanoCu ChulainnJing WeiAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
H34RTL355KTR
Bacchus
9
1 / 0 / 1
5,022
457
4,532
4,248
3,833
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
3 / 0 / 2
6,610
601
3,530
6,530
2,106
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

11
1 / 0 / 1
6,849
623
4,288
4,623
1,412
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ah Puch
12
4 / 1 / 0
6,790
617
9,366
4,885
1,607
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Odin
Ömidus
Odin
12
3 / 0 / 0
6,993
636
5,563
6,772
7,159
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
16
1
Kills
12
12
Deaths
1
0
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Lancelot
CGoat3
Lancelot
0
0
0
0
W
Bacchus
H34RTL355KTR
Bacchus
1
0
1
1.5
W
3
0
2
4
L
Poseidon
1
5
0
0.2
W
1
0
1
1.5
L
0
3
0
0
L
0
3
0
0
L
Cernunnos
TyShawon
Cernunnos
0
1
0
0
W
Ah Puch
4
1
0
4
W
Odin
Ömidus
Odin
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,067
Damage
27,279
42,824
Taken
27,058
22,853
Mitigated
16,117
10,145
Healing
9,150
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
CGoat3
Lancelot
2,449
957
0
2,292
8,522
3,293
0
1,609
6,714
0
35,918
W
Bacchus
H34RTL355KTR
Bacchus
4,532
252
0
1,282
4,248
3,833
160
1,278
2,970
15,482
0
W
3,530
2,144
0
440
6,530
2,106
0
175
6,355
0
45,345
L
Poseidon
2,584
589
0
603
8,240
3,276
0
5,146
2,972
41,257
0
W
4,288
2,373
0
3,058
4,623
1,412
1,087
619
4,004
54,302
0
L
1,392
0
0
2,450
10,498
8,519
0
7,411
2,856
7,266
0
L
3,578
902
0
2,372
9,411
5,554
0
0
8,745
0
46,564
L
Cernunnos
TyShawon
Cernunnos
2,064
1,002
0
2,428
6,153
2,211
0
3,478
2,598
0
31,524
W
Ah Puch
9,366
166
0
1,128
4,885
1,607
378
1,904
2,981
51,654
0
W
Odin
Ömidus
Odin
5,563
1,454
0
3,242
6,772
7,159
0
0
6,772
0
43,299

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,611
Gold Earned
32,264
300
Minions Killed
355
0
Camps Cleared
0
1,096,889
Distance Traveled
1,164,292
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
5,205
473
56
5
0
254,334
1
W
Bacchus
5,022
457
24
2
0
250,327
1
W
Mercury
6,610
601
70
6
0
299,551
0
L
Poseidon
5,662
515
97
9
0
210,893
1
W
Sol
6,849
623
101
9
0
203,308
0
L
Sobek
4,788
435
8
1
0
211,074
3
L
Chaac
5,915
538
85
8
0
219,837
0
L
Cernunnos
5,041
458
54
5
0
200,751
0
W
Ah Puch
6,790
617
88
8
0
209,274
4
W
Odin
6,993
636
72
7
0
201,832
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role