Player Matchup

Zhong Kui
Zhong Kui
Silver II
Coopy256
Zhong Kui
Silver II
Level 136
God Stats
0W - 1L
1,312 SR
Queue Stats
155W - 176L
1,325 MMR
Solo
Cernunnos
Cernunnos
Gold V
FrostMike44
Cernunnos
Gold V
Level 162
God Stats
3W - 7L
1,501 SR
Queue Stats
86W - 103L
1,338 MMR
Solo
Cerberus
Cerberus
Silver I
hellz wingz
Cerberus
Silver I
Level 118
God Stats
4W - 6L
1,398 SR
Queue Stats
89W - 127L
1,362 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 139
1,404 SR
1,342 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 137
1,516 SR
1,342 MMR
Merlin
Merlin
Gold IV
DC Decray
Merlin
Gold IV
Level 124
God Stats
60W - 68L
1,549 SR
Queue Stats
461W - 549L
1,380 MMR
Solo
Fenrir
Fenrir
Gold V
FakeChris2001
Fenrir
Gold V
Level 124
God Stats
11W - 3L
1,500 SR
Queue Stats
495W - 543L
1,643 MMR
Party 1
Nike
Nike
Silver II
TMINNITT
Nike
Silver II
Level 164
God Stats
1W - 0L
1,500 SR
Queue Stats
118W - 136L
1,005 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Coopy256
Zhong Kui
19
5 / 1 / 1
11,662
777
18,523
12,876
11,362
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cernunnos
FrostMike44
Cernunnos
1
0 / 0 / 0
5,600
373
0
0
0
Cerberus
hellz wingz
Cerberus
17
2 / 2 / 5
10,552
703
9,778
17,592
17,769
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bans
AtlasAchillesMauiAh Muzen CabSurtr

VS

Bans
Baron SamediHorusBaba YagaBacchusChronos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
DC Decray
Merlin
17
2 / 2 / 0
11,085
739
9,916
11,741
4,176
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

16
1 / 2 / 2
11,294
753
8,543
15,458
15,276
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nike
14
0 / 3 / 2
9,634
642
6,093
15,289
15,013
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
7
7
Kills
3
3
Deaths
7
6
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
Coopy256
Zhong Kui
5
1
1
5.5
W
Merlin
DC Decray
Merlin
2
2
0
1
W
1
2
2
1
L
Cernunnos
FrostMike44
Cernunnos
0
0
0
0
W
Nike
0
3
2
0.33
L
Cerberus
hellz wingz
Cerberus
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,301
Damage
24,552
30,468
Taken
42,488
29,131
Mitigated
34,465
7,835
Healing
11,352
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
Coopy256
Zhong Kui
18,523
1,334
0
5,125
12,876
11,362
120
4,188
8,688
69,434
0
W
Merlin
DC Decray
Merlin
9,916
900
0
2,230
11,741
4,176
832
7,998
3,743
71,141
0
W
8,543
3,268
0
5,348
15,458
15,276
1,321
10,989
4,469
0
27,381
L
Cernunnos
FrostMike44
Cernunnos
0
0
0
0
0
0
0
0
0
0
0
W
Nike
6,093
593
0
3,774
15,289
15,013
371
9,619
5,670
1,303
32,025
L
Cerberus
hellz wingz
Cerberus
9,778
507
0
2,710
17,592
17,769
0
6,561
11,031
34,688
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,814
Gold Earned
32,013
190
Minions Killed
203
0
Camps Cleared
0
520,089
Distance Traveled
829,653
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
11,662
777
125
8
0
257,680
0
W
Merlin
11,085
739
131
9
0
259,632
1
W
Fenrir
11,294
753
28
2
0
283,313
2
L
Cernunnos
5,600
373
0
0
0
0
0
W
Nike
9,634
642
44
3
0
286,708
0
L
Cerberus
10,552
703
65
4
0
262,409
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role