Player Matchup

Janus
Janus
AmarokAdalwolf
Janus
Level 99
God Stats
7W - 14L
1,539 SR
Queue Stats
339W - 253L
1,641 Elo+
Party 2
Cu Chulainn
Cu Chulainn
MYM TLy x1618xJ
Cu Chulainn
Level 127
God Stats
4W - 5L
1,500 SR
Queue Stats
235W - 218L
1,491 Elo+
Party 1
Nu Wa
Nu Wa
TGx Aztek
Nu Wa
Level 127
God Stats
246W - 220L
1,559 SR
Queue Stats
255W - 244L
1,542 Elo+
Solo
Ymir
Ymir
TearyCracker479
Ymir
Level 142
God Stats
3W - 6L
1,559 SR
Queue Stats
263W - 253L
1,495 Elo+
Party 1
Fenrir
Fenrir
YungGelo
Fenrir
Level 55
God Stats
1W - 6L
1,287 SR
Queue Stats
121W - 88L
1,597 Elo+
Party 2
Team Averages
Level 110
1,489 SR
1,553 Elo+

VS

Team Averages
Level 114
1,715 SR
1,628 Elo+
Geb
Geb
Bockers
Geb
Level 116
God Stats
1W - 1L
1,500 SR
Queue Stats
125W - 109L
1,556 Elo+
Party 3
Da Ji
Da Ji
Grumgis
Da Ji
Level 16
God Stats
1W - 0L
1,731 SR
Queue Stats
2W - 0L
1,792 Elo+
Party 4
Surtr
Surtr
SillyNotion
Surtr
Level 125
God Stats
12W - 5L
1,747 SR
Queue Stats
122W - 106L
1,546 Elo+
Party 3
Janus
Janus
XDWALLY
Janus
Level 169
God Stats
14W - 10L
1,541 SR
Queue Stats
187W - 157L
1,575 Elo+
Solo
Martichoras
Martichoras
shadog514
Martichoras
Level 145
God Stats
14W - 2L
2,053 SR
Queue Stats
97W - 39L
1,670 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 3 / 4
8,014
729
10,966
10,664
4,787
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cu Chulainn
MYM TLy x1618xJ
Cu Chulainn
14
2 / 5 / 2
7,738
703
13,443
14,584
13,639
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nu Wa
TGx Aztek
Nu Wa
11
0 / 3 / 2
6,555
596
3,917
4,578
1,506
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
2 / 4 / 4
8,385
762
6,764
11,426
11,972
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
YungGelo
Fenrir
13
2 / 3 / 5
7,668
697
7,071
11,800
6,242
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
13
1 / 3 / 6
8,073
734
5,491
13,052
11,183
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Da Ji
Grumgis
Da Ji
16
3 / 1 / 8
8,556
778
8,302
8,250
10,121
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
3 / 4 / 8
8,063
733
9,243
14,739
14,891
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Janus
XDWALLY
Janus
17
5 / 0 / 7
9,374
852
10,144
7,436
3,900
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Martichoras
shadog514
Martichoras
16
6 / 0 / 10
8,839
804
13,318
11,704
6,300
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
57
8
Kills
18
18
Deaths
8
17
Assists
39
Player
Kills
Deaths
Assists
KDA
L
2
3
4
1.33
W
Geb
1
3
6
1.33
W
Da Ji
Grumgis
Da Ji
3
1
8
7
L
Cu Chulainn
MYM TLy x1618xJ
Cu Chulainn
2
5
2
0.6
W
3
4
8
1.75
L
Nu Wa
TGx Aztek
Nu Wa
0
3
2
0.33
L
2
4
4
1
W
Janus
XDWALLY
Janus
5
0
7
8.5
L
Fenrir
YungGelo
Fenrir
2
3
5
1.5
W
Martichoras
shadog514
Martichoras
6
0
10
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,161
Damage
46,498
53,052
Taken
55,181
38,146
Mitigated
46,395
5,675
Healing
12,474
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,966
565
0
1,275
10,664
4,787
0
2,852
7,812
37,900
0
W
Geb
5,491
1,331
1,837
1,793
13,052
11,183
0
4,969
7,983
10,728
0
W
Da Ji
Grumgis
Da Ji
8,302
2,841
0
497
8,250
10,121
44
3,057
5,169
0
22,068
L
Cu Chulainn
MYM TLy x1618xJ
Cu Chulainn
13,443
1,145
0
28
14,584
13,639
0
5,775
8,809
0
29,521
W
9,243
2,722
0
1,505
14,739
14,891
0
6,170
8,443
427
24,449
L
Nu Wa
TGx Aztek
Nu Wa
3,917
1,157
0
0
4,578
1,506
0
1,413
3,165
9,630
0
L
6,764
1,060
0
1,954
11,426
11,972
0
2,289
9,137
27,172
0
W
Janus
XDWALLY
Janus
10,144
729
162
2,018
7,436
3,900
43
2,360
4,963
57,082
0
L
Fenrir
YungGelo
Fenrir
7,071
1,290
0
2,418
11,800
6,242
0
3,603
8,197
0
11,731
W
Martichoras
shadog514
Martichoras
13,318
5,244
0
4,662
11,704
6,300
918
4,668
6,976
0
37,792

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,360
Gold Earned
42,905
189
Minions Killed
226
0
Camps Cleared
0
965,353
Distance Traveled
1,085,198
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
8,014
729
71
6
0
215,712
0
W
Geb
8,073
734
2
0
0
214,312
1
W
Da Ji
8,556
778
44
4
0
219,412
0
L
Cu Chulainn
7,738
703
40
4
0
223,769
0
W
Surtr
8,063
733
27
2
0
209,730
0
L
Nu Wa
6,555
596
13
1
0
121,933
0
L
Ymir
8,385
762
51
5
0
193,439
0
W
Janus
9,374
852
106
10
0
230,131
4
L
Fenrir
7,668
697
14
1
0
210,500
0
W
Martichoras
8,839
804
47
4
0
211,613
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role