Player Matchup

Zeus
Zeus
Lhaqe
Zeus
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 20L
1,718 Elo+
Party 1
Sylvanus
Sylvanus
Memester32
Sylvanus
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
74W - 52L
1,650 Elo+
Party 1
Jormungandr
Jormungandr
MidTowerDefender
Jormungandr
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 27L
1,825 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Mylantson
Cu Chulainn
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 46L
1,632 Elo+
Party 1
Set
Set
SavageMonkey480
Set
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 17L
1,703 Elo+
Solo
Team Averages
Level 92
1,500 SR
1,706 Elo+

VS

Team Averages
Level 21
1,500 SR
1,458 Elo+
Tyr
Tyr
Alberto1Crro
Tyr
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Chang'e
Chang'e
Vorakan
Chang'e
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 23L
1,421 Elo+
Solo
Cu Chulainn
Cu Chulainn
randomperv
Cu Chulainn
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 5L
1,557 Elo+
Solo
Chronos
Chronos
yxng pluggz
Chronos
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,194 Elo+
Solo
Serqet
Serqet
нєrσи
Serqet
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,619 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Lhaqe
Zeus
12
4 / 1 / 4
6,624
1,325
8,115
3,475
1,503
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
Memester32
Sylvanus
12
3 / 0 / 9
7,165
1,433
3,536
7,151
5,274
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Jormungandr
MidTowerDefender
Jormungandr
11
4 / 2 / 3
6,586
1,317
6,289
5,726
3,245
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cu Chulainn
Mylantson
Cu Chulainn
8
0 / 3 / 8
5,444
1,089
3,022
5,672
4,013
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

9
1 / 2 / 4
5,785
1,157
1,700
4,704
2,475
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 0
4,647
929
1,059
5,190
3,715
Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Chang'e
Vorakan
Chang'e
9
0 / 4 / 5
5,270
1,054
4,003
6,326
1,975
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
randomperv
Cu Chulainn
9
1 / 3 / 2
5,133
1,027
2,986
7,993
5,566
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chronos
yxng pluggz
Chronos
5
0 / 0 / 0
4,232
846
0
0
0
Serqet
нєrσи
Serqet
11
5 / 3 / 1
5,943
1,189
908
5,687
3,440
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
14
12
Kills
6
8
Deaths
12
28
Assists
8
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
W
Zeus
Lhaqe
Zeus
4
1
4
6
W
Sylvanus
Memester32
Sylvanus
3
0
9
7.5
W
Jormungandr
MidTowerDefender
Jormungandr
4
2
3
2.75
W
Cu Chulainn
Mylantson
Cu Chulainn
0
3
8
1.33
W
1
2
4
1.5
L
Chang'e
Vorakan
Chang'e
0
4
5
0.63
L
Cu Chulainn
randomperv
Cu Chulainn
1
3
2
0.67
L
Chronos
yxng pluggz
Chronos
0
0
0
0
L
Serqet
нєrσи
Serqet
5
3
1
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,662
Damage
8,956
26,728
Taken
25,196
16,510
Mitigated
14,696
11,472
Healing
3,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,059
321
0
37
5,190
3,715
0
4,330
824
0
3,758
W
Zeus
Lhaqe
Zeus
8,115
1,406
241
563
3,475
1,503
1,624
516
2,959
14,850
0
W
Sylvanus
Memester32
Sylvanus
3,536
833
3,348
5,248
7,151
5,274
377
983
6,168
5,140
0
W
Jormungandr
MidTowerDefender
Jormungandr
6,289
1,255
407
578
5,726
3,245
710
851
4,840
12,575
0
W
Cu Chulainn
Mylantson
Cu Chulainn
3,022
1,047
0
353
5,672
4,013
131
434
5,238
0
7,041
W
1,700
685
0
734
4,704
2,475
242
1,219
3,485
0
3,531
L
Chang'e
Vorakan
Chang'e
4,003
302
675
888
6,326
1,975
0
4,785
1,406
6,484
0
L
Cu Chulainn
randomperv
Cu Chulainn
2,986
435
240
730
7,993
5,566
0
4,228
3,721
0
8,752
L
Chronos
yxng pluggz
Chronos
0
0
0
0
0
0
0
0
0
0
0
L
Serqet
нєrσи
Serqet
908
76
463
466
5,687
3,440
0
4,262
1,305
0
1,902

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,604
Gold Earned
25,225
50
Minions Killed
19
0
Camps Cleared
0
491,990
Distance Traveled
353,951
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
4,647
929
6
1
0
105,530
0
W
Zeus
6,624
1,325
22
4
0
92,635
0
W
Sylvanus
7,165
1,433
5
1
0
99,675
0
W
Jormungandr
6,586
1,317
13
3
0
101,812
0
W
Cu Chulainn
5,444
1,089
3
1
0
92,661
0
W
Set
5,785
1,157
7
1
0
105,207
0
L
Chang'e
5,270
1,054
2
0
0
79,227
0
L
Cu Chulainn
5,133
1,027
7
1
0
77,413
3
L
Chronos
4,232
846
0
0
0
0
0
L
Serqet
5,943
1,189
4
1
0
91,781
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role