Player Matchup

The Morrigan
The Morrigan
BadPanda Bike
The Morrigan
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,371 Elo+
Party 1
Apollo
Apollo
Conitiv
Apollo
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
63W - 58L
1,545 Elo+
Party 1
Erlang Shen
Erlang Shen
FDSxEnergiex56
Erlang Shen
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 15L
1,596 Elo+
Party 1
Rama
Rama
InFamouS Veget
Rama
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 19L
1,564 Elo+
Party 1
Chang'e
Chang'e
Zizanie
Chang'e
Level 159
God Stats
2W - 2L
1,525 SR
Queue Stats
116W - 111L
1,550 Elo+
Party 1
Team Averages
Level 130
1,505 SR
1,526 Elo+

VS

Team Averages
Level 141
1,439 SR
1,505 Elo+
Artemis
Artemis
 
Artemis
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
 
Terra
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
DeceivingCargo2
Anhur
Level 116
God Stats
2W - 0L
1,500 SR
Queue Stats
21W - 10L
1,524 Elo+
Party 2
Nu Wa
Nu Wa
Taikaponi
Nu Wa
Level 122
God Stats
4W - 3L
1,504 SR
Queue Stats
168W - 176L
1,549 Elo+
Party 2
Ne Zha
Ne Zha
weestef
Ne Zha
Level 197
God Stats
8W - 11L
1,191 SR
Queue Stats
575W - 614L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
BadPanda Bike
The Morrigan
15
2 / 6 / 2
8,242
687
7,444
13,197
4,072
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
Conitiv
Apollo
14
2 / 5 / 4
7,997
666
10,614
15,769
6,012
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Erlang Shen
FDSxEnergiex56
Erlang Shen
16
2 / 4 / 5
8,571
714
10,839
17,857
15,876
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
0 / 5 / 4
7,197
600
3,385
13,964
4,335
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chang'e
Zizanie
Chang'e
14
3 / 5 / 1
8,580
715
8,870
16,403
5,390
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
17
6 / 2 / 17
10,223
852
16,981
9,215
4,564
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Terra
 
Terra
17
2 / 1 / 21
9,558
797
8,595
14,264
16,442
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

16
6 / 1 / 11
10,081
840
7,083
10,462
5,257
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nu Wa
Taikaponi
Nu Wa
17
7 / 3 / 16
10,211
851
17,216
10,234
4,359
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ne Zha
weestef
Ne Zha
15
4 / 3 / 9
8,987
749
22,330
13,637
7,552
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
99
9
Kills
25
25
Deaths
10
16
Assists
74
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
6
2
17
7.25
W
Terra
 
Terra
2
1
21
12.5
L
The Morrigan
BadPanda Bike
The Morrigan
2
6
2
0.5
L
Apollo
Conitiv
Apollo
2
5
4
0.8
W
6
1
11
11.5
L
Erlang Shen
FDSxEnergiex56
Erlang Shen
2
4
5
1.13
L
0
5
4
0.4
W
Nu Wa
Taikaponi
Nu Wa
7
3
16
5
L
Chang'e
Zizanie
Chang'e
3
5
1
0.7
W
Ne Zha
weestef
Ne Zha
4
3
9
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,152
Damage
72,205
77,190
Taken
57,812
35,685
Mitigated
38,174
33,583
Healing
30,697
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
16,981
6,812
1,743
1,245
9,215
4,564
2,973
2,023
7,023
0
32,520
W
Terra
 
Terra
8,595
947
5,795
5,909
14,264
16,442
327
5,476
8,596
17,444
0
L
The Morrigan
BadPanda Bike
The Morrigan
7,444
555
454
697
13,197
4,072
0
5,429
7,768
15,868
393
L
Apollo
Conitiv
Apollo
10,614
5,833
1,050
2,067
15,769
6,012
280
3,928
11,841
0
23,068
W
7,083
2,827
2,907
3,175
10,462
5,257
1,337
3,234
6,942
0
18,385
L
Erlang Shen
FDSxEnergiex56
Erlang Shen
10,839
2,112
344
4,345
17,857
15,876
0
7,204
10,653
1,814
20,910
L
3,385
2,739
2,214
3,103
13,964
4,335
0
3,248
10,716
0
12,288
W
Nu Wa
Taikaponi
Nu Wa
17,216
2,981
2,002
1,977
10,234
4,359
2,183
1,805
8,117
35,792
0
L
Chang'e
Zizanie
Chang'e
8,870
211
12,595
6,714
16,403
5,390
0
6,002
10,401
20,544
0
W
Ne Zha
weestef
Ne Zha
22,330
1,267
1,550
4,394
13,637
7,552
837
4,303
8,996
0
40,692

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,587
Gold Earned
49,060
110
Minions Killed
141
0
Camps Cleared
0
926,995
Distance Traveled
1,145,243
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
10,223
852
35
3
0
207,305
0
W
Terra
9,558
797
22
2
0
256,032
0
L
The Morrigan
8,242
687
34
3
0
171,742
0
L
Apollo
7,997
666
23
2
0
191,190
0
W
Anhur
10,081
840
26
2
0
237,999
0
L
Erlang Shen
8,571
714
14
1
0
198,732
0
L
Rama
7,197
600
25
2
0
164,780
0
W
Nu Wa
10,211
851
34
3
0
212,318
1
L
Chang'e
8,580
715
14
1
0
200,551
0
W
Ne Zha
8,987
749
24
2
0
231,589
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role