Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Arturogks
Danzaburou
Level 45
God Stats
26W - 13L
1,583 SR
Queue Stats
101W - 91L
1,394 Elo+
Party 3
Sol
Sol
Babazooky
Sol
Level 46
God Stats
2W - 4L
1,298 SR
Queue Stats
306W - 281L
1,277 Elo+
Party 3
Nu Wa
Nu Wa
EboniFox
Nu Wa
Level 56
God Stats
2W - 2L
1,288 SR
Queue Stats
14W - 18L
1,414 Elo+
Party 2
Achilles
Achilles
iThePanicShow
Achilles
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 14L
1,414 Elo+
Party 2
Team Averages
Level 70
1,434 SR
1,400 Elo+

VS

Team Averages
Level 97
1,546 SR
1,401 Elo+
Hera
Hera
IrishGold2402
Hera
Level 42
God Stats
2W - 4L
1,500 SR
Queue Stats
103W - 113L
1,401 Elo+
Party 1
Horus
Horus
JesusTheDrunk11
Horus
Level 118
God Stats
5W - 7L
1,601 SR
Queue Stats
85W - 82L
1,444 Elo+
Party 1
Thanatos
Thanatos
RRRANCHITUP
Thanatos
Level 123
God Stats
8W - 12L
1,559 SR
Queue Stats
36W - 59L
1,387 Elo+
Party 1
Chaac
Chaac
ReggiePuddle
Chaac
Level 86
God Stats
0W - 2L
1,266 SR
Queue Stats
109W - 120L
1,391 Elo+
Party 1
Hel
Hel
ZyroRivalles
Hel
Level 118
God Stats
34W - 26L
1,804 SR
Queue Stats
200W - 187L
1,383 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
16
9 / 3 / 2
10,041
717
11,632
15,848
9,698
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
Arturogks
Danzaburou
13
3 / 2 / 4
7,834
560
7,683
8,581
2,968
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
3 / 3 / 3
8,662
619
8,774
13,810
4,597
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nu Wa
EboniFox
Nu Wa
11
4 / 5 / 2
7,328
523
8,462
9,767
3,131
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Achilles
iThePanicShow
Achilles
11
0 / 1 / 5
7,179
513
3,124
8,581
7,732
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 7 / 0
5,377
384
4,158
8,835
2,693
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
0 / 2 / 4
6,276
448
3,567
10,068
7,474
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thanatos
RRRANCHITUP
Thanatos
13
13 / 1 / 0
8,904
636
13,970
11,544
4,834
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
0 / 3 / 5
7,304
522
10,422
14,183
11,069
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Mace

Mace

+10
Physical Power

12
1 / 6 / 2
7,247
518
5,719
9,623
2,824
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
25
19
Kills
14
14
Deaths
19
16
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
9
3
2
3.33
W
Danzaburou
Arturogks
Danzaburou
3
2
4
2.5
W
3
3
3
1.5
W
Nu Wa
EboniFox
Nu Wa
4
5
2
1
L
0
7
0
0
L
0
2
4
1
L
Thanatos
RRRANCHITUP
Thanatos
13
1
0
13
L
0
3
5
0.83
L
1
6
2
0.33
W
Achilles
iThePanicShow
Achilles
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,675
Damage
37,836
56,587
Taken
54,253
28,126
Mitigated
28,894
22,513
Healing
24,509
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
11,632
3,495
0
4,259
15,848
9,698
0
2,293
13,430
0
77,904
W
Danzaburou
Arturogks
Danzaburou
7,683
2,441
0
4,545
8,581
2,968
406
2,065
6,475
0
71,007
W
8,774
3,116
0
9,201
13,810
4,597
895
943
12,860
61,517
0
W
Nu Wa
EboniFox
Nu Wa
8,462
2,700
0
2,024
9,767
3,131
0
2,765
6,956
41,476
0
L
4,158
1,015
0
381
8,835
2,693
0
593
8,242
32,933
0
L
3,567
1,637
1,248
3,935
10,068
7,474
0
2,052
8,016
0
19,772
L
Thanatos
RRRANCHITUP
Thanatos
13,970
6,039
0
11,133
11,544
4,834
0
4,654
6,890
0
48,081
L
10,422
2,864
27
4,279
14,183
11,069
0
6,429
7,754
0
52,464
L
5,719
457
1,016
2,490
9,623
2,824
437
3,568
6,055
52,711
0
W
Achilles
iThePanicShow
Achilles
3,124
925
0
2,484
8,581
7,732
66
1,789
6,384
92
13,713

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,044
Gold Earned
35,108
403
Minions Killed
316
0
Camps Cleared
0
1,386,867
Distance Traveled
1,430,400
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,041
717
120
9
0
280,271
0
W
Danzaburou
7,834
560
103
7
0
267,781
0
W
Sol
8,662
619
91
7
0
263,749
0
W
Nu Wa
7,328
523
54
4
0
267,047
2
L
Hera
5,377
384
41
3
0
239,616
0
L
Horus
6,276
448
34
2
0
313,111
2
L
Thanatos
8,904
636
62
4
0
300,886
0
L
Chaac
7,304
522
85
6
0
292,647
0
L
Hel
7,247
518
94
7
0
284,140
3
W
Achilles
7,179
513
35
3
0
308,019
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role