Player Matchup

Ymir
Ymir
BenHoHoHo
Ymir
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 12L
1,878 Elo+
Party 1
Osiris
Osiris
Memester32
Osiris
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
74W - 52L
1,611 Elo+
Party 1
Tsukuyomi
Tsukuyomi
MidTowerDefender
Tsukuyomi
Level 28
God Stats
4W - 1L
1,686 SR
Queue Stats
39W - 27L
1,780 Elo+
Party 1
Tiamat
Tiamat
Mylantson
Tiamat
Level 128
God Stats
5W - 5L
1,422 SR
Queue Stats
42W - 46L
1,570 Elo+
Party 1
Jormungandr
Jormungandr
idiotwithpower
Jormungandr
Level 67
God Stats
4W - 1L
1,500 SR
Queue Stats
72W - 57L
1,600 Elo+
Party 1
Team Averages
Level 79
1,521 SR
1,688 Elo+

VS

Team Averages
Level 21
1,466 SR
1,406 Elo+
Kuzenbo
Kuzenbo
ContemptMonk
Kuzenbo
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 22L
1,690 Elo+
Solo
Jing Wei
Jing Wei
Kusica
Jing Wei
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
29W - 36L
1,215 Elo+
Solo
Xing Tian
Xing Tian
hemi98
Xing Tian
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 13L
1,474 Elo+
Solo
Kumbhakarna
Kumbhakarna
iamdsean
Kumbhakarna
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 22L
1,416 Elo+
Solo
Erlang Shen
Erlang Shen
omegakira66
Erlang Shen
Level 17
God Stats
3W - 2L
1,332 SR
Queue Stats
532W - 548L
1,237 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
16
4 / 2 / 15
9,030
903
6,565
6,816
6,877
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Osiris
Memester32
Osiris
14
2 / 5 / 13
8,400
840
8,463
12,390
7,380
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tsukuyomi
16
5 / 4 / 14
9,422
942
10,539
12,364
5,670
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Tiamat
Mylantson
Tiamat
16
7 / 2 / 11
9,702
970
12,955
9,195
7,214
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Jormungandr
idiotwithpower
Jormungandr
15
7 / 2 / 10
9,167
917
14,071
9,440
5,998
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
ContemptMonk
Kuzenbo
13
4 / 7 / 3
8,121
812
6,746
16,625
22,552
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jing Wei
Kusica
Jing Wei
16
4 / 6 / 6
8,547
855
9,038
12,695
5,639
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xing Tian
hemi98
Xing Tian
14
2 / 6 / 6
6,846
685
4,897
12,920
14,985
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Kumbhakarna
iamdsean
Kumbhakarna
1
0 / 0 / 0
2,436
244
0
0
0
Erlang Shen
omegakira66
Erlang Shen
14
3 / 6 / 6
8,062
806
5,817
15,392
14,040
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
34
25
Kills
13
15
Deaths
25
63
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Ymir
4
2
15
5.75
L
Kuzenbo
ContemptMonk
Kuzenbo
4
7
3
0.79
L
Jing Wei
Kusica
Jing Wei
4
6
6
1.17
W
Osiris
Memester32
Osiris
2
5
13
1.7
W
Tsukuyomi
5
4
14
3
W
Tiamat
Mylantson
Tiamat
7
2
11
6.25
L
Xing Tian
hemi98
Xing Tian
2
6
6
0.83
L
Kumbhakarna
iamdsean
Kumbhakarna
0
0
0
0
W
Jormungandr
idiotwithpower
Jormungandr
7
2
10
6
L
Erlang Shen
omegakira66
Erlang Shen
3
6
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,593
Damage
26,498
50,205
Taken
57,632
33,139
Mitigated
57,216
17,960
Healing
9,946
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
6,565
1,413
841
555
6,816
6,877
0
1,284
5,532
8,810
0
L
Kuzenbo
ContemptMonk
Kuzenbo
6,746
1,949
322
2,175
16,625
22,552
9
8,345
7,758
12,566
0
L
Jing Wei
Kusica
Jing Wei
9,038
5,984
574
2,619
12,695
5,639
141
6,907
5,073
0
21,897
W
Osiris
Memester32
Osiris
8,463
3,757
989
3,219
12,390
7,380
1,296
3,814
8,576
0
12,032
W
Tsukuyomi
10,539
2,212
1,033
4,075
12,364
5,670
2,587
2,654
9,710
0
27,177
W
Tiamat
Mylantson
Tiamat
12,955
1,170
307
2,974
9,195
7,214
186
1,782
7,413
26,038
0
L
Xing Tian
hemi98
Xing Tian
4,897
464
0
347
12,920
14,985
0
5,772
6,550
8,131
0
L
Kumbhakarna
iamdsean
Kumbhakarna
0
0
0
0
0
0
0
0
0
0
0
W
Jormungandr
idiotwithpower
Jormungandr
14,071
3,755
1,376
2,591
9,440
5,998
759
2,109
7,331
23,523
0
L
Erlang Shen
omegakira66
Erlang Shen
5,817
2,105
1,269
2,640
15,392
14,040
0
10,192
4,660
0
9,038

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,721
Gold Earned
34,012
127
Minions Killed
51
0
Camps Cleared
0
885,107
Distance Traveled
624,380
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,030
903
7
1
0
126,711
0
L
Kuzenbo
8,121
812
3
0
0
160,806
0
L
Jing Wei
8,547
855
37
4
0
158,346
0
W
Osiris
8,400
840
17
2
0
202,523
0
W
Tsukuyomi
9,422
942
32
3
0
215,460
0
W
Tiamat
9,702
970
38
4
0
172,077
0
L
Xing Tian
6,846
685
4
0
0
129,616
0
L
Kumbhakarna
2,436
244
0
0
0
0
0
W
Jormungandr
9,167
917
33
3
0
168,336
0
L
Erlang Shen
8,062
806
7
1
0
175,612
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role