Player Matchup

Ra
Ra
Hiiipowerjb91
Ra
Level 63
God Stats
211W - 246L
1,449 SR
Queue Stats
214W - 251L
1,338 Elo+
Party 1
Achilles
Achilles
RonFrog05ttv
Achilles
Level 97
God Stats
77W - 73L
1,571 SR
Queue Stats
150W - 135L
1,582 Elo+
Party 1
Jing Wei
Jing Wei
koolaid38924
Jing Wei
Level 59
God Stats
81W - 96L
1,446 SR
Queue Stats
144W - 146L
1,363 Elo+
Party 1
Team Averages
Level 73
1,489 SR
1,428 Elo+

VS

Team Averages
Level 113
1,502 SR
1,388 Elo+
Baba Yaga
Baba Yaga
DarkOutcast1358
Baba Yaga
Level 103
God Stats
103W - 108L
1,436 SR
Queue Stats
262W - 273L
1,356 Elo+
Solo
Atlas
Atlas
Unnotables
Atlas
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,298 Elo+
Solo
Nemesis
Nemesis
laang76
Nemesis
Level 180
God Stats
3W - 4L
1,571 SR
Queue Stats
543W - 548L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 0 / 7
10,444
803
14,519
10,661
4,617
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Achilles
RonFrog05ttv
Achilles
15
6 / 0 / 4
10,063
774
11,572
13,589
10,002
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jing Wei
koolaid38924
Jing Wei
13
2 / 1 / 5
8,951
689
6,623
10,674
4,225
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
DarkOutcast1358
Baba Yaga
14
0 / 5 / 1
8,190
630
10,626
12,614
6,186
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Atlas
12
0 / 4 / 1
8,149
627
8,304
15,608
13,774
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nemesis
laang76
Nemesis
14
1 / 1 / 0
8,541
657
10,704
13,038
8,222
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
3
10
Kills
1
1
Deaths
10
16
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Baba Yaga
DarkOutcast1358
Baba Yaga
0
5
1
0.1
W
2
0
7
5.5
W
Achilles
RonFrog05ttv
Achilles
6
0
4
8
L
Atlas
0
4
1
0.13
W
Jing Wei
koolaid38924
Jing Wei
2
1
5
4.5
L
Nemesis
laang76
Nemesis
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,714
Damage
29,634
34,924
Taken
41,260
18,844
Mitigated
28,182
15,902
Healing
9,498
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baba Yaga
DarkOutcast1358
Baba Yaga
10,626
861
396
2,619
12,614
6,186
0
5,515
7,099
39,070
0
W
14,519
385
3,012
5,226
10,661
4,617
343
5,455
5,206
66,132
0
W
Achilles
RonFrog05ttv
Achilles
11,572
4,852
0
4,018
13,589
10,002
60
7,756
5,833
0
24,746
L
Atlas
8,304
2,838
0
755
15,608
13,774
0
5,214
10,394
18,393
0
W
Jing Wei
koolaid38924
Jing Wei
6,623
5,713
432
3,214
10,674
4,225
1,124
5,980
4,694
0
22,487
L
Nemesis
laang76
Nemesis
10,704
3,691
0
5,728
13,038
8,222
0
3,844
9,194
353
40,042

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,458
Gold Earned
24,880
170
Minions Killed
128
0
Camps Cleared
0
795,753
Distance Traveled
744,952
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baba Yaga
8,190
630
51
4
0
243,541
0
W
Ra
10,444
803
117
9
0
280,372
1
W
Achilles
10,063
774
16
1
0
277,171
0
L
Atlas
8,149
627
20
2
0
218,143
0
W
Jing Wei
8,951
689
37
3
0
238,210
4
L
Nemesis
8,541
657
57
4
0
283,268
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role