Player Matchup

Chronos
Chronos
 
Chronos
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
ScoobyLarenzo
Fenrir
Level 139
God Stats
1W - 5L
1,702 SR
Queue Stats
132W - 118L
1,589 Elo+
Party 2
Nu Wa
Nu Wa
TheCerpico
Nu Wa
Level 146
God Stats
9W - 3L
1,993 SR
Queue Stats
249W - 173L
1,599 Elo+
Solo
Horus
Horus
killerCroc_Chrys
Horus
Level 109
God Stats
0W - 2L
1,500 SR
Queue Stats
165W - 146L
1,585 Elo+
Party 2
Cu Chulainn
Cu Chulainn
wings1
Cu Chulainn
Level 106
God Stats
1W - 2L
1,640 SR
Queue Stats
11W - 14L
1,491 Elo+
Solo
Team Averages
Level 130
1,667 SR
1,553 Elo+

VS

Team Averages
Level 144
1,657 SR
1,519 Elo+
Neith
Neith
Austintoy1
Neith
Level 153
God Stats
5W - 2L
1,582 SR
Queue Stats
280W - 265L
1,615 Elo+
Solo
Ne Zha
Ne Zha
PeetaForTheWin
Ne Zha
Level 145
God Stats
11W - 9L
1,697 SR
Queue Stats
179W - 171L
1,658 Elo+
Party 1
Cu Chulainn
Cu Chulainn
UnknownFenrir08
Cu Chulainn
Level 157
God Stats
15W - 7L
1,905 SR
Queue Stats
494W - 452L
1,568 Elo+
Solo
Sylvanus
Sylvanus
feldiphenry
Sylvanus
Level 142
God Stats
1W - 3L
1,326 SR
Queue Stats
14W - 17L
1,239 Elo+
Solo
Tiamat
Tiamat
pivbjop
Tiamat
Level 125
God Stats
6W - 8L
1,775 SR
Queue Stats
146W - 148L
1,516 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
10
0 / 4 / 0
5,277
528
2,170
6,939
2,665
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

9
0 / 2 / 0
5,071
507
1,959
8,616
3,178
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nu Wa
10
1 / 0 / 0
5,545
555
5,975
2,949
952
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

8
0 / 1 / 0
4,816
482
1,654
8,586
4,653
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cu Chulainn
wings1
Cu Chulainn
10
0 / 2 / 0
5,679
568
4,475
9,733
6,078
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
12
3 / 0 / 2
6,513
651
8,260
5,316
2,064
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

10
0 / 0 / 4
5,538
554
3,469
8,305
2,827
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Cu Chulainn
UnknownFenrir08
Cu Chulainn
11
2 / 0 / 1
6,209
621
6,344
7,771
5,944
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sylvanus
feldiphenry
Sylvanus
9
3 / 0 / 0
5,153
515
1,741
5,700
3,527
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tiamat
pivbjop
Tiamat
10
1 / 1 / 1
5,517
552
3,384
3,876
2,253
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
17
1
Kills
9
9
Deaths
1
0
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Chronos
 
Chronos
0
4
0
0
W
Neith
3
0
2
4
W
0
0
4
2
L
0
2
0
0
L
Nu Wa
1
0
0
1
W
Cu Chulainn
UnknownFenrir08
Cu Chulainn
2
0
1
2.5
W
Sylvanus
feldiphenry
Sylvanus
3
0
0
3
L
0
1
0
0
W
Tiamat
pivbjop
Tiamat
1
1
1
1.5
L
Cu Chulainn
wings1
Cu Chulainn
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,233
Damage
23,198
36,823
Taken
30,968
17,526
Mitigated
16,615
11,938
Healing
8,605
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
 
Chronos
2,170
500
0
1,193
6,939
2,665
0
212
6,727
38,461
0
W
Neith
8,260
3,681
0
1,386
5,316
2,064
110
1,842
3,448
0
53,110
W
3,469
434
0
2,150
8,305
2,827
0
2,294
5,847
0
38,762
L
1,959
310
0
1,742
8,616
3,178
0
1,353
7,117
0
29,354
L
Nu Wa
5,975
974
0
1,022
2,949
952
0
939
1,976
48,641
0
W
Cu Chulainn
UnknownFenrir08
Cu Chulainn
6,344
981
0
2,061
7,771
5,944
0
488
7,219
5,992
43,567
W
Sylvanus
feldiphenry
Sylvanus
1,741
595
652
1,076
5,700
3,527
0
1,955
3,615
14,313
4,975
L
1,654
1,124
420
3,779
8,586
4,653
0
2,075
6,403
0
12,927
W
Tiamat
pivbjop
Tiamat
3,384
411
0
1,280
3,876
2,253
0
1,099
2,694
34,768
0
L
Cu Chulainn
wings1
Cu Chulainn
4,475
874
0
3,782
9,733
6,078
0
1,127
8,558
0
48,653

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,388
Gold Earned
28,930
325
Minions Killed
354
0
Camps Cleared
0
1,055,611
Distance Traveled
995,646
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
5,277
528
74
7
0
207,377
0
W
Neith
6,513
651
85
9
0
168,561
0
W
Ne Zha
5,538
554
58
6
0
234,750
0
L
Fenrir
5,071
507
47
5
0
211,459
0
L
Nu Wa
5,545
555
109
11
0
205,290
2
W
Cu Chulainn
6,209
621
89
9
0
194,335
0
W
Sylvanus
5,153
515
31
3
0
185,715
0
L
Horus
4,816
482
20
2
0
214,075
0
W
Tiamat
5,517
552
91
9
0
212,285
0
L
Cu Chulainn
5,679
568
75
8
0
217,410
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role