Player Matchup

Agni
Agni
Gold V
 
Agni
Gold V
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Olorun
Olorun
Gold IV
INanashiI
Olorun
Gold IV
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
497W - 499L
1,355 MMR
Solo
Cabrakan
Cabrakan
Silver IV
NonmiumSY
Cabrakan
Silver IV
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 84L
1,328 MMR
Party 1
Chaac
Chaac
Silver III
Ryze Nyx
Chaac
Silver III
Level 92
God Stats
0W - 3L
1,500 SR
Queue Stats
11W - 18L
1,354 MMR
Solo
Serqet
Serqet
Silver III
TURKEYSKILLS
Serqet
Silver III
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 31L
1,374 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 131
1,500 SR
1,382 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 132
1,558 SR
1,353 MMR
Lancelot
Lancelot
Silver I
Ashah0713
Lancelot
Silver I
Level 126
God Stats
6W - 0L
1,500 SR
Queue Stats
198W - 207L
1,349 MMR
Solo
Bacchus
Bacchus
Silver IV
NightFury4552
Bacchus
Silver IV
Level 114
God Stats
4W - 2L
1,846 SR
Queue Stats
44W - 70L
1,354 MMR
Solo
Janus
Janus
Silver II
ffstevenff
Janus
Silver II
Level 146
God Stats
17W - 10L
1,500 SR
Queue Stats
249W - 268L
1,355 MMR
Solo
Ne Zha
Ne Zha
Silver IV
pittthekillers04
Ne Zha
Silver IV
Level 106
God Stats
1W - 1L
1,614 SR
Queue Stats
8W - 12L
1,353 MMR
Solo
Sol
Sol
Silver I
soulhunter3012
Sol
Silver I
Level 167
God Stats
16W - 10L
1,327 SR
Queue Stats
385W - 371L
1,354 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
11
4 / 0 / 0
6,547
655
3,863
3,579
1,227
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Olorun
INanashiI
Olorun
7
0 / 2 / 1
4,483
448
1,532
4,305
1,444
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cabrakan
NonmiumSY
Cabrakan
8
1 / 4 / 1
4,885
489
3,831
9,649
6,780
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chaac
Ryze Nyx
Chaac
9
1 / 5 / 0
5,253
525
5,263
10,988
6,155
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Serqet
9
1 / 2 / 3
5,295
530
4,452
8,881
3,513
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bans
SurtrMauiThanatosGebYu Huang

VS

Bans
FreyaAtlasMercuryHe BoThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Ashah0713
Lancelot
11
3 / 1 / 3
6,762
676
7,714
7,981
3,227
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bacchus
7
0 / 2 / 3
5,320
532
2,499
7,301
5,162
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Janus
12
3 / 1 / 0
6,512
651
2,871
4,339
1,434
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

8
1 / 2 / 3
5,397
540
2,838
7,725
2,179
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
4 / 1 / 0
6,370
637
7,545
5,824
1,740
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
20
7
Kills
11
13
Deaths
7
5
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
4
0
0
4
W
Lancelot
Ashah0713
Lancelot
3
1
3
4.5
L
Olorun
INanashiI
Olorun
0
2
1
0.25
W
Bacchus
0
2
3
0.75
L
Cabrakan
NonmiumSY
Cabrakan
1
4
1
0.38
L
Chaac
Ryze Nyx
Chaac
1
5
0
0.2
L
Serqet
1
2
3
1.25
W
Janus
3
1
0
3
W
1
2
3
1.25
W
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,941
Damage
23,467
37,402
Taken
33,170
19,119
Mitigated
13,742
8,980
Healing
9,590
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
3,863
136
0
1,089
3,579
1,227
0
1,651
1,928
41,025
0
W
Lancelot
Ashah0713
Lancelot
7,714
2,105
0
2,432
7,981
3,227
518
197
7,688
0
45,524
L
Olorun
INanashiI
Olorun
1,532
918
0
879
4,305
1,444
0
2,080
2,225
23,801
0
W
Bacchus
2,499
613
0
1,618
7,301
5,162
0
3,063
4,070
12,362
0
L
Cabrakan
NonmiumSY
Cabrakan
3,831
1,110
0
1,684
9,649
6,780
0
5,716
3,933
20,981
0
L
Chaac
Ryze Nyx
Chaac
5,263
1,896
0
2,306
10,988
6,155
0
308
10,680
0
33,832
L
Serqet
4,452
1,590
0
3,022
8,881
3,513
0
3,160
5,721
0
25,461
W
Janus
2,871
255
0
1,055
4,339
1,434
0
1,601
2,738
48,472
0
W
2,838
1,044
0
1,701
7,725
2,179
0
1,344
6,213
0
24,130
W
7,545
4,533
0
2,784
5,824
1,740
651
3,021
2,769
55,050
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,463
Gold Earned
30,361
255
Minions Killed
312
0
Camps Cleared
0
973,658
Distance Traveled
1,075,668
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
6,547
655
83
8
0
213,974
2
W
Lancelot
6,762
676
76
8
0
221,748
0
L
Olorun
4,483
448
39
4
0
145,241
0
W
Bacchus
5,320
532
14
1
0
208,402
2
L
Cabrakan
4,885
489
35
4
0
198,437
0
L
Chaac
5,253
525
52
5
0
194,154
1
L
Serqet
5,295
530
46
5
0
221,852
2
W
Janus
6,512
651
87
9
0
218,683
2
W
Ne Zha
5,397
540
43
4
0
234,666
0
W
Sol
6,370
637
92
9
0
192,169
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role