Player Matchup

Pele
Pele
 
Pele
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
MrWindu
Anhur
Level 67
God Stats
5W - 2L
1,293 SR
Queue Stats
137W - 119L
1,407 Elo+
Solo
Atlas
Atlas
Sexpro2001
Atlas
Level 132
God Stats
2W - 2L
1,721 SR
Queue Stats
55W - 64L
1,452 Elo+
Party 1
Hel
Hel
ThesePlaysTho
Hel
Level 65
God Stats
1W - 6L
1,200 SR
Queue Stats
27W - 38L
1,370 Elo+
Party 1
Chang'e
Chang'e
Uymo
Chang'e
Level 64
God Stats
7W - 8L
1,449 SR
Queue Stats
105W - 97L
1,420 Elo+
Solo
Team Averages
Level 92
1,433 SR
1,430 Elo+

VS

Team Averages
Level 101
1,500 SR
1,460 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Geb
Geb
 
Geb
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Martichoras
Martichoras
 
Martichoras
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
franurbano_
Sylvanus
Level 97
God Stats
2W - 2L
1,500 SR
Queue Stats
291W - 300L
1,407 Elo+
Party 3
Zeus
Zeus
jul1oX_73
Zeus
Level 68
God Stats
1W - 2L
1,500 SR
Queue Stats
182W - 193L
1,394 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
14
7 / 0 / 1
7,674
767
8,223
9,189
3,453
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Anhur
MrWindu
Anhur
9
1 / 2 / 1
4,824
482
2,415
6,970
2,622
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Atlas
1
0 / 0 / 0
3,414
341
0
0
0
1
0 / 0 / 0
3,414
341
0
0
0
Chang'e
Uymo
Chang'e
8
0 / 4 / 2
4,723
472
4,629
7,491
2,397
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
11
1 / 1 / 1
6,151
615
2,356
10,379
3,825
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Geb
 
Geb
8
0 / 1 / 2
5,488
549
2,627
7,581
5,195
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Martichoras
 
Martichoras
9
1 / 2 / 2
5,483
548
3,465
5,019
1,622
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
franurbano_
Sylvanus
11
1 / 2 / 0
6,280
628
2,550
5,711
3,460
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Zeus
10
3 / 2 / 1
6,362
636
3,136
3,951
968
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
12
8
Kills
6
6
Deaths
8
4
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
7
0
1
7.5
W
Ao Kuang
 
Ao Kuang
1
1
1
1.5
W
Geb
 
Geb
0
1
2
1
W
Martichoras
 
Martichoras
1
2
2
1
L
Anhur
MrWindu
Anhur
1
2
1
0.75
L
Atlas
0
0
0
0
L
0
0
0
0
L
Chang'e
Uymo
Chang'e
0
4
2
0.25
W
Sylvanus
franurbano_
Sylvanus
1
2
0
0.5
W
Zeus
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,267
Damage
14,134
23,650
Taken
32,641
8,472
Mitigated
15,070
8,234
Healing
11,424
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
8,223
2,178
0
3,224
9,189
3,453
0
2,669
6,520
0
57,914
W
Ao Kuang
 
Ao Kuang
2,356
617
0
5,566
10,379
3,825
0
545
9,834
40,691
0
W
Geb
 
Geb
2,627
372
141
2,395
7,581
5,195
0
1,429
6,152
16,208
0
W
Martichoras
 
Martichoras
3,465
1,245
0
1,397
5,019
1,622
426
529
4,490
0
31,661
L
Anhur
MrWindu
Anhur
2,415
1,355
0
2,706
6,970
2,622
0
3,664
3,306
0
21,287
L
Atlas
0
0
0
0
0
0
0
0
0
0
0
L
0
0
0
0
0
0
0
0
0
0
0
L
Chang'e
Uymo
Chang'e
4,629
689
562
1,742
7,491
2,397
0
4,164
3,327
18,541
0
W
Sylvanus
franurbano_
Sylvanus
2,550
1,018
61
1,728
5,711
3,460
1,539
1,432
4,279
40,023
13,655
W
Zeus
3,136
593
0
136
3,951
968
571
694
3,257
36,818
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,049
Gold Earned
29,764
163
Minions Killed
276
0
Camps Cleared
0
581,450
Distance Traveled
940,159
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
7,674
767
95
10
0
231,583
0
W
Ao Kuang
6,151
615
73
7
0
212,681
1
W
Geb
5,488
549
18
2
0
206,983
4
W
Martichoras
5,483
548
52
5
0
157,893
0
L
Anhur
4,824
482
40
4
0
160,737
0
L
Atlas
3,414
341
0
0
0
0
0
L
Hel
3,414
341
0
0
0
0
0
L
Chang'e
4,723
472
28
3
0
189,130
3
W
Sylvanus
6,280
628
72
7
0
177,559
0
W
Zeus
6,362
636
61
6
0
185,043
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role