Player Matchup

Pele
Pele
Billerina
Pele
Level 60
God Stats
1W - 1L
1,715 SR
Queue Stats
479W - 466L
1,377 Elo+
Party 1
Bellona
Bellona
ChancheroJr
Bellona
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 14L
1,372 Elo+
Solo
Surtr
Surtr
Mothberry
Surtr
Level 67
God Stats
14W - 15L
1,475 SR
Queue Stats
827W - 806L
1,498 Elo+
Party 1
Mulan
Mulan
PelicanDaddy
Mulan
Level 49
God Stats
5W - 8L
1,500 SR
Queue Stats
355W - 349L
1,461 Elo+
Party 1
Persephone
Persephone
StReeT BeaTs101
Persephone
Level 117
God Stats
7W - 3L
1,500 SR
Queue Stats
367W - 374L
1,462 Elo+
Solo
Team Averages
Level 64
1,538 SR
1,434 Elo+

VS

Team Averages
Level 51
1,375 SR
1,395 Elo+
Khepri
Khepri
L-4-R-K-1-N
Khepri
Level 97
God Stats
5W - 6L
1,184 SR
Queue Stats
203W - 199L
1,420 Elo+
Solo
Scylla
Scylla
daiki12
Scylla
Level 85
God Stats
1W - 1L
1,279 SR
Queue Stats
9W - 13L
1,389 Elo+
Solo
Yu Huang
Yu Huang
raccoon_lucky22
Yu Huang
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 24L
1,364 Elo+
Party 2
Nike
Nike
tigerar1
Nike
Level 17
God Stats
1W - 1L
1,295 SR
Queue Stats
5W - 6L
1,355 Elo+
Party 2
Chiron
Chiron
ttv_veggieee90
Chiron
Level 28
God Stats
5W - 5L
1,615 SR
Queue Stats
108W - 129L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
17
4 / 5 / 0
9,529
794
15,952
19,341
8,824
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bellona
ChancheroJr
Bellona
14
1 / 4 / 4
8,198
683
9,166
16,338
14,848
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Surtr
Mothberry
Surtr
13
1 / 4 / 1
7,711
643
7,208
18,794
24,854
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
0 / 8 / 2
7,561
630
10,034
20,888
13,885
Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Persephone
StReeT BeaTs101
Persephone
15
1 / 4 / 2
8,906
742
16,853
12,730
5,259
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
16
1 / 1 / 21
9,850
821
7,124
15,819
17,675
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Scylla
daiki12
Scylla
17
6 / 2 / 14
10,190
849
17,899
10,058
7,172
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Yu Huang
18
9 / 3 / 14
10,482
874
20,870
15,741
11,680
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nike
15
1 / 2 / 20
8,933
744
6,143
14,591
20,326
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

18
8 / 1 / 13
10,333
861
26,814
13,827
11,445
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
107
7
Kills
25
25
Deaths
9
9
Assists
82
Player
Kills
Deaths
Assists
KDA
L
Pele
4
5
0
0.8
L
Bellona
ChancheroJr
Bellona
1
4
4
0.75
W
Khepri
1
1
21
11.5
L
Surtr
Mothberry
Surtr
1
4
1
0.38
L
0
8
2
0.13
L
Persephone
StReeT BeaTs101
Persephone
1
4
2
0.5
W
Scylla
daiki12
Scylla
6
2
14
6.5
W
Yu Huang
9
3
14
5.33
W
Nike
1
2
20
5.5
W
8
1
13
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,213
Damage
78,850
88,091
Taken
70,036
67,670
Mitigated
68,298
34,226
Healing
30,105
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
15,952
2,544
1,791
6,677
19,341
8,824
0
10,751
8,590
0
34,228
L
Bellona
ChancheroJr
Bellona
9,166
2,002
3,702
3,201
16,338
14,848
0
7,506
8,832
0
15,964
W
Khepri
7,124
905
2,514
4,407
15,819
17,675
494
4,686
11,133
12,263
0
L
Surtr
Mothberry
Surtr
7,208
1,875
1,805
7,619
18,794
24,854
0
9,633
9,161
281
12,385
L
10,034
1,484
460
4,588
20,888
13,885
0
9,784
11,104
0
17,283
L
Persephone
StReeT BeaTs101
Persephone
16,853
551
1,225
3,158
12,730
5,259
0
8,217
4,509
32,095
0
W
Scylla
daiki12
Scylla
17,899
2,604
2,794
2,816
10,058
7,172
1,551
2,758
7,300
39,384
0
W
Yu Huang
20,870
3,085
1,711
3,119
15,741
11,680
1,080
3,949
11,792
34,987
0
W
Nike
6,143
1,297
835
2,455
14,591
20,326
171
2,357
12,234
0
13,133
W
26,814
13,039
4,370
5,084
13,827
11,445
2,251
3,356
10,471
0
46,426

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,905
Gold Earned
49,788
122
Minions Killed
173
0
Camps Cleared
0
1,104,791
Distance Traveled
1,182,853
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
9,529
794
51
4
0
242,700
0
L
Bellona
8,198
683
11
1
0
209,617
0
W
Khepri
9,850
821
8
1
0
239,251
0
L
Surtr
7,711
643
15
1
0
216,809
0
L
Mulan
7,561
630
10
1
0
210,440
0
L
Persephone
8,906
742
35
3
0
225,225
0
W
Scylla
10,190
849
57
5
0
225,651
0
W
Yu Huang
10,482
874
39
3
0
235,236
0
W
Nike
8,933
744
9
1
0
240,870
0
W
Chiron
10,333
861
60
5
0
241,845
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role