Player Matchup

Cupid
Cupid
 
Cupid
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
GimliG375
Chaac
Level 66
God Stats
10W - 3L
1,734 SR
Queue Stats
170W - 196L
1,467 Elo+
Party 1
Xbalanque
Xbalanque
MilitantFir3168
Xbalanque
Level 129
God Stats
2W - 1L
1,500 SR
Queue Stats
220W - 231L
1,479 Elo+
Party 1
Sun Wukong
Sun Wukong
RIZNdeadwolf
Sun Wukong
Level 158
God Stats
4W - 2L
1,500 SR
Queue Stats
134W - 127L
1,465 Elo+
Party 1
Merlin
Merlin
beeskneezitem9
Merlin
Level 194
God Stats
2W - 1L
1,500 SR
Queue Stats
187W - 178L
1,517 Elo+
Party 1
Team Averages
Level 140
1,547 SR
1,485 Elo+

VS

Team Averages
Level 133
1,482 SR
1,481 Elo+
Zeus
Zeus
Bohxxm x Umm
Zeus
Level 146
God Stats
0W - 2L
1,500 SR
Queue Stats
72W - 72L
1,470 Elo+
Party 2
Zhong Kui
Zhong Kui
DarkSoulKeeper3
Zhong Kui
Level 97
God Stats
1W - 4L
1,500 SR
Queue Stats
174W - 176L
1,513 Elo+
Solo
Susano
Susano
LazyUnicornMan
Susano
Level 117
God Stats
0W - 2L
1,269 SR
Queue Stats
8W - 11L
1,445 Elo+
Party 2
Vulcan
Vulcan
ZatoichinoKokei
Vulcan
Level 174
God Stats
16W - 11L
1,702 SR
Queue Stats
787W - 844L
1,464 Elo+
Solo
Shiva
Shiva
exkbow
Shiva
Level 129
God Stats
6W - 2L
1,439 SR
Queue Stats
334W - 345L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
17
7 / 5 / 12
10,712
824
6,870
13,666
7,694
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chaac
GimliG375
Chaac
17
0 / 6 / 20
9,780
752
6,948
21,896
28,633
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xbalanque
MilitantFir3168
Xbalanque
16
5 / 3 / 15
10,154
781
14,475
15,861
8,783
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
RIZNdeadwolf
Sun Wukong
19
10 / 4 / 14
11,629
895
18,843
25,834
30,797
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
6 / 5 / 11
10,676
821
15,686
13,128
7,406
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 7 / 7
8,186
630
13,994
9,301
3,901
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Zhong Kui
DarkSoulKeeper3
Zhong Kui
17
4 / 6 / 12
10,295
792
17,620
17,793
16,014
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
5 / 5 / 9
9,766
751
12,495
12,274
7,205
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

16
5 / 7 / 4
9,989
768
14,010
13,324
7,650
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shiva
exkbow
Shiva
17
6 / 4 / 10
10,324
794
11,902
18,720
32,470
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
62
28
Kills
20
23
Deaths
29
72
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
7
5
12
2.6
L
0
7
7
0.5
L
Zhong Kui
DarkSoulKeeper3
Zhong Kui
4
6
12
1.67
W
Chaac
GimliG375
Chaac
0
6
20
1.67
L
5
5
9
1.9
W
Xbalanque
MilitantFir3168
Xbalanque
5
3
15
4.17
W
Sun Wukong
RIZNdeadwolf
Sun Wukong
10
4
14
4.25
L
5
7
4
1
W
6
5
11
2.3
L
Shiva
exkbow
Shiva
6
4
10
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,822
Damage
70,021
90,385
Taken
71,412
83,313
Mitigated
67,240
37,892
Healing
18,258
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
6,870
3,233
4,591
3,250
13,666
7,694
3,001
7,389
6,277
0
18,864
L
13,994
886
1,024
395
9,301
3,901
255
2,196
6,967
26,968
0
L
Zhong Kui
DarkSoulKeeper3
Zhong Kui
17,620
1,522
1,077
4,399
17,793
16,014
328
4,209
13,386
26,618
0
W
Chaac
GimliG375
Chaac
6,948
952
1,184
5,554
21,896
28,633
740
9,817
12,074
0
19,276
L
12,495
1,477
488
836
12,274
7,205
628
2,257
9,892
0
20,658
W
Xbalanque
MilitantFir3168
Xbalanque
14,475
4,243
1,968
4,311
15,861
8,783
3,101
10,391
5,467
0
27,619
W
Sun Wukong
RIZNdeadwolf
Sun Wukong
18,843
2,216
2,856
9,649
25,834
30,797
352
11,754
14,079
0
36,393
L
14,010
7,749
1,602
1,302
13,324
7,650
25
3,448
9,730
29,064
0
W
15,686
380
1,892
2,637
13,128
7,406
1,426
6,861
6,267
38,270
0
L
Shiva
exkbow
Shiva
11,902
987
2,220
4,915
18,720
32,470
217
3,576
14,811
774
22,626

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,951
Gold Earned
48,560
135
Minions Killed
136
0
Camps Cleared
0
1,215,439
Distance Traveled
1,063,471
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
10,712
824
17
1
0
208,494
0
L
Zeus
8,186
630
25
2
0
188,479
0
L
Zhong Kui
10,295
792
25
2
0
224,601
0
W
Chaac
9,780
752
16
1
0
226,954
0
L
Susano
9,766
751
16
1
0
241,145
0
W
Xbalanque
10,154
781
23
2
0
265,996
0
W
Sun Wukong
11,629
895
37
3
0
290,225
0
L
Vulcan
9,989
768
40
3
0
181,493
0
W
Merlin
10,676
821
42
3
0
223,770
0
L
Shiva
10,324
794
30
2
0
227,753
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role